
Kane and Unable ;] - Game over 1945.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
Finally there is a last brief skirmish between the 2 remaining Japanese Cruisers and Lee's Cruisers.


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RE: Kane and Unable ;]
Glad I could help with the ARD. If it isn't too much trouble, could you show me a picture of the ARD, and also let me know how quickly it repairs the major damage. I am thinking it should be close to a point a day.
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I fought Lee about 500 times in my game vs Tiemanj. I sank an old slow battleship he was commanding in the Kuriles, but after that it was pretty much Lee winning.
Really nicely done. I like your tactics...and also how you used multiple small task forces and one big one. Kudos.
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I fought Lee about 500 times in my game vs Tiemanj. I sank an old slow battleship he was commanding in the Kuriles, but after that it was pretty much Lee winning.
Really nicely done. I like your tactics...and also how you used multiple small task forces and one big one. Kudos.
- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
As a result of the carriers being attacked and damaged beyond air operations the skies above Munda were clear. Which was bad for the amphibious task force arriving to unload reinforcements.


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- Mike McCreery
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- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
Since landing on Munda I have kept up a constant attack on MrKanes troops through Direct attack, artillery bombardment, armor attacks, air to ground attacks and naval bombardments. During this time I kept dividing and resting my division to attempt to keep disablements low.
I was concerned about the reinforcements so I did a shock attack with the armor and a direct attack last turn.
His AV went from 71 to 0 on the board while I watched and as you can see the combat report shows a lot of disabled/eliminated squads. I think a DA tomorrow might win me the base.

I was concerned about the reinforcements so I did a shock attack with the armor and a direct attack last turn.
His AV went from 71 to 0 on the board while I watched and as you can see the combat report shows a lot of disabled/eliminated squads. I think a DA tomorrow might win me the base.

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- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
ORIGINAL: Lowpe
Glad I could help with the ARD. If it isn't too much trouble, could you show me a picture of the ARD, and also let me know how quickly it repairs the major damage. I am thinking it should be close to a point a day.
---
I fought Lee about 500 times in my game vs Tiemanj. I sank an old slow battleship he was commanding in the Kuriles, but after that it was pretty much Lee winning.
Really nicely done. I like your tactics...and also how you used multiple small task forces and one big one. Kudos.
Lowpe,
Happy to do it. Dividing the days vs the damage it looks like .67 points per day at the current naval support levels. It may have dropped 2 days from 135 to 133 but the damage stayed at 90 this last turn.
I am currently trying to figure out how to get more naval support on the small island. I have to remove a USAF base to make some space and then try to find something with naval support to augment the growing base.

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- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
BDA - Battle Damage Assessment - Or in other words... "what the heck happened???"
In the 1st battle the cruiser Ashigara was sunk for sure. A destroyer was also seriously damaged. This destroyer - The Inazuma detached from the cruiser group along with an escort destroyer. It was these two destroyers that were flattened by the American cruiser group.
In the battle of the heavy cruisers the Nachi sustained heavy fires and heavy damage. I believe that this heavy cruiser along with a destroyer broke off and headed for Rabaul where they are sitting 1 hex southeast at this time.
The next group down the list is the 9 ship battleship group that was no involved in any of the fighting. Below this group is likely the 2 heavy cruisers along with 2 destroyer escort that engaged my heavy cruisers for the 2nd time near the end of the day.
The group below that 1 hex west of Munda is going to be the escort carrier group. It currently contains 4 ships according to naval search.
There are ships I did not detect in the PM phase yesterday or just ran out of bombers at Munda and another unknown group above shortlands.
The ships sunk list gives me credit for 5 ships sunk and 80 points which matches exactly with the destruction of 2 e-boats, 2 destroyers and the Ashigara. I also got credit for 19 A6M8 zero's destroyed on the ground.
The Nachi may survive but if so she is gone to the yards for 4-6 months. The Chuyo took 17 hits, heavy fires and heavy damage and a number of those hits penetrated the hull. I got credit for killing one CVE but not the points yet. My bet is the Chuyo (or Taiyo) is definitely a goner.
The Taiyo which I did get credit for killing took several serious hull penetrations as well so it definitely is not in good shape even if it did not sink.
The Hosho took numerous hits on the deck and superstructure and suffered a fuel storage explosion. Not sure if it can survive that.

In the 1st battle the cruiser Ashigara was sunk for sure. A destroyer was also seriously damaged. This destroyer - The Inazuma detached from the cruiser group along with an escort destroyer. It was these two destroyers that were flattened by the American cruiser group.
In the battle of the heavy cruisers the Nachi sustained heavy fires and heavy damage. I believe that this heavy cruiser along with a destroyer broke off and headed for Rabaul where they are sitting 1 hex southeast at this time.
The next group down the list is the 9 ship battleship group that was no involved in any of the fighting. Below this group is likely the 2 heavy cruisers along with 2 destroyer escort that engaged my heavy cruisers for the 2nd time near the end of the day.
The group below that 1 hex west of Munda is going to be the escort carrier group. It currently contains 4 ships according to naval search.
There are ships I did not detect in the PM phase yesterday or just ran out of bombers at Munda and another unknown group above shortlands.
The ships sunk list gives me credit for 5 ships sunk and 80 points which matches exactly with the destruction of 2 e-boats, 2 destroyers and the Ashigara. I also got credit for 19 A6M8 zero's destroyed on the ground.
The Nachi may survive but if so she is gone to the yards for 4-6 months. The Chuyo took 17 hits, heavy fires and heavy damage and a number of those hits penetrated the hull. I got credit for killing one CVE but not the points yet. My bet is the Chuyo (or Taiyo) is definitely a goner.
The Taiyo which I did get credit for killing took several serious hull penetrations as well so it definitely is not in good shape even if it did not sink.
The Hosho took numerous hits on the deck and superstructure and suffered a fuel storage explosion. Not sure if it can survive that.

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RE: Kane and Unable ;]
Those ships like to burn.
Also, quite a few local bases where planes could have rerouted to. Check to see if there is any sudden surge of planes on the ground at the closer bases.
How bout a picture of your ARD like this Japanese one...this from dababes.

Also, quite a few local bases where planes could have rerouted to. Check to see if there is any sudden surge of planes on the ground at the closer bases.
How bout a picture of your ARD like this Japanese one...this from dababes.

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- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
ORIGINAL: Lowpe
Those ships like to burn.
Also, quite a few local bases where planes could have rerouted to. Check to see if there is any sudden surge of planes on the ground at the closer bases.
How bout a picture of your ARD like this Japanese one...this from dababes.
![]()
Here you go. The ships were solely equipped with a fighter CAP and there are plenty of airfields they could have ditched to so maybe those 19 A6m8's were not all from the same carrier, those could have been damaged ones unable to leave the carriers or something.

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- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
What happened on the American side?
The cruisers did really well. One will take some time in the yards but the other 2 are essentially intact. I suspect it is the same on MrKanes side with 2 of his heavy cruisers suffering relatively little damage.
The only takeaway I can come up with is that maybe I need to start including DMS ships in my STF's.

The cruisers did really well. One will take some time in the yards but the other 2 are essentially intact. I suspect it is the same on MrKanes side with 2 of his heavy cruisers suffering relatively little damage.
The only takeaway I can come up with is that maybe I need to start including DMS ships in my STF's.

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RE: Kane and Unable ;]
ORIGINAL: Wargmr
ORIGINAL: Lowpe
Those ships like to burn.
Also, quite a few local bases where planes could have rerouted to. Check to see if there is any sudden surge of planes on the ground at the closer bases.
How bout a picture of your ARD like this Japanese one...this from dababes.
![]()
Here you go. The ships were solely equipped with a fighter CAP and there are plenty of airfields they could have ditched to so maybe those 19 A6m8's were not all from the same carrier, those could have been damaged ones unable to leave the carriers or something.
![]()
What a beast!
RE: Kane and Unable ;]
ORIGINAL: Wargmr
What happened on the American side?
The cruisers did really well. One will take some time in the yards but the other 2 are essentially intact. I suspect it is the same on MrKanes side with 2 of his heavy cruisers suffering relatively little damage.
The only takeaway I can come up with is that maybe I need to start including DMS ships in my STF's.
![]()
What was the experience gain like on those cruisers.
Do you have 30 knot DMS...then it might be worthwhile.
- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
ORIGINAL: Lowpe
ORIGINAL: Wargmr
What happened on the American side?
The cruisers did really well. One will take some time in the yards but the other 2 are essentially intact. I suspect it is the same on MrKanes side with 2 of his heavy cruisers suffering relatively little damage.
The only takeaway I can come up with is that maybe I need to start including DMS ships in my STF's.
![]()
What was the experience gain like on those cruisers.
Do you have 30 knot DMS...then it might be worthwhile.
I do have about 10 or so 30 knot DMS nearby.
The cruisers still have high 50's and very low 60's in experience. I am not using any kind of tracking software to tell how much if any changed.

- ny59giants
- Posts: 9891
- Joined: Mon Jan 10, 2005 12:02 pm
RE: Kane and Unable ;]
Have you checked and replaced really lousy leaders for your warship that are in action? I do that for the Fletchers as I want them to survive, but gain experience.
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- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
ORIGINAL: ny59giants
Have you checked and replaced really lousy leaders for your warship that are in action? I do that for the Fletchers as I want them to survive, but gain experience.
Just before I sortied those cruisers I made sure that each captain was 70 or better in naval skill.

- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
Late December 1943
World Map

World Map

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- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
It is going to be a long slog to get VP.


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- Mike McCreery
- Posts: 4352
- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
On the Ship sunk list I am sure that 6 heavy cruisers out of the 8 listed are actually sunk. Likewise, 7 of the lt cruisers out of the 9 listed are definitely sunk. The CVE's are sketchy, I have not gotten any points on the sunk ship list for them.


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- Mike McCreery
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- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
Taking out the ships sunk as a result of Pearl Harbor, I have lost a Battleship, 3 escort carriers, and 5 heavy cruisers. I have also managed to lose 24 light cruisers.


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- Mike McCreery
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RE: Kane and Unable ;]
I have managed to protect my combat transports and tankers to a good extent in the game which is allowing me some good troop movement ability.


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- Mike McCreery
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- Joined: Sat Jun 29, 2013 2:58 pm
RE: Kane and Unable ;]
In the solomons the 2nd Marine division finally captured Munda. There was a brigade and other troops there with about 300AV. It took a while to grind them down. Near the end Mr. Kane tried to reinforce with a regiment and had several CVE's damaged and lost 1-2 heavy cruisers. That battle was down to luck and it happened to be on my side.
Right now I am moving engineers to Buna. I just topped off Port Moresby with over 100,000 tons of supplies. I took almost every fighter I have in the theatre and stuck them on CAP over the ships. MrKane can still sweep and get better than 1-1 odds and sometimes over 1-2 odds even when I put up 200+ fighters.
On the plus side, he does lose quite a few fighters and I am guessing he is losing more pilots as I am defending over my bases.

Right now I am moving engineers to Buna. I just topped off Port Moresby with over 100,000 tons of supplies. I took almost every fighter I have in the theatre and stuck them on CAP over the ships. MrKane can still sweep and get better than 1-1 odds and sometimes over 1-2 odds even when I put up 200+ fighters.
On the plus side, he does lose quite a few fighters and I am guessing he is losing more pilots as I am defending over my bases.

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