Spanking Lowpe (NJP72 vs Lowpe (A))

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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

I continue to spend destroyers....and will continue the entire game.



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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Cape Town is a bustling port!

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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Ouch, and double ouch. I think the Djambi number will grow more as intel catches up.



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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Ok, I think that is my day's posts, now to work on the turn...won't really get back into cranking out turns till Sunday though and hopefully might be able to string a couple of 2 turns a day to catch up.

Japan lost 30 VP of land combat troops this turn![:D]


Happy New Year Everyone!!!
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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Ok, one last post.

His float planes did a great job spotting 2 of my 4 fleet carriers.



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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Ambassador »

ORIGINAL: Lowpe

I continue to spend destroyers....and will continue the entire game.
This is a good rate of exchange.
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by BBfanboy »

ORIGINAL: Lowpe

These guys are strafing tanks with machine guns, can't be too effective, but I hoped to gain experience and more importantly raise DL for the Banshees.



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The P-40Es and later models carry a 500 lb bomb (range permitting) when they do ground attack, even at 100 feet. They strafe and bomb - but it takes a while to get enough skill and experience to score the hits. When they do, they kill tanks.

I did note that your attack uses P-40Bs that do not have bombs, but their strafing can knock off the trucks that support the tanks. Too bad the game lumps them into the AFV category rather than Motorized Support for clarity. The big gain from strafing is Defensive skill.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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BBfanboy
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by BBfanboy »

ORIGINAL: Lowpe

Ok, one last post.

His float planes did a great job spotting 2 of my 4 fleet carriers.



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Maybe that will make him think twice about a Canton Is. invasion ...
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

I don't think my carriers will give him pause...but it will probably allow my destroyers and cruiser to get away...

I thought seriously about surging two to three more destroyers into Canton island...but ultimately decided against it. I have regrets now not doing it....
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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

I was looking at Fulmars, and noticed they have cameras...so I enlarged the squadron to 12 planes and flew them off the carrier...they will train for a bit and then hopefully provide some good short range recon...kind of like how I use Sonia for Japan.

To compensate I also enlarged the Sea Hurricanes a bit, to 18. Don't have the planes to fully fill them out, but they are training too. Noticed these are Canadian pilots.

I have a Dutch fighter squadron belonging to ABDA at Singers. I can withdraw them for a few months, but they would likely only respawn on Java?

I didn't look, but there are 40 P40s at Singers too, I wonder if I can disband them back to the pools...and get those planes to Australia pretty quickly? The squadrons do get recalled sometime in 42 anyhow.

Bombing Medan today.

My carriers are doglegging to Pearl...a little replenishment is in order before hitting Hokkaido.

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Q-Ball
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Q-Ball »

ORIGINAL: Lowpe

I have a Dutch fighter squadron belonging to ABDA at Singers. I can withdraw them for a few months, but they would likely only respawn on Java?

Dutch air units, if they are withdrawn to return in 90 days, will come back at Aden if Java is gone and attached to ABDA command, so they will no longer be restricted. Some game versions (like DDB-C) all Dutch units are perm-restricted, so this is a good way of "saving" Dutch units.

The ones most worth saving are the PA units, because Dutch have a deep pool of Catalinas for whatever reason that you can use all game

Fighter units are not very useful because they end at P-40E. The modern bomber models can be used by RAAF in most versions if the Dutch don't use them, so you don't really need Dutch bomber units back.
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Ambassador »

You would also need to save enough pilots, as you get no replacements (at least in stock, I’m not sure for the mods).
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by RangerJoe »

The replacement units come in at Tjilatjap, at least when you repurchase them.

But even at P-40Es, they are still useful in the back areas as anti Glen, Mavis, and Emily units. Or even long ranged anti-Nell units.

The bomber units would still be useful in the Naval Search and ASW modes in the rear areas. Not to mention bombing starving Japanese garrisons. They could also be used to haul some supplies.
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PaxMondo
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by PaxMondo »

ORIGINAL: Ambassador

You would also need to save enough pilots, as you get no replacements (at least in stock, I’m not sure for the mods).
+1

This has always been the bane of conserving Dutch units ... lack of pilots. If you intend to use the PA's, then you need to really conserve pilots, don't fly any kami missions with the Dutch or you will have an aircraft pool that you can never use.
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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Jan 18, 1942

Our destroyer squadrons and Pensacola look to escape due west...from the looming KB, but the IJN has other plans, and sends out the Tachekaze, which must be low on ammo, to intercept...

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A 2nd engagement immediately follows, and Tachekaze puts two rounds into a destroyer and one round into another all the time avoiding the USN counter fire.[:(]
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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

21st Division continues to get pummeled.

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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Can the Pensacola escape...

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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

No air attacks on Pensacola...some IJ sweeps, over Singers, and in Oz.

Touch battle here, but we are gaining experience and the heavy guns are coming up.

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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

ORIGINAL: PaxMondo

ORIGINAL: Ambassador

You would also need to save enough pilots, as you get no replacements (at least in stock, I’m not sure for the mods).
+1

This has always been the bane of conserving Dutch units ... lack of pilots. If you intend to use the PA's, then you need to really conserve pilots, don't fly any kami missions with the Dutch or you will have an aircraft pool that you can never use.

I saved the pilots...and probably lots of air frames too, but didn't switch most of their HQs to ABDA. Oh well.


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Lowpe
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RE: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Pensacola learned from the previous 2 fights, surprises Myoko and at close range pumps three 8" shells into her in rapid procession. [:)]

Looks like an all out push on my raiders here...



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oops, this post is out of order, happened during the night after two rounds of combat with the Tachekaze.
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