Canoerebel
There is some risk in doing these things, but I think my analysis is correct.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Canoerebel
There is some risk in doing these things, but I think my analysis is correct.

ORIGINAL: Canoerebel
I suspect that John is not by nature a VP guy. We know he's a Navy man by preference, and I suspect that simulating real war Japanese doctrine (albeit, beefed up by mods and bolstered by house rules) is psychologically important to him. Ordinarily, I think he'd have attacked by now, in keeping with the Bushido Code. I suspect that he hasn't done so partly in response to some excellent tutelage by smart Forumites urging him to work the VP system hard. John has responded, and the current score is a testament to how competitive VPs can make the game.
But I think John has backed so far away from his natural tendencies that it's affecting his enjoyment of the game. His VP-productive carrier raid in SoPac while Death Star was in the East China Sea was an example. And the current position of KB in the DEI, while the Allies have been invading coastal China and shutting down Formosa's airfields, is another good example. There are good VP reasons for doing what he's doing, but militarily he's contorted himself into a painful and dangerous position.
ORIGINAL: Bullwinkle58
I think you're being prudent, but I also think you worry a lot about what he's going to do when you don't need to any more. Was it Patton who said something like "Stop telling me what they're going to do. Tell me what you're going to do to kill the sumbitches"?
The game now is strat bombing.
ORIGINAL: Canoerebel
A few weeks ago, I was pretty sure that KB was heading to Soerabaja to refuel. I considered sending Superforts to drop mines there. I elected not to because I wasn't sure whether aerial mining fell into the "no night bombing" rule. That expires in two days, I think (it might be one day). So I'll look for the right chance to do exactly what you're suggesting, Lowpe.
Paullus - you're right. From a military standpoint it's amazing how little fight John has put up for Indochina and Formosa (especially the latter). He must be solely hung up on the gaming aspect now - Victory Points.
ORIGINAL: Canoerebel
My comments about John focusing on Victory Points were not a criticism of his strategy. This is a game and the VP system is there for a reason. It works. I like the VP system and the way it provides the Japanese player with a fun way to work the end game. If I were a JFB, I'd work VP hard, twisting reality into all kinds of knots while working the system.
I suspect that John is not by nature a VP guy. We know he's a Navy man by preference, and I suspect that simulating real war Japanese doctrine (albeit, beefed up by mods and bolstered by house rules) is psychologically important to him. Ordinarily, I think he'd have attacked by now, in keeping with the Bushido Code. I suspect that he hasn't done so partly in response to some excellent tutelage by smart Forumites urging him to work the VP system hard. John has responded, and the current score is a testament to how competitive VPs can make the game.
But I think John has backed so far away from his natural tendencies that it's affecting his enjoyment of the game. His VP-productive carrier raid in SoPac while Death Star was in the East China Sea was an example. And the current position of KB in the DEI, while the Allies have been invading coastal China and shutting down Formosa's airfields, is another good example. There are good VP reasons for doing what he's doing, but militarily he's contorted himself into a painful and dangerous position.
Things can still change. There's a chance of a major action in the DEI in the next day or two that could help him a lot. But if the Allied carriers and supply TFs do link up with Death Star in two or three days, what does John do then? Does he keep working the VP angle, with KB steaming around the DEI looking for something to hit while the Allies reduce Formosa to ruins? Will he be satisfied working the VP angle, or at some point does he give in to the historic Japanese ethic? I'm guessing the latter.
ORIGINAL: witpqs
John is also playing the clock. That route for your convoys plus the need to pull back major carrier assets to escort them chews up additional time. If you get sloppy trying to save time - well, how many VP for a 100 Liberty ships and/or Victory ships? Add a bunch of LCU to that. John can only threaten that extended SLOC with a navy. If and when he gives battle any sort of victory will make things easier and quicker for you.
ORIGINAL: Lowpe
ORIGINAL: Bullwinkle58
I think you're being prudent, but I also think you worry a lot about what he's going to do when you don't need to any more. Was it Patton who said something like "Stop telling me what they're going to do. Tell me what you're going to do to kill the sumbitches"?
The game now is strat bombing.
It was Grant that said something like that when asked always about Lee this and Lee that.
Hong Kong has good VP though, right?ORIGINAL: crsutton
ORIGINAL: Canoerebel
A few weeks ago, I was pretty sure that KB was heading to Soerabaja to refuel. I considered sending Superforts to drop mines there. I elected not to because I wasn't sure whether aerial mining fell into the "no night bombing" rule. That expires in two days, I think (it might be one day). So I'll look for the right chance to do exactly what you're suggesting, Lowpe.
Paullus - you're right. From a military standpoint it's amazing how little fight John has put up for Indochina and Formosa (especially the latter). He must be solely hung up on the gaming aspect now - Victory Points.
With the Allies on the Chinese mainland in force, Indochina no longer has much strategic significance. John should have bailed out long ago and left a few garrisons. He might be playing for VP but those VP are gonna fall sooner or later. Formosa is a bit different but you can do a job on Japan with or without Formosa now. Hong Kong is nice because of the repair yard but since you hold Manila, it does not matter much either. Once Japan is severed from the DEI, the only thing that matters is big bases close to the HI-something that he just has to fight for.
Repairing LI at this point makes no sense at all because it eats 1000 supply per. It's not about the break even calculation per se at this point, getting back a few points per turn for a few thousand consumed makes no sense.ORIGINAL: Bullwinkle58
ORIGINAL: witpqs
John is also playing the clock. That route for your convoys plus the need to pull back major carrier assets to escort them chews up additional time. If you get sloppy trying to save time - well, how many VP for a 100 Liberty ships and/or Victory ships? Add a bunch of LCU to that. John can only threaten that extended SLOC with a navy. If and when he gives battle any sort of victory will make things easier and quicker for you.
The clock. The clock. I hate the clock!
You're right.
With the purchase CR has in various places there is a lot less of a need to haul log from PH or CONUS. One reason to focus on HK, and to a lesser extent, Canton. Max Manila's supply production, and the rest of the PI. Repair if needed. The Allies don't need to worry about LI breakeven. The repair investment can be made up in 1945 easily with fetched supply if it's critical. Right now supply on point is far more important than ROI by August 1945 on industry repair.
And the best way to get the KB to behave is to weld it to the pier. Take the rest of his fuel out in a concerted bombing effort.