The roundel is actually a Romanian one
If you want I can have a look and modify it, or maybe just change Croatia ID# to match the graphic file

Thank you, also spoke to the devs about the Mirrored and it flipping. I was told that it was working as designed. So have half one color and half another color will not get the desired effect so best to make it one color.SIPRES wrote: Thu Sep 21, 2023 9:47 amI can change no problem, I just thought as Marine infantry since they got amphib capabilityLothos wrote: Wed Sep 20, 2023 11:19 pm
@SIPRES
On the new NATO Counters, I noticed that the minors Special Forces unit was made into a marine unit. It should say something like SF and not marine. It looks weird that the Fins have one of these units and it has the marine symbol.
If you wish and if only Finland Axis minor use the special forces slot then I can customize this particular unit with a Utti Jaeger rgt symbol?
I can also do same for UK as Commando, US as Rangers/SSF ect...
Just tell me what you would like and I think I can update the files in a few days
What effect does readiness have on a minor the higher it is? For majors it increases their production but I thought for a minor it had no effect until they are actually in the war.Duedman wrote: Thu Sep 21, 2023 12:22 pm If you do the Turkey and Yugoslavia / Greece things you should add this info in your starting post.
Some of your changes are quite impactful (no movement penalty on forest tiles also springs to mind)
And players should know them without having to read that ever growing list of patch notes.
I also agree with others that Greece would be super easy to one tap.
Can you change them to not beeing at 0% readiness with no entrenchment on the turn they enter?
I mean historically tensions were flying high already and it was by no means a surprise for Greece.
OK understandLothos wrote: Thu Sep 21, 2023 11:15 pmThank you, also spoke to the devs about the Mirrored and it flipping. I was told that it was working as designed. So have half one color and half another color will not get the desired effect so best to make it one color.SIPRES wrote: Thu Sep 21, 2023 9:47 amI can change no problem, I just thought as Marine infantry since they got amphib capabilityLothos wrote: Wed Sep 20, 2023 11:19 pm
@SIPRES
On the new NATO Counters, I noticed that the minors Special Forces unit was made into a marine unit. It should say something like SF and not marine. It looks weird that the Fins have one of these units and it has the marine symbol.
If you wish and if only Finland Axis minor use the special forces slot then I can customize this particular unit with a Utti Jaeger rgt symbol?
I can also do same for UK as Commando, US as Rangers/SSF ect...
Just tell me what you would like and I think I can update the files in a few days
Let me know when you have the counter adjustments made so I can add it into the 1.4 beta (and again Thank you they are really cool!)
As for the other Specials Forces
UK, USA they are Marines
France, Just Special Forces
Germany they are SS Units
USSR they are Guard Units
China they are just a Special Forces Units
All Minors just a Special Forces unit
Japan and Italy they are both MarinesSIPRES wrote: Thu Sep 21, 2023 11:44 pmOK understandLothos wrote: Thu Sep 21, 2023 11:15 pmThank you, also spoke to the devs about the Mirrored and it flipping. I was told that it was working as designed. So have half one color and half another color will not get the desired effect so best to make it one color.SIPRES wrote: Thu Sep 21, 2023 9:47 am
I can change no problem, I just thought as Marine infantry since they got amphib capability
If you wish and if only Finland Axis minor use the special forces slot then I can customize this particular unit with a Utti Jaeger rgt symbol?
I can also do same for UK as Commando, US as Rangers/SSF ect...
Just tell me what you would like and I think I can update the files in a few days
Let me know when you have the counter adjustments made so I can add it into the 1.4 beta (and again Thank you they are really cool!)
As for the other Specials Forces
UK, USA they are Marines
France, Just Special Forces
Germany they are SS Units
USSR they are Guard Units
China they are just a Special Forces Units
All Minors just a Special Forces unit
Japan as Marines and Italy As SF?
For the mirror option, I ve read something on the manual about orientation change during gameplay, so I will remove the "option file"
I let you know when files are completed (by Saturday I think)
One other thing I noticed is that for France you removed the blue color they use to have. Any chance in bringing that back or to much work?Lothos wrote: Thu Sep 21, 2023 11:47 pmJapan and Italy they are both MarinesSIPRES wrote: Thu Sep 21, 2023 11:44 pmOK understandLothos wrote: Thu Sep 21, 2023 11:15 pm
Thank you, also spoke to the devs about the Mirrored and it flipping. I was told that it was working as designed. So have half one color and half another color will not get the desired effect so best to make it one color.
Let me know when you have the counter adjustments made so I can add it into the 1.4 beta (and again Thank you they are really cool!)
As for the other Specials Forces
UK, USA they are Marines
France, Just Special Forces
Germany they are SS Units
USSR they are Guard Units
China they are just a Special Forces Units
All Minors just a Special Forces unit
Japan as Marines and Italy As SF?
For the mirror option, I ve read something on the manual about orientation change during gameplay, so I will remove the "option file"
I let you know when files are completed (by Saturday I think)
Sure just make sure to point out which files have the change.SIPRES wrote: Thu Sep 21, 2023 10:39 am I notice also a small graphic glitch regarding Croatia
The roundel is actually a Romanian one
If you want I can have a look and modify it, or maybe just change Croatia ID# to match the graphic file
![]()
The fie name is "unit_activation_sprites" I will make the change for CroatiaLothos wrote: Thu Sep 21, 2023 11:53 pmSure just make sure to point out which files have the change.SIPRES wrote: Thu Sep 21, 2023 10:39 am I notice also a small graphic glitch regarding Croatia
The roundel is actually a Romanian one
If you want I can have a look and modify it, or maybe just change Croatia ID# to match the graphic file
![]()
If you use the file I provide with the mod to make your changes against it is the same file I use for the World version.SIPRES wrote: Fri Sep 22, 2023 12:23 amThe fie name is "unit_activation_sprites" I will make the change for CroatiaLothos wrote: Thu Sep 21, 2023 11:53 pmSure just make sure to point out which files have the change.SIPRES wrote: Thu Sep 21, 2023 10:39 am I notice also a small graphic glitch regarding Croatia
The roundel is actually a Romanian one
If you want I can have a look and modify it, or maybe just change Croatia ID# to match the graphic file
![]()
This file will be OK for WIE but maybe not for WAW as I believe they are different in the vanilla version of the game.
For France I will set back to Blue (i will add an option folder with "khaki brown" France + others minors colors)
I do not mean mobilization.Lothos wrote: Thu Sep 21, 2023 11:18 pmWhat effect does readiness have on a minor the higher it is? For majors it increases their production but I thought for a minor it had no effect until they are actually in the war.Duedman wrote: Thu Sep 21, 2023 12:22 pm If you do the Turkey and Yugoslavia / Greece things you should add this info in your starting post.
Some of your changes are quite impactful (no movement penalty on forest tiles also springs to mind)
And players should know them without having to read that ever growing list of patch notes.
I also agree with others that Greece would be super easy to one tap.
Can you change them to not beeing at 0% readiness with no entrenchment on the turn they enter?
I mean historically tensions were flying high already and it was by no means a surprise for Greece.
I think that is possible by using an event to increase all the greek units morale which should increase their readiness.Duedman wrote: Fri Sep 22, 2023 6:38 amI do not mean mobilization.Lothos wrote: Thu Sep 21, 2023 11:18 pmWhat effect does readiness have on a minor the higher it is? For majors it increases their production but I thought for a minor it had no effect until they are actually in the war.Duedman wrote: Thu Sep 21, 2023 12:22 pm If you do the Turkey and Yugoslavia / Greece things you should add this info in your starting post.
Some of your changes are quite impactful (no movement penalty on forest tiles also springs to mind)
And players should know them without having to read that ever growing list of patch notes.
I also agree with others that Greece would be super easy to one tap.
Can you change them to not beeing at 0% readiness with no entrenchment on the turn they enter?
I mean historically tensions were flying high already and it was by no means a surprise for Greece.
I mean the combat readiness of a nations units when they get attacked. All units start at 0% combat readiness and therefore are absolute pushovers during the first turn of the attack. If those units would start with like 80% then it would be a lot more difficult to insta kill Greece.
I did notice for the minors you removed all the cool planes and went back to the basic ones. I loved it that the minors had the same plane images as the Germans and all the allied minors had the same plane units as the UK.SIPRES wrote: Fri Sep 22, 2023 4:55 pm Lothos,
The files are ready (same Link as previous)
So I did the following change
- France Back to Blue (normal and Zoom)
- SF Symbol for France/All minors/China (normal and Zoom)
- Elite for Germany and USSR remain unchanged
- All others Nations are considered as "Marine Infantry" with relevant Nato Symbol (normal and Zoom)
There is 3 optional folders for:
- A "light Tan" allied minor
- A "Dark Green" Axis Minor
- A "Kakhi brown" French Major
I did some "polishing " mainly on the zoom versions of all Majors
I did modify the "unit activation sprite" using the file from the TRP MOD (Croatia addition and Romania change)
Et Voila