So why not address this?
How Ron? Do I take your dice away if you act too aggressive? [:D]
Moderators: Joel Billings, wdolson, Don Bowen, mogami
So why not address this?
ORIGINAL: Mr.Frag
So why not address this?
How Ron? Do I take your dice away if you act too aggressive? [:D]
Hire somebody to stand behind you with a TASER. [:D][:D][:D][:D][:D][:D]ORIGINAL: Ron Saueracker
There has to be some way to abstractly simulate outside forces and pressures which existed during the context of the game.
What about the allied groups whose normal upgrade path is between plane types? For example, some allied bomber types go to Hurricane II fighters. I think there are other examples. How will these cases be handled?
ORIGINAL: Mr.Frag
odds are that the automatic upgrade will go away to balance out the choice aspect. The two don't really fit well together.
ORIGINAL: testarossa
No. 1000 is about right. In RL retooling is very expensive idea. Sometimes it is cheaper to build new plant when the new techprocesses are involved.
ORIGINAL: Djordje
ORIGINAL: Mr.Frag
odds are that the automatic upgrade will go away to balance out the choice aspect. The two don't really fit well together.
I think that this would make production changes way too expensive.
Perhaps 1000 supply for single repair point is too high, there are dozens of factories producing hundreds of aircraft, changing them just to match historical upgrades would then cost millions of supply for Japan, and we all know that Japan player should be happy if he can see a few bases out of Japan with more than 20 000 supplies...
Not to mention resources being hit by bombers (off the topic, but related to supply issue which will be affected if autoconversions are kicked out of the game), it is not worth repairing anything, as for one point of resources to be repaired you have to invest 1000 supplies, so it will take slightly less than 3 years to pay the supplies you have invested in it's repair. If you transport those resources to Japan and make your HI work with it you get another supply point, but that's still year and a half after repairs for it to pay off...
Back to the topic, if autoconversions go into history, then perhaps supply cost for repairs could be lowered, to let's say 500 supplies?
ORIGINAL: 2ndACR
Depends on what you mean. If I can keep 40,000 supply at Palau, 60,000 at Kwajalain, 100,000 at Truk, 40,000 at Rangoon, 60,000 at Singapore then I am doing alright.
I can usually keep these numbers easily with another 400,000 in Japan proper.
I would prefer to see limitations built into the production system, but if the only limitation being considered are political points… then the cost should be high. Why?ORIGINAL: Mr.Frag
It you are voting yes, you need to qualify your vote with how much and should it vary by type.
Keep in mind that *both* sides have this ability, it is not a Japan only thing. Japan already has a rather large penality imposed for changing production (1000 supply per point + time + instant convert price) for each point of aircraft production shifted off the default track. Explain why you feel an even larger penalty is needed.
I never wanted a free for all… just the a little choice in which group got which aircraft type. Limitations should be in production… not fielding.ORIGINAL: Mr.Frag
Personally, I look at it as a free for all ... thats what you guys wanted ... thats what was built.
I do also agree with those who think that this new feature should not be allowed to allies. Their Airwarfare situation is already good enough. It's just Japan that has problems with nates and oscars in the first months of war.