4 player E-mail: AAR

Post descriptions of your brilliant successes and unfortunate demises.

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Centuur
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RE: 4 player E-mail: AAR

Post by Centuur »

Well, the goal of the Chinese attack was pretty obvious. The loss of the Kunming MIL will mean that the Chinese will rebuild it immediately and put it in Kunming for defense of the place next turn. It cost the Chinese 2 BP, but that's better than a possible loss of Kunming if the Japanese succeed in putting the Canton MIL out of supply and eliminating it...

Mr. Orm is correct that there is a bug here. I've never noticed it before, but his remark made me check RAW:

Add up the attacking units’ (modified) combat factors, shore
bombardment and ground support. Round the total to the nearest
whole number (rounding 0.5 up).
Total the defending units’ factors in the same way.


MWIF should always work with round numbers before calculating the odds (or the 2D10 modifier). It doesn't do so.
Peter
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

M/A 40 Axis 9

No DoW

All choose land

Germany rails 2x INF and artillery to SW France.

Germany moves towards Spanish border.

Japan takes empty city of Nanning, no reaction in US (8 rolled).

Japanese AA gun debarks to Canton.

Southern China after land moves.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Germany rebases FTR to SW France and another FTR rebases to cover Paris and Brussels.

No reorganization.

Turn does not end (9 rolled).

Back to Allies.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Allies all pass and the turn ends on a roll of 2. (7 or less needed)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: Orm

Allies all pass and the turn ends on a roll of 2. (7 or less needed)
warspite1

I love you my Lord Ormster. I want to marry you and have your babies.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: warspite1

ORIGINAL: Orm

Allies all pass and the turn ends on a roll of 2. (7 or less needed)
warspite1

I love you my Lord Ormster. I want to marry you and have your babies.
[:)]

I think that there are more important rolls in the future and I suspect that this was just teasing by the die roll generator. So I would hold the accolades for now. [:D]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

I would have liked to see how turn continues and fine weather in north temperate...
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: Mayhemizer

I would have liked to see how turn continues and fine weather in north temperate...
warspite1

Mayhemizer old chap I would love to know the rationale for writing that statement [:)]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

No partisans.

Germany place two offensive markers while USSR place one defensive.

US place one entry marker in the Japanese pool and selects resources to Western Allies and reopen Burma Road. No markers moved to the tension pool.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

ORIGINAL: warspite1

ORIGINAL: Mayhemizer

I would have liked to see how turn continues and fine weather in north temperate...
warspite1

Mayhemizer old chap I would love to know the rationale for writing that statement [:)]

Nothing rationale, just hoped that Chinese MIL died for nothing [:)]
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: Mayhemizer

Nothing rationale, just hoped that Chinese MIL died for nothing [:)]
If we had been that unlucky on the Indo-Chinese front, then I would been so annoyed, that I've eaten my own beard in frustration. [;)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Just clicked on Centuur's last post by mistake. In the "World In Flames" screen - 4-player still appears in the title so thought it was the game thread [&:]

Soz guys - but did not read anything.....
Now Maitland, now's your time!

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Centuur
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RE: 4 player E-mail: AAR

Post by Centuur »

Oops... [;)]

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Peter
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Courtenay
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RE: 4 player E-mail: AAR

Post by Courtenay »

I very much admire the ruthless Chinese forced recruitment of the Kunming peasantry to save the city. I do not think I would have figured out to do that.
I thought I knew how to play this game....
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Units destroyed.

Just realized China already lost Kunming WL and they can build it to protect the city.

For some reason I can't post a picture.

Losses are:
Kunming MIL
Kunming WL
CW MOT
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Just realized China already lost Kunming WL and they can build it to protect the city.
Indeed. But, alas, it is a bit to slow to arrive as reinforcement. [:D]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
brian brian
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RE: 4 player E-mail: AAR

Post by brian brian »

It's very good strategy for any MP in World in Flames to build out their MIL pools, keep them empty, and then use the MIL locally around their source city for this reason. Save maybe for the USSR, where the allure of building a dozen MIL at once when Barbarossa starts can then leave them with a bunch of junk units that rail up in front of the Panzers, which barely blink at their destruction. And China has some MIL that can't be replaced that shouldn't be put at the point of the front lines.

Anyhow, the best units for Germany to defend Denmark with are the Kiel and Hamburg MIL units.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

May/Jun '40
End of turn orders

CW use 5 oil to reorganize all their units. China, USSR, France and USA all reorganize all their units for no cost.

Germany use 2 oil while Italy and Japan use one oil each. All their units, except a couple of cruisers, become organized.

CW breaks down one corps in Gibraltar.

Production:

Germany 15
Pilot
FTR-2
NAV-4
INF
MIL
INF div

Italy 8
NAV-3
Pilot
Sub (repair)
Sub (1st)
CA Fiume (repair)

Japan 12
2x Pilot
FTR-2 (13 range Zero)
CV Zuikaku (2nd)
MIL
WL (Shanghai)

China (5):
MIL
Warlord
CAV Div

CW (19):
INF
FTR2
FTR3
2 x Pilot
HMS Duke of York (2nd)
TRS (2nd)
HMS Kenya (2nd)

France (0):

USA(11):
TERR
BB (1st)
SUB (2nd)
2 x NAV3

USSR (16):
ARM
INF
GARR
HQI
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Reinforcements:

Germany:
MIL
FTR2
INF div
2 x INF

Italy:
NAV
BB

Japan:
Pilot
MIL
2 x CP

Nat China:
MIL

CW:
FTR2
FTR2 (IND)
HMS Illustrious
CVP1
HMS London
HMS Fiji
INF (IND)

USA:
CV (Béarn)
NAV3
TERR

Com China:
INF (Tianshui)

USSR:
FTR2, GARR, INF (Leningrad)
INF (Pskov)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

May/Jun '40

Allies win their first initiative roll. [X(]

Will Axis use their power and demand a re-roll?

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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