Exciting update to 2by3Games' developers journal

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

Buck Beach
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RE: Exciting update to 2by3Games' developers journal

Post by Buck Beach »

As for checking it out why don't you buy it, look at it then sell it to Ron Saueracker for 1/2 price who in turn can look at it and sell it to Tankerace at another 1/2 price discount, who can the sell it to Pasternaski, etc, etc,etc. By the time it gets around to me you can pay me ten bucks to take it off your hands. You might have to leave Mogomi off the chain. He can't be still having internet connection problems. Maybe he got wind of this and decided to dig a hole and pull the dirt back over him.[&:][&:]
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RE: Exciting update to 2by3Games' developers journal

Post by Joel Billings »

Tough crowd.
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Bodhi
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RE: Exciting update to 2by3Games' developers journal

Post by Bodhi »

ORIGINAL: Buck Beach

As for checking it out why don't you buy it, look at it then sell it to Ron Saueracker for 1/2 price who in turn can look at it and sell it to Tankerace at another 1/2 price discount, who can the sell it to Pasternaski, etc, etc,etc. By the time it gets around to me you can pay me ten bucks to take it off your hands. You might have to leave Mogomi off the chain. He can't be still having internet connection problems. Maybe he got wind of this and decided to dig a hole and pull the dirt back over him.[&:][&:]

That's one idea. Of course, if it's addictive and gets people interested in wargaming in general, another idea might be to give it to some as a present to get them hooked. WaW starting them on the slippery slope to WitP, or maybe that's 2by3's secret plan. [;)]
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RE: Exciting update to 2by3Games' developers journal

Post by ADavidB »

ORIGINAL: Joel Billings

Tough crowd.

Joel - you guys brought this upon yourselves - we got spoiled by UV and WitP and now you are offering us the war game equivalent of Cheetos (or Pocky) when we've become accustomed to lobster. [;)]

Dave Baranyi

(Oh well, this just means I'll have more money and time to spend on anime.)
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RE: Exciting update to 2by3Games' developers journal

Post by Raverdave »

ORIGINAL: Joel Billings
ORIGINAL: pasternakski
ORIGINAL: Joel Billings
For your next grand tactical fix from 2by3, you'll have to wait for our Eastern Front game. ... it will use the technology in GGWaW ...

*sigh*

I don't think you understand what I mean by technology. All I'm referring to is the method that the programmers use to put art on the screen, and the way that many game rules and art are structured to be easily moddable in data files instead of in hard code. They have nothing to do with how the game plays. If we were setting out to do UV today, we would use the GGWaW engine becuase the technology is much easier to work with. This doesn't mean it would be area movement like GGWaW. In fact that game could be done to play exactly as the current UV plays. Eastern Front using the GGWaW technology will still play exactly as we expected it to play back in 2000 when we first designed it. Eastern Front is much closer to WitP in detail and gameplay than it is to GGWaW. Am I not being clear about this?

As for the Civil War game, it will look and feel much more like GGWaW as it is intended as a medium/low complexity strategic game simulating the entire war using relatively "generic" units. It will have around 400 regions like GGWaW (currently, Virginia has 16 land regions and 5 water regions). With monthly turns and so much area to cover, we expect it will take longer to take longer to play than GGWaW (but still far short of the years it takes to play WitP). For those that like WitP and don't expect to like GGWaW, you won't like our Civil War game either for the same reasons. However, we obviously hope there will be a market for the game.

Ah ha! Well that makes me feel a LOT more comfortable.............I am now looking forward to GGWaW version of Eastern Front and ACW !
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RE: Exciting update to 2by3Games' developers journal

Post by Dereck »

quote:

ORIGINAL: captskillet

quote:

BUT I WILL BUY A CIVIL WAR GAME!!!!!

Amen to that brother!!!!

Since the demise of Civil War Generals II I have surely missed my 2nd favorite war!!!!


Yes I am really looking forword to this one!!! I think you mean the demise of CivWArGens III by Sierra. They were supposed to make it but it never came out.
CivWarGens II was an ok game (very old now) but I always wanted a great full theater game. Hopefully Matrix will accomplish that!!!

American Civil War by Frank Hunter was full theater but is a very small scale and very dated game.

A Civil War game on the scale of WiTP?? I've died and gone to heaven!!!!! [:D]

I will BORROW money to buy that game when it comes out if I have to ... take out a new mortgage on my house wouldn't be out of the question either.
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RE: Exciting update to 2by3Games' developers journal

Post by SpitfireIX »

ORIGINAL: Tanaka

hehe yes do War in Europe and then combine it with War in the Pacific and connect the maps and voila! a super World at War! [:D]

....goes off to dream... [:'(]

In SPI's magazine "Moves," they once had an article with rules for combining War in the Pacific with War in Europe. The article was called "War in the World." I once saw a copy of that issue up for auction, and the seller had listed the table of contents. By "War in the World," he had added the comment, "For the truly masochistic." [:)]
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RE: Exciting update to 2by3Games' developers journal

Post by von Murrin »

ORIGINAL: dereck
quote:

ORIGINAL: captskillet

quote:

BUT I WILL BUY A CIVIL WAR GAME!!!!!

Amen to that brother!!!!

Since the demise of Civil War Generals II I have surely missed my 2nd favorite war!!!!


Yes I am really looking forword to this one!!! I think you mean the demise of CivWArGens III by Sierra. They were supposed to make it but it never came out.
CivWarGens II was an ok game (very old now) but I always wanted a great full theater game. Hopefully Matrix will accomplish that!!!

American Civil War by Frank Hunter was full theater but is a very small scale and very dated game.

A Civil War game on the scale of WiTP?? I've died and gone to heaven!!!!! [:D]

I will BORROW money to buy that game when it comes out if I have to ... take out a new mortgage on my house wouldn't be out of the question either.

Shut up, you. Merely thinking about the wait for this project is depressing.[:'(]
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RE: Exciting update to 2by3Games' developers journal

Post by SpitfireIX »

ORIGINAL: Joel Billings

As for the Civil War game, it will look and feel much more like GGWaW as it is intended as a medium/low complexity strategic game simulating the entire war using relatively "generic" units. It will have around 400 regions like GGWaW (currently, Virginia has 16 land regions and 5 water regions). With monthly turns and so much area to cover, we expect it will take longer to take longer to play than GGWaW (but still far short of the years it takes to play WitP). For those that like WitP and don't expect to like GGWaW, you won't like our Civil War game either for the same reasons. However, we obviously hope there will be a market for the game.

As possibly the only person on this forum who's even more of an ACW grognard than a WWII naval grognard, I figured I should put my $ .02 in. Although I would be glad to see 2x3 make some money on this project, I don't plan to buy it. I'm still hoping, though, that 2x3 will eventually do the definitive ACW game for grognards (hint, hint).
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RE: Exciting update to 2by3Games' developers journal

Post by pasternakski »

PLEASE acquire the rights to the old Victory Games title "Civil War" and port it as a computer version. This is, as far as I'm concerned, absolutely the best strategic simulation of the War Between the States. Detailed but not overwhelmingly complex, and designed with mechanics that have the sweetness of butter (the leader rules alone are a study in excellence).

Those who are familiar with this game need only hear "Indians and the Southwest" to know what I'm talkin' about!

Then, let's move on to the VG title "Vietnam" ...
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von Murrin
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RE: Exciting update to 2by3Games' developers journal

Post by von Murrin »

ORIGINAL: pasternakski

PLEASE acquire the rights to the old Victory Games title "Civil War" and port it as a computer version. This is, as far as I'm concerned, absolutely the best strategic simulation of the War Between the States. Detailed but not overwhelmingly complex, and designed with mechanics that have the sweetness of butter (the leader rules alone are a study in excellence).

Those who are familiar with this game need only hear "Indians and the Southwest" to know what I'm talkin' about!

Then, let's move on to the VG title "Vietnam" ...

Ooh, nice suggestion. I would love to see either of these true masterpieces ported.
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RE: Exciting update to 2by3Games' developers journal

Post by steveh11Matrix »

ORIGINAL: pasternakski

PLEASE acquire the rights to the old Victory Games title "Civil War" and port it as a computer version. This is, as far as I'm concerned, absolutely the best strategic simulation of the War Between the States. Detailed but not overwhelmingly complex, and designed with mechanics that have the sweetness of butter (the leader rules alone are a study in excellence).

Those who are familiar with this game need only hear "Indians and the Southwest" to know what I'm talkin' about!

Then, let's move on to the VG title "Vietnam" ...
If it's going to be done, this is the way I'd like to see it done most. Those two VG titles, particularly the Civil War one, were truly excellent.

Steve.
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RE: Exciting update to 2by3Games' developers journal

Post by Tanaka »

ORIGINAL: Joel Billings
ORIGINAL: pasternakski
ORIGINAL: Joel Billings
For your next grand tactical fix from 2by3, you'll have to wait for our Eastern Front game. ... it will use the technology in GGWaW ...

*sigh*

I don't think you understand what I mean by technology. All I'm referring to is the method that the programmers use to put art on the screen, and the way that many game rules and art are structured to be easily moddable in data files instead of in hard code. They have nothing to do with how the game plays. If we were setting out to do UV today, we would use the GGWaW engine becuase the technology is much easier to work with. This doesn't mean it would be area movement like GGWaW. In fact that game could be done to play exactly as the current UV plays. Eastern Front using the GGWaW technology will still play exactly as we expected it to play back in 2000 when we first designed it. Eastern Front is much closer to WitP in detail and gameplay than it is to GGWaW. Am I not being clear about this?

As for the Civil War game, it will look and feel much more like GGWaW as it is intended as a medium/low complexity strategic game simulating the entire war using relatively "generic" units. It will have around 400 regions like GGWaW (currently, Virginia has 16 land regions and 5 water regions). With monthly turns and so much area to cover, we expect it will take longer to take longer to play than GGWaW (but still far short of the years it takes to play WitP). For those that like WitP and don't expect to like GGWaW, you won't like our Civil War game either for the same reasons. However, we obviously hope there will be a market for the game.

I understand what you are saying. That these new games will run on a new engine but can be two different games. East Front will be more like WITP and the Civil War game will be more like GGWaW. (Although I wish it was the other way around [:(])
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RE: Exciting update to 2by3Games' developers journal

Post by freeboy »

look at the games guys, One uses hexes, the Russia campaign and divisions and supporttroops, althought it isn't really more than a twinkle in thier collective eyes, and ggwaw uses zones or areas. Do not be put off by this, it is VERY complex, using supplies, multiple types of troops, ships, transports, planes, all with a complex tech tree research engine, not to metntion manpower, industry rail lines, resources, strategic bombing .. did I miss anything? No lite-weight is ggwaw guys you are going to love it... if anything it probably will be too hard for the typical player at the harder settings..
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"Tanks forward"
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RE: Exciting update to 2by3Games' developers journal

Post by Chaplain »

ORIGINAL: ADavidB
ORIGINAL: Joel Billings

Tough crowd.
Joel - you guys brought this upon yourselves - we got spoiled by UV and WitP and now you are offering us the war game equivalent of Cheetos (or Pocky) when we've become accustomed to lobster. [;)]

Exactly. Could not have said it better - or half as well.
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RE: Exciting update to 2by3Games' developers journal

Post by Chaplain »

ORIGINAL: freeboy

look at the games guys, One uses hexes, the Russia campaign and divisions and supporttroops, althought it isn't really more than a twinkle in thier collective eyes, and ggwaw uses zones or areas. Do not be put off by this, it is VERY complex, using supplies, multiple types of troops, ships, transports, planes, all with a complex tech tree research engine, not to metntion manpower, industry rail lines, resources, strategic bombing .. did I miss anything? No lite-weight is ggwaw guys you are going to love it... if anything it probably will be too hard for the typical player at the harder settings..
Matthew aka freeboy
alpha ggwaw tester

But if you look at the candid comments from Oleg Mastruko (sic?) in the WaW forum, you can clearly see that this ain't lobster, as someone said - it's (stale) Cheetos. Bring on the insane East Front game! Keep the Lite Beer. [:)]
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RE: Exciting update to 2by3Games' developers journal

Post by freeboy »

ok, I felt that way too when I saw it was a regional based game, try it out and then tell me its chetos... that is in future release date...
some times you can lead a grog to the water but you cannot make him drink, idomatic expression from the us ! fyi
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RE: Exciting update to 2by3Games' developers journal

Post by Tankerace »

Thanks guys, I'm hungry now.. all this talk of Lobster and cheetos and pretzels. Off to the Campus food court, ole'!
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RE: Exciting update to 2by3Games' developers journal

Post by dtravel »

ORIGINAL: Tankerace

Thanks guys, I'm hungry now.. all this talk of Lobster and cheetos and pretzels. Off to the Campus food court, ole'!

Probably the most rational post in the whole thread. Wait for me! [:D]
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