New Development for War In The Pacific -- MUST READ

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

Post Reply
User avatar
rogueusmc
Posts: 4583
Joined: Sun Feb 08, 2004 6:21 pm
Location: Texas...what country are YOU from?
Contact:

RE: New Development for War In The Pacific -- MUST READ

Post by rogueusmc »

He brought the kitchen sink to that little island...[:D]
There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army

Image
bradfordkay
Posts: 8579
Joined: Sun Mar 24, 2002 8:39 am
Location: Olympia, WA

RE: New Development for War In The Pacific -- MUST READ

Post by bradfordkay »

Great news! Best wishes to Don and John, I'm glad it's you guys.





Now, if we're talking dream WITP, I dream of the day that we'll have a rotateable globe for a map, with the ability to zoom in to watch each day progress, as in CM. I remember when UV was announced, I thought that graphically we'd see an improved BotR - picture that on a globe and beter detail. It should have real weather systems, tides and currents. I figure that by 2020, consumers should have computers that could handle such a game. [;)]

So, Don, John, are you in for the long haul? [:'(]
fair winds,
Brad
pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

RE: New Development for War In The Pacific -- MUST READ

Post by pad152 »

Good News at Last! [:D]

But the problem remains, WITP will never be finished [8|], so you might as well bite the bullet and start on WITP II soon as possible [:-]!
ckk
Posts: 1241
Joined: Wed Oct 18, 2000 8:00 am
Location: Pensacola Beach FL

RE: New Development for War In The Pacific -- MUST READ

Post by ckk »

Does that mean you were/are the Bear editor?[&o] God I used the hell out of that editor for years. I don't mean Mog's Bear, but I thought the Bear editor Pacwar editor lived in Texas
User avatar
Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: New Development for War In The Pacific -- MUST READ

Post by Ron Saueracker »

ORIGINAL: pad152

Good News at Last! [:D]

But the problem remains, WITP will never be finished [8|], so you might as well bite the bullet and start on WITP II soon as possible [:-]!

No reason why they can't test some new ideas and refine existing ones with the current game. No point in going ahead on a WITP2 if WITP's basic design issues are not ironed out. Good way to "finish" WITP while testing concepts for WITP2.
Image

Image

Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

RE: New Development for War In The Pacific -- MUST READ

Post by pad152 »

ORIGINAL: Ron Saueracker
No reason why they can't test some new ideas and refine existing ones with the current game. No point in going ahead on a WITP2 if WITP's basic design issues are not ironed out. Good way to "finish" WITP while testing concepts for WITP2.

Ron

I guess you never worked with software, one company I use to work for would hire new programers telling them they wanted them to develop the new application, but first they had to fix a few things in the old application! Two years later they where still trying to fix the old application(fixing one thing would break five others, sound familar?)! In 5 years six different programers came and went, the old application never really got any better, just older, and the new application never got developed. [8|]

Becareful what you ask for! [:-]
User avatar
Don Bowen
Posts: 5185
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: New Development for War In The Pacific -- MUST READ

Post by Don Bowen »

ORIGINAL: ckk

Does that mean you were/are the Bear editor?[&o] God I used the hell out of that editor for years. I don't mean Mog's Bear, but I thought the Bear editor Pacwar editor lived in Texas

No Sir, I am not the great Bear but I worked with him, primarily in decoding the PacWar save files. His old website went down some time ago. Do you know of a new one?
User avatar
FeurerKrieg
Posts: 3400
Joined: Wed Jun 15, 2005 8:43 pm
Location: Denver, CO

RE: New Development for War In The Pacific -- MUST READ

Post by FeurerKrieg »

MOST EXCELLENT NEWS!!

Good luck Don & John!

This made my day!
Image
Upper portion used with permission of www.subart.net, copyright John Meeks
User avatar
Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: New Development for War In The Pacific -- MUST READ

Post by Ron Saueracker »

ORIGINAL: pad152
ORIGINAL: Ron Saueracker
No reason why they can't test some new ideas and refine existing ones with the current game. No point in going ahead on a WITP2 if WITP's basic design issues are not ironed out. Good way to "finish" WITP while testing concepts for WITP2.

Ron

I guess you never worked with software, one company I use to work for would hire new programers telling them they wanted them to develop the new application, but first they had to fix a few things in the old application! Two years later they where still trying to fix the old application(fixing one thing would break five others, sound familar?)! In 5 years six different programers came and went, the old application never really got any better, just older, and the new application never got developed. [8|]

Becareful what you ask for! [:-]

No I never did. Oh and I'm not talking about specifics really, more broader issues like logistics etc. Seeing as the game is less than perfect anyway, use it like a test bed for ideas before WITP2 is completed. Anyway, I'm done badgering about things. Just glad that perhaps something came of it.
Image

Image

Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
User avatar
Charles2222
Posts: 3687
Joined: Mon Mar 12, 2001 10:00 am

RE: New Development for War In The Pacific -- MUST READ

Post by Charles2222 »

Ah good, then before too much longer there will actually be an official patch again and I will have reason to play. Good to see GG is in on the act too, though his usual silence prevails.
rockmedic109
Posts: 2422
Joined: Tue May 17, 2005 11:02 am
Location: Citrus Heights, CA

RE: New Development for War In The Pacific -- MUST READ

Post by rockmedic109 »

Most wonderful news I've heard since the release of this "evil, time consuming thing" as my wife {I forgot her name} would say.

Congradulations to Don and Jwilkerson. Indeed. I think congradulations are in order for all of us. We all just got an early Christmas gift.

My only question {and it is a selfish one} is if this will have any impact on the release of the new version of CHS {crossing my fingers, toes and eyes in hope that it won't}.

Thank you Matrix. Great support for a great game.
User avatar
argaur
Posts: 277
Joined: Fri May 13, 2005 9:41 am
Location: Spain

RE: New Development for War In The Pacific -- MUST READ

Post by argaur »

I love you all!!
Image
"... tell the Emperor that I am facing Russians.
If they had been Prussians, I'd have taken the
position long ago."
- Marshal Ney, 1813
User avatar
U2
Posts: 2009
Joined: Tue Jul 17, 2001 8:00 am
Location: Västerås,Sweden
Contact:

RE: New Development for War In The Pacific -- MUST READ

Post by U2 »

Great news to wake up to!

But I won't go as far as the guy who said "I love you all" [:D]
User avatar
Tankerace
Posts: 5408
Joined: Fri Mar 21, 2003 12:23 pm
Location: Stillwater, OK, United States

RE: New Development for War In The Pacific -- MUST READ

Post by Tankerace »

Way to go guys!
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
User avatar
saj42
Posts: 1129
Joined: Tue Apr 19, 2005 12:02 pm
Location: Somerset, England

RE: New Development for War In The Pacific -- MUST READ

Post by saj42 »

GREAT NEWS......

Oh damn..... this means I'm gonna have to ditch the GF Mk2 and cancel wot's left of my social life [8|]
After 1.8 i'll stop practicing against the AI and finally start a PBEM game [:)]
Image
Banner by rogueusmc
User avatar
Mr.Frag
Posts: 11195
Joined: Wed Dec 18, 2002 5:00 pm
Location: Purgatory

RE: New Development for War In The Pacific -- MUST READ

Post by Mr.Frag »

This is where I drop by and say "I told ya so" ... problem is it still doesn't make up for all the whining and abuse [:'(]
User avatar
Oleg Mastruko
Posts: 4534
Joined: Sat Oct 21, 2000 8:00 am

RE: New Development for War In The Pacific -- MUST READ

Post by Oleg Mastruko »

Great news! But as some tough guy in some movie said, lets not start sucking each other's d*cks yet, gentlemen [:D]

Don and Jim you have my congratulations and my condolances, simoultaneously. I'll do my best to continue being "developer yes man" when complaints start flying anew, as I am sure they will. [;)] Don's IBM experience speaks volumes though - whoever survived IBM can survive anything.

Please, please, PLEASE do not concentrate on just making the database "Allied friendly" - which is, I am sure, pretty high on your task list [8|]. Pay attention, now that you have an opportunity, to the damn *interface* (IMHO, the part of the game that could best use some improvements), also can you squeeze in the support for *higher resolutions*?? There are some huuugee monitors out there (some on my desk too) and playing the 1024 x 768 game on them feels lke a crime!

Hmmm, that's about it for now... Oh yes whoever said any future improvements/new versions should concetrate on making the WITP PBEM game first and foremost, has my support. Doing the sensible *strategic* AI for a game this huge seems like impossible task anyway. (You'll never hear me complain about strategic AI in a game this huge, now tactical AI is another matter, as even in PBEM we live and die by tac AI)

Good luck!

PS. Set some *deadlines* There's no serious work without deadlines.

Oleg
User avatar
Demosthenes
Posts: 525
Joined: Thu Dec 08, 2005 6:41 pm
Location: Los Angeles CA

RE: New Development for War In The Pacific -- MUST READ

Post by Demosthenes »

ORIGINAL: Oleg Mastruko

Please, please, PLEASE do not concentrate on just making the database "Allied friendly" - which is, I am sure, pretty high on your task list [8|]. Pay attention, now that you have an opportunity, to the damn *interface*
Oleg

The interface can use some attention - true. But as for making it Allied friendly - you guys know WitP's shortcomings...make it more historical! Let the modders' worry about making it fair and balanced with their editors[;)]
User avatar
RevRick
Posts: 2615
Joined: Sat Sep 16, 2000 4:00 pm
Location: Thomasville, GA

RE: New Development for War In The Pacific -- MUST READ

Post by RevRick »

ORIGINAL: Don Bowen

ORIGINAL: ckk

Does that mean you were/are the Bear editor?[&o] God I used the hell out of that editor for years. I don't mean Mog's Bear, but I thought the Bear editor Pacwar editor lived in Texas

No Sir, I am not the great Bear but I worked with him, primarily in decoding the PacWar save files. His old website went down some time ago. Do you know of a new one?

It's been too long, but I had some contact with Bear before, and IIRC, there was some allusion to some health problems. My memory being contracted in accuracy in direct proportion to the accumulation of birthdays though, I could be confusing him with another on of our cyber contacts. Does anyone have any news on Bear?
"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
ParachuteProne
Posts: 227
Joined: Mon Aug 02, 2004 1:35 pm

RE: New Development for War In The Pacific -- MUST READ

Post by ParachuteProne »

Have you thought of doing a War in the Atlantic/Med addon?

Mark
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”