Cobra Aus RHS Download Files link page

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

Post Reply
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS PWHEX v4.07 posted

changes

The ONLY difference between this and 4.05 is a single hex in coastal China is defined as coastal intead of land - it was found you could not sail to the port of Xuwan - or between Hainan and the mainland - because of it!

I also found that the change showed up clearly during games in progress. We have the option to change pwhex files DURING a game - and thus "bomb out" bridges - "upgrade" rail lines - etc. It is not clear to me that the ART upgrades - but the actual working code does for sure.

You can safely install any new pwhex file and not hurt anything in any game, old or new. The only thing is, RHS pwhex files need to work with an extended map - or things look very wrong (cities at sea, etc)

Sid


downlowd link

http://www.sendspace.com/file/3ppvf9

Cobra Aus
Coral Sea Battle = My Birthday
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Cobra Aus RapidShare link page

Post by witpqs »

ORIGINAL: CobraAus

I am re sending the latest map pak to day will post link later

Cobra Aus

Thanks!
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS v4.08 errata upgrade posted

changes

This includes new base forces at

Long Beach and Tacoma

Changes USAAF base forces to use the US 37mm gun instead of a Soviet one (in cases where they didn't use 40mm) - and sometimes adds a formation pointer to these units

Changes VBF-74 to USS Midway from San Diego

Changes 49th Persuit squadron to use P-43s and it only upgrades to P-38s - which are not yet in service when the game begins

Corrects the appearance of RAF base forces to be Aden instead of the desert (formerly Mideast). They DO march to Aden - not a terrible problem - but still...

Corrects some supply allocations inside some units, particularly when this was zero.

Sid
I should also have said that bases in Canada were assigned to Western Command - except Whitehorse - which was assigned to Alaska Command.

Sid

Download link

http://www.sendspace.com/file/4ji4kf


Cobra Aus
Coral Sea Battle = My Birthday
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS CAM0xx.dat files for all scenarios posted

changes Sid sent these out today

download link

http://www.sendspace.com/file/uzz0l8

Cobra Aus
Coral Sea Battle = My Birthday
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS v4.1 for all scenarios posted

changes

This update:

a) Adds the photo recon version of the B-24, and associated units.

b) Corrects some errors in USN/USMC air units.

c) Eliminates most aircraft pools for planes not starting the game - those planes are available for unscrupulous players to use!

d) Corrects a few supply sinks to be completely support neutral - those few with air support for civil aircraft were not quite neutral.

e) Corrects a few identified eratta - mistyped designations - etc.

f) Converts the first 24 squadrons of RAAF to RHS name format (service designation in front).

It may not seem like it, but the aircraft pool thing probably is significant. Many players will not realize they should not use planes in the pools - and I didn't realize when I created them that "availability date" does not mean that! What exceptions remain are intentional - for some historical reason (like Ki-44s that get used in a small unit).

Sid


Download link

http://www.sendspace.com/file/zk91ct

Cobra Aus
Coral Sea Battle = My Birthday
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS v4.11 Location dat files for all scenarios posted

changes

I forgot a promise to review the economy of Thailand - which was allegedly understated.
I found some justification for this view. [The country could, after all, afford a Navy and
air force of some cost].

I also corrected a problem with oil out of Anchorage to Whittier - the opposite of its real
direction (Whittier is a hole in a rock wall used ONLY to land oil for Anchorage!)

I also corrected the port size of Vizzapatnam (sp?) India - a major shipyard location found
only in RHS.

I corrected the fuel storage at a few Allied ports - notably Guam (which just unloaded 7000 tons but had a few hundred?) - Cebu and Tacloban.

I corrected the port size for Olongapo - a major US naval base at the time.

I enlarged the port size of Manila - one of the great ports of the world - for which there is no justification for rating it as a 7.

Sid

download link

http://www.sendspace.com/file/a05lju

Cobra Aus
Coral Sea Battle = My Birthday
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS v4.12 for all scenarios + v4.12 PWHEX file posted

Cobra Aus

changes
PWHEX
This file should only be used with RHS 4.12 or later files - or your Dutchmen at sea will not be able to "walk on water" to get back to land!

The town of Sinkuliwang is connected by trail to both adjacent land hexes - E and SE - although Cobra's art does not seem to show it. Probably the trail was just over the hex edge at one point in time. Anyway - there really are secondary roads in both directions - it is logical when you look at the map you might want to go either direction - and you can.

I moved Pontianak "back onto the land" a few versions ago - this just cleans that up. Some rivers seem to have been misdefined in CHS - and we fixed that too - in this immediate area.
Most of the issue may be differences between Cobra's art and Andrew's art - but Andrew does say it is right on the edge of the hex. Since we show no land in the all sea hex to the NE of Pontianak I don't want a port symbol there to confuse people. The present RHS version corresponds well with the real map of the area.

Sid

Scenarious

here is the base force in the Java Sea - seems wrong - because I changed a hex definition to match art.

There is a new plane - PV-2 Harpoon - and squadrons using it needed looking at - to correct the upgrade path.

There is nothing else - and won't be unless some other Dutchmen need to be rescued - until well after I return to Alaska in August.

Note we have learned the cam file is vital - and without it the status of active Russians, political points and pilots will not be right. You need a cam file with the same suffex as the scenario - in this case cam060


download link
http://www.sendspace.com/file/oqsrmh
Coral Sea Battle = My Birthday
User avatar
Skyros
Posts: 1536
Joined: Fri Sep 29, 2000 8:00 am
Location: Columbia SC

RE: Cobra Aus RapidShare link page

Post by Skyros »

I have been away on vacation and not following this very closely. If I down load the RHS 4.12 Scenarios & PWHEx and the maps do I have what I need to Play?
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

I have what I need to Play?

you also need to go to Rouges site and RHS page download the starter pak - read install instructions - do the install - note since the starter pak was dne the new digital maps have been done they are now the uptodate maps to use -will also work for CHS

if you need help yell or contact Mifune whois in a support roll

Cobra Aus
Coral Sea Battle = My Birthday
WITPgamer
Posts: 32
Joined: Fri Jul 28, 2006 9:28 pm

RE: Cobra Aus RapidShare link page

Post by WITPgamer »

Cobra and crew, from what Ive read it looks like you and previous folks are putting a lot of work into this, it looks very interesting and thank you for your time!

If its not too much trouble, could someone write up a quickstart guide for the complete newcomer on how to install this mod to we can have a play around with it? I have found rogues guide, which helps a lot, but as I understand it there are more files that I need than just those such as the ones mentioned a couple of posts above? Which order should I install it all in?

Thanks again!
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: Cobra Aus RapidShare link page

Post by el cid again »

You should be using RHS 4.1 something. 4.13 is released. 4.14 will release whenever I get the equipment to upload. But 4.10, 4.11 and 4.12 are all quite tolerable - the differences are eratta. That is why the jump from 4.0 something to 4.1 something. To say "this is sigificantly better."

All you need is

1) WITP at 1.6 or 1.8

2) RHS art in the art folder

3) the right pwhex.dat in the top level folder (which one is right depends on what you want? either the RHS one or CHS extended map one)

4) the right maps in the map forlder (4 choices I know of - the CHS extended map - the similar RHS map - the RHS satellite map and the soft toned version of the latter)
ANY map compatable with Andrew Brown's Extended Map should work. However, ONLY RHS maps have the indicators where resources are, the extensive river navigation system and the extensive ferry system. Also, we changed the railroads to resolve problems in India, Alaska, Indonesia and China. Andrew adopted some but not all of these changes. Note that the locations for RHS will REMAIN the same NO MATTER the map you pick - a different file controls this. So you will get the added cities/locations of RHS regardless of what map you use. But the pw hex file controls the ferries, rail lines, etc. - so that changes. Particularly note you SHOULD use the pwhex file for a given map - but do not have to - and if you do not what I said about ferries, rivers, changes - they will work but not be in sync with map art.

5) scenario files - including cam00.dat where 00 equals scenario file number.
WITPgamer
Posts: 32
Joined: Fri Jul 28, 2006 9:28 pm

RE: Cobra Aus RapidShare link page

Post by WITPgamer »

Thanks El Cid, thats exactly what I needed to know and its very much appreciated!  Ive been looking for 4.14 butI dont think its available yet...just wanted to check though?

User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS v4.14 for all senarios + manual posted

The change details are:

Primo: Chinese army 100% reworked for planning locations.

Secundo: USS Cabot as CVL renamed USS Wilmington - her original name. She appears as a CVL in RHSCVO, RHSRAO and RHSEOS. She appears as a CL in RHSBBO, RHSRPO and RHSPPO. She gets an air group when she appears. An Essex CV has the name USS Cabot in RHS - because the second USS Lexington was originally USS Cabot.

Tirtiario: PB2Y-3 Coronado has its range and payload inceased. This was done before - but somehow it "disappeared."

Fourth: Australian Army tank battalions reworked: 1st has its tanks moved so they will only disappear by attrition - not by replacement by better tanks. 2nd and 3rd point at the proper formation so the tanks appear sometime (vice never).

Fifth: A number of obscure eratta corrected. Command assignments, supply points in a unit, units with inactive devices because the device number had an extra digit, etc.

download link

http://www.sendspace.com/file/j6cee4

Cobra Aus
Coral Sea Battle = My Birthday
el cid again
Posts: 16983
Joined: Mon Oct 10, 2005 4:40 pm

RE: Cobra Aus RapidShare link page

Post by el cid again »

Version 4.14 involves a lot of work on Chinese units planning targets.
These were 95% wrong. AI may behave better with these rational
assignments. This is not an RHS issue per se, because we did not put those targets in the data set in most cases - but we are happy to fix
any problem once identified (even if the typing to do so is painful - had to be done six times!)


Other changes are eratta:

A) Coronado range extended (again)
B) USS Cablot (CVL) renamed USS Wilmington (original name)
C) Australian Tank units formation pointers revised.
D) Other minor eratta included.
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS v4.15 for all scenarios + PWHEX posted

changes

a) Philippine army planning and destinations revised.
b) 5 scenarios get Japanese names for naval units:

Koku Kantai & Koku Sentai


c) A ship definition and a ship file header eratta fixed.

d) A US base force loses its JS Tanks!!!

e) Alaska class art pointer fixed.

Sid

link

http://www.sendspace.com/file/x19oex

Cobra Aus
Coral Sea Battle = My Birthday
User avatar
Yakface
Posts: 846
Joined: Sat Aug 05, 2006 11:43 am

RE: Cobra Aus RapidShare link page

Post by Yakface »

Hi - New to WITP.  I see the description of how to use it above, but ould you tell me what this download does pls (raed some of the notes to earlier files but just want a general overview eg improves AI adds units etc)?
User avatar
Mifune
Posts: 794
Joined: Thu Apr 28, 2005 7:41 am
Location: Florida

RE: Cobra Aus RapidShare link page

Post by Mifune »

I know starting with RHS 4.14 the "manual" listed is the RHS Handbook which provides 28 pages of information of the many concepts employed by RHS. If you want you can send me your e-mail I can also send you the RHS Handbook directly.
Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.
User avatar
Yakface
Posts: 846
Joined: Sat Aug 05, 2006 11:43 am

RE: Cobra Aus RapidShare link page

Post by Yakface »

email address sent
User avatar
Mifune
Posts: 794
Joined: Thu Apr 28, 2005 7:41 am
Location: Florida

RE: Cobra Aus RapidShare link page

Post by Mifune »

RHS Handbook sent
Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.
User avatar
CobraAus
Posts: 2322
Joined: Mon Aug 23, 2004 6:15 am
Location: Geelong Australia
Contact:

RE: Cobra Aus RapidShare link page

Post by CobraAus »

RHS v4.2 for all scenarios + modselect bat posted

changes
This revision includes a (painfully) extensive revision of Allied land units,
particularly in China - mainly to correct errors in listing small AT guns,
adding machine guns for Chinese units, etc. Chinese "corps" are removed
in favor of Field Armies or Group Armies - except Cavalry Corps are
renamed divisions (all of which is historical). Chinese Group Army HQ are
removed, but their leaders assigned to the appropriate Field Army or Group Army
units (not HQ), and two Red Army HQ added. Several puppet regime units were added
as static garrisons at Peking, Nanking and Kalgan (named Provisional, Reformed and
Mongol respectively). Two Manchu units added: The Nakano Brigade and the Imperial Guard Regiment (battalion) - a cavalry unit. These two units are not static - unlike most Manchu units. The Nakano Brigade is White Russian. US, Indian, Australian, British and New Zealand units should all have the right AT weapons - including reinforcements.

EOS (only) adds the Me-264 - for which art exists - but is no yet issued. Art is also done for the recon version of Kate. An EOS ART set will be issued shortly - meanwhile we use the nearest art. This will mean that RHSEOS uses different art than other RHS scenarios - and it may be a mod select utility will deal with that in due course. Right now it does not matter - there is only one RHS art set - but once we issue a special one - it will mean you must choose which to use. A new regular RHS art set will come out with the recon version of PB4Y (B-24) in it (instead of regular PB4Y art).

Otherwise Hiryu and Soryu are less sisters now - different ranges and fuel capacity. Junyo and some battleships have the same speed when they upgrade. G8 and Ki-91 have corrected maneuverability values. G3 has its art pointer fixed. And a similar collection of eratta I cannot remember are incorporated. Astoria no longer has two entries for resources.


Sid




download link

http://www.sendspace.com/file/fzdlw9

Cobra Aus

Coral Sea Battle = My Birthday
Post Reply

Return to “Scenario Design”