Bacon Mod

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

Moderators: Icemania, elliotg

beAs
Posts: 8
Joined: Tue Jul 21, 2020 1:51 am
Location: Germany, NRW

RE: "Hyping" my forthcoming mod (pun intended)

Post by beAs »

Yesterday i played a little bit with some Windows Defender and app settings, but nothing changed it. I got it in more then hundred tries two times to run, but it was not reproducible.

There are two different start processes:
1. First Bacon Mod Info window appear and you press ok. In Taskmanger Distantworlds.exe appears shortly and crash. After that you can see the error message with ntdll.dll in eventlog.
2. First Bacon Mod Info window appear and you press ok. Distantworlds.exe appear and cpu usage growth, but it do not crash and nothing can be seen in eventlog.
User avatar
rjord2021
Posts: 2019
Joined: Fri Jun 14, 2013 2:47 am
Location: Sydney, Australia

RE: "Hyping" my forthcoming mod (pun intended)

Post by rjord2021 »

ORIGINAL: beAs

Yesterday i played a little bit with some Windows Defender and app settings, but nothing changed it. I got it in more then hundred tries two times to run, but it was not reproducible.

There are two different start processes:
1. First Bacon Mod Info window appear and you press ok. In Taskmanger Distantworlds.exe appears shortly and crash. After that you can see the error message with ntdll.dll in eventlog.
2. First Bacon Mod Info window appear and you press ok. Distantworlds.exe appear and cpu usage growth, but it do not crash and nothing can be seen in eventlog.


In addition to what was said here, sometimes when Baconmod does nothing it doesn't crash and if you start it a few times you will see 3 or 4 instances of the mod running in task manager..... depending how many times you click the icon. Not sure why this happens but most time the mod crashes completely and is not seen in task manager.I tried running from desktop icon, from the file folder and also from within Steam and in neither case did the mod get further than your messagebox about Baconmod. Whatever is happening is occouring after the message box appears and the user presses ok.

RogerBacon
Posts: 724
Joined: Wed May 17, 2000 8:00 am
Location: Miami, Florida, U.S.A.

RE: "Hyping" my forthcoming mod (pun intended)

Post by RogerBacon »

Wow, thanks Microsoft. Distressing. Can someone try replacing the new ntdll.dll with the old one and see if that makes it work? Back up first of course. According to rjord1 it should be located in Windows.old\WINDOWS\System32.
BTC 14UURmC4rD762RStsufKmaUjfXQrBvahU1
ETH 0x7c65139BC82A0BDC5b11F92001D5c5a112219f08
beAs
Posts: 8
Joined: Tue Jul 21, 2020 1:51 am
Location: Germany, NRW

RE: "Hyping" my forthcoming mod (pun intended)

Post by beAs »

ORIGINAL: RogerBacon

Wow, thanks Microsoft. Distressing. Can someone try replacing the new ntdll.dll with the old one and see if that makes it work? Back up first of course. According to rjord1 it should be located in Windows.old\WINDOWS\System32.

I use a fresh installation of 2004 and this dll is used by so many Microsoft internal services that it would not be a good idea to change it.
RogerBacon
Posts: 724
Joined: Wed May 17, 2000 8:00 am
Location: Miami, Florida, U.S.A.

RE: "Hyping" my forthcoming mod (pun intended)

Post by RogerBacon »

ORIGINAL: beAs

ORIGINAL: RogerBacon

Wow, thanks Microsoft. Distressing. Can someone try replacing the new ntdll.dll with the old one and see if that makes it work? Back up first of course. According to rjord1 it should be located in Windows.old\WINDOWS\System32.

I use a fresh installation of 2004 and this dll is used by so many Microsoft internal services that it would not be a good idea to change it.

Not as a permanent fix. I was just wondering if someone could make a temporary change so we could confirm that this is the actual problem. I'd do it but I don't have the 2005 update. If someone posts the new ntdll.dll I'll do it myself.
BTC 14UURmC4rD762RStsufKmaUjfXQrBvahU1
ETH 0x7c65139BC82A0BDC5b11F92001D5c5a112219f08
beAs
Posts: 8
Joined: Tue Jul 21, 2020 1:51 am
Location: Germany, NRW

RE: "Hyping" my forthcoming mod (pun intended)

Post by beAs »

Sorry Roger was busy yesterday.

Here are the DLL.

Thanks.
Attachments
ntdll.zip
(884.85 KiB) Downloaded 15 times
LukeGER
Posts: 3
Joined: Tue Jul 21, 2020 10:59 am

RE: "Hyping" my forthcoming mod (pun intended)

Post by LukeGER »

I tried installing bacon mod after you advised me to do so to make my custom background image work and I'm having the exact same problem. Also on version 2004...
User avatar
rjord2021
Posts: 2019
Joined: Fri Jun 14, 2013 2:47 am
Location: Sydney, Australia

RE: "Hyping" my forthcoming mod (pun intended)

Post by rjord2021 »

For anyone on Windows version 2004 the general warning with the ntdll.dll file is as follows:

"You should never delete your ntdll.dll file, as it's an integral part of your Windows operating system and is called by many programs and processes. If your ntdll.dll file becomes damaged or corrupted it's possible your operating system will freeze, become unstable and completely stop working."


I am assuming replacing it with an older version of the file could also cause issues where Windows 10 could stop working properly.
RogerBacon
Posts: 724
Joined: Wed May 17, 2000 8:00 am
Location: Miami, Florida, U.S.A.

RE: "Hyping" my forthcoming mod (pun intended)

Post by RogerBacon »

I'm running Windows 10 Pro. My computer did an update a few nights ago but is still at version 1909.
Image

I tried replacing my ntdll.dll file with the one a few posts up, just to see if it would prevent teh mod from running but, since the file is in use by Windows, I couldn't find a way to replace it.
I will keep researching and see if I can find a solution.

[Edit]. I just did a Windows update. It grabbed the latest and installed it but it still says I have build 1909 (And BaconMod still works). How did you guys get 2004. Is it a beta or something?
BTC 14UURmC4rD762RStsufKmaUjfXQrBvahU1
ETH 0x7c65139BC82A0BDC5b11F92001D5c5a112219f08
User avatar
Retreat1970
Posts: 1125
Joined: Wed Nov 06, 2013 11:09 am
Location: Wisconsin

RE: "Hyping" my forthcoming mod (pun intended)

Post by Retreat1970 »

Looks like they're phasing it in but you can get it manually.

It also seems there are issues with 2004 (to be expected). You can do a search and read about them.
User avatar
rjord2021
Posts: 2019
Joined: Fri Jun 14, 2013 2:47 am
Location: Sydney, Australia

RE: "Hyping" my forthcoming mod (pun intended)

Post by rjord2021 »

ORIGINAL: RogerBacon

I'm running Windows 10 Pro. My computer did an update a few nights ago but is still at version 1909.
Image

I tried replacing my ntdll.dll file with the one a few posts up, just to see if it would prevent teh mod from running but, since the file is in use by Windows, I couldn't find a way to replace it.
I will keep researching and see if I can find a solution.

[Edit]. I just did a Windows update. It grabbed the latest and installed it but it still says I have build 1909 (And BaconMod still works). How did you guys get 2004. Is it a beta or something?



When you go to the windows update screen it will tell you that windows is up to date...... if you look down the screen you should see an optional update for windows 2004.

Note that it took 4 hours for my computer to download the file in the background and then 2 hours to install it during a reboot.
User avatar
Bleek
Posts: 817
Joined: Wed Oct 26, 2011 7:55 am
Location: United Kingdom

RE: "Hyping" my forthcoming mod (pun intended)

Post by Bleek »

Not sure if this is a Bacon mod issue, but it appeared after the latest patch.

The text message (bottom left) where it shows "Construction ship queued to..." is black. I can't really read it any more.

I'm running this mod, Better Universe 2.0: https://www.matrixgames.com/forums/tm.asp?m=4860799 - as this doesn't change the exe, I'm not sure how it could change the font colour.
I've been beta testing myself for decades.
User avatar
Retreat1970
Posts: 1125
Joined: Wed Nov 06, 2013 11:09 am
Location: Wisconsin

RE: "Hyping" my forthcoming mod (pun intended)

Post by Retreat1970 »

Just my story with windows 2004 build...

Game would not run. At all. No errors. Tried many things, but no luck. Reverted back to 1909 and no problems.
RogerBacon
Posts: 724
Joined: Wed May 17, 2000 8:00 am
Location: Miami, Florida, U.S.A.

RE: "Hyping" my forthcoming mod (pun intended)

Post by RogerBacon »

ORIGINAL: Retreat1970

Just my story with windows 2004 build...

Game would not run. At all. No errors. Tried many things, but no luck. Reverted back to 1909 and no problems.

I really hope this 2004 update is affecting a lot of programs so Microsoft fixes it. It would be a very inglorious end to a wonderful game otherwise.
BTC 14UURmC4rD762RStsufKmaUjfXQrBvahU1
ETH 0x7c65139BC82A0BDC5b11F92001D5c5a112219f08
User avatar
Bleek
Posts: 817
Joined: Wed Oct 26, 2011 7:55 am
Location: United Kingdom

RE: "Hyping" my forthcoming mod (pun intended)

Post by Bleek »

ORIGINAL: RogerBacon

ORIGINAL: Retreat1970

Just my story with windows 2004 build...

Game would not run. At all. No errors. Tried many things, but no luck. Reverted back to 1909 and no problems.

I really hope this 2004 update is affecting a lot of programs so Microsoft fixes it. It would be a very inglorious end to a wonderful game otherwise.

It had better not break the game! [:(]

I still play DW to this day.
I've been beta testing myself for decades.
User avatar
rjord2021
Posts: 2019
Joined: Fri Jun 14, 2013 2:47 am
Location: Sydney, Australia

RE: "Hyping" my forthcoming mod (pun intended)

Post by rjord2021 »

ORIGINAL: Retreat1970

Just my story with windows 2004 build...

Game would not run. At all. No errors. Tried many things, but no luck. Reverted back to 1909 and no problems.



In regard to Distant Worlds Universe not running under Windows 2004..... these are my findings.

If you run from Steam or use the Desktop Shortcut you will get the popup screen giving you the button Play Distant Worlds.
This no longer works under Windows 2004.

However if you go to the Distant Worlds folder under common and click on DistantWorlds.exe the game will run.

Bacon Mod will however crash still...... but the original Distant Worlds Universe game still runs via the Distant Worlds Folder.

TheSosa
Posts: 16
Joined: Mon Jul 11, 2016 5:28 pm

RE: "Hyping" my forthcoming mod (pun intended)

Post by TheSosa »

Same here bacon mod no longer working with 2004 Windows.
User avatar
Retreat1970
Posts: 1125
Joined: Wed Nov 06, 2013 11:09 am
Location: Wisconsin

RE: "Hyping" my forthcoming mod (pun intended)

Post by Retreat1970 »

Any word on what the issue might be with 2004?
NukaBoy
Posts: 22
Joined: Wed Aug 19, 2020 3:47 pm

RE: "Hyping" my forthcoming mod (pun intended)

Post by NukaBoy »

Bacon Mod will however crash still...... but the original Distant Worlds Universe game still runs via the Distant Worlds Folder.

Guess I'm also affected... also 2004 Windows. But Steam works fine in my case.
User avatar
LordMM
Posts: 1125
Joined: Sat May 28, 2016 11:09 pm

RE: "Hyping" my forthcoming mod (pun intended)

Post by LordMM »

Wierd. It seems to be working fine for me. I have the new windows update and the Bacon mod installed.
It is better to live your own destiny imperfectly, than to live somebody else's life with perfection.
Post Reply

Return to “Design and Modding”