That's one of the things I intend to study . . . the convoy situation . . . between France and the CW, I know I have close to 20 convoys waiting in ports around the world, to replace losses aas needed. What I have to do is figure out how to move my pipelines back out of the Cape St. Vincent and Bay of Biscay sea areas with what I've got. That means going through Faeroes Gap. I'll probably still need to keep it running through the North Atlantic for now, but the Italian SUBs are fairly short ranged. It's only when Germany finally gets its SUB force up to snuff that I'll surely need to pull out of the North Atlantic.ORIGINAL: Centuur
True. However the CW can't affort to let those TERR to continue grabbing nations in Africa. They should be stopped. Also: what if the Axis suddenly decide on invading the UK? They are capable of putting 5 corps into the place if they are really lucky. First things first: if the German airforce, the PARA and the Italian TRS aren't in a position for a Sealion end of this turn, the CW can look at building another strategic bomber this turn, together with some FTR2 two turns later, to keep the Axis FTR's in Western Europe next spring. Also: are there enough convoy points available to the CW? He should aim for putting a line in place towards Murmansk in the USSR, because the USSR should rail one or two factories there for the resources the CW is going to lend to them. I would suggest building some convoys this turn, since they take 4 turns to arrive and that's about the time the USSR will be at war.ORIGINAL: Orm
Regardless that CW is to weak to go on the offensive now CW will need to make something in a few turns when Germany is aiming to conquer USSR. Unless CW (and USA) manage to distract the Axis by making some noise then USSR will fold like a badly built gingerbread house in a storm. And the units needed to do that needs to be built now. Territorials to stop the conquest of Africa by a couple of Italian territorials is not going to bother Germany one bit.
As I said, I need to study this, but I think I've got enough to do it . . . that doesn't mean I shouldn't add convoys as builds. It just means it might not be urgent yet. It's going to be a while before I'm able to send any RP to the USSR anyway, given US Entry requirements. That could change, though. I began the game with a plan to build 1 CP per turn with the CW regardless of what was going on, but I kind of abandoned that.