If your guns have greater range, than enemy guns, they will suppress their fire. So it is wise to have artillery if you are expecting long siege.ORIGINAL: brian800000
Artillery...I get the point of all the other types of infantry units. I'm not sure what to do with artillery though. I'm kind of just trying to sprinkle them in with my other units. Some artillery should be with infantry and armor...but aside from that random observation, what does artillery actually do? Can it stand on its own to defend an island or base (i'm thinking not)?
Also, every gun tends to fire against unloading ships, but most guns have really low accuracy, and barely hits (that's why CD guns are better).
And every support squad in defence adds 1/10th point of AV. Not much, but may defeat air drop, especially with some forts. Generally, before calculating AV difference, every Device tries to hit enemy. So with enough guns, you can suppress whole enemy stack, and they will have no AV to fight.




