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John 3rd
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RE: Keeping it 'Right'

Post by John 3rd »

Am working on writing a detailed description of the changes within RA to all sorts of things. Here is the major topic list:

1. 4th Circle Building Program and Naval Construction through the war.
2. Fleet Dispositions at the Dec 7th start point.
3. LCU Changes and Dispositions
4. JNAF Changes and Dispositions
5. Economic Changes

This will be a detailed description that covers each topic in detail--thus--it is taking some serious time to detail and write.

Got the Naval Side of RA 3.0 complete last night.
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RA 70 Description

Post by John 3rd »

Sorry for the delay but life has REALLY slowed down finishing our Mod.

Here is the newly re-tooled description of RA:


The Reluctant Admiral is a Japanese 'what if' scenario based upon a greater contribution by Adm. Yamamoto Isoroku. The premise of the Mod is that Yamamoto exerted a much greater influence first on the Japan Naval Aircraft Industry, then as Deputy Navy Minister, and finally as Navy Minister itself. Yamamoto chooses, at great risk to his life, to forego command of the Combined Fleet and dedicate himself to preparing Japan for a war he didn't want. He adds two new slipways for Fleet construction to facilitate a different, final pre-war expansion of the Kaigun.

In so choosing to do this Yamamoto then changes the 4th Circle Building plan replacing the 3rd and 4th Yamato-Class Battleships with three improved Shokaku-Class CVs and a pair of Kawachi-Class fast Battlecruisers, two Tone-Class CAs, an accelerated Agano-Class deployment, and additional destroyers. Quick, reasonably cheap carrier conversions are moved forward seeing all of the pre-war CVs/CVLs deploy by December 7th or at slightly earlier dates in 1942.

The Japan Naval Air Arm is changed so that everything is staked to the Zero Airframe with a specialization of the Zero into a Land-Based Interceptor as well as CV-Based Fighters. Research and production expansion is achieved by streamlining the air industry (cutting several models) while bringing forward second generation aircraft: Judy, Jill, etc… By great effort the IJNAF deploys nearly all new aircraft on December 7th.

Additional engineers and engineering vehicles are added to Naval Units better reflecting Yamamoto's foresight into base building and expansion needs. New and expanded Naval Yards, Heavy Industry, and Armaments are added at tremendous cost for the Japanese economy.

The foresight of the Admiral will payoff during 1942 and early-1943 as new ships and aircraft enter into the Japanese Order-of-Battle, however, the cost is steep. Though expanded and using modern aircraft many Japanese Naval Air units start with their experience lowered to reflect the dilution of the experienced pilots into new units. Supply and fuel reserves start at a much reduced state. The Japanese MUST take the DEI as fast as possible.

In a major change over the previous two versions of Reluctant Admiral, the 3.0 postulates more of Yamamoto’s influence upon the wartime Kaigun. First class destroyers are accelerated and emphasis is shifted to the AA Akizuki-Class at the expense of the more balanced Yugumo’s. Manpower is at a premium within the Fleet so Submarines, Escorts, and ASW forces all see a major retooling reflecting the Japanese quality over quantity belief.

It should be noted that not all the changes are for the Japanese. The Allies see some major changes in their starting locations, new air units, a CLAA conversion for the Omaha-CL, and a number of additional CVLs and CVEs. The added warships reflect a ‘stopgap’ counter to the increased Japanese strength found at war’s start.

How well can YOU do to use these new tools OR how well can you stop the Japanese Navy in its tracks as the Allies?

(Designer's notes: Many of the Da Babe’s Modifications are included within the Mod. Production is 'on' for this scenario)

Scenario Designers: Stanislav Bartoshevitch (FatR), Michael Benoit (NY59Giants), John R. Cochran, III (John 3rd), Juan Gomez (JuanG), Ben Kloosterman (BK), John (JWE), EJ (SuluSea) and John Young (Red Lancer)
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FatR
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RE: RA 70 Description

Post by FatR »

Perhaps you should add a line about rationalizing fleet production for the endwar, by concentrating on cheapest of the immediately useful projects, includng 2nd-class destroyers, fast transports and coastal defense fleet, at the expense of large destroyers and subs offered by the stock.

Otherwise, a good description. Place yourself first in the credits as the author of the idea and overall coordinator[:)].
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John 3rd
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RE: RA 70 Description

Post by John 3rd »

Good thought. I will add that and then reprint it here.

I always list credits in alphabetical order! Generally keeps people happy! [8D]
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RE: RA 70 Description

Post by John 3rd »

Here it is again with several modifications to the originals:



The Reluctant Admiral is a Japanese 'what if' scenario based upon a greater contribution by Adm. Yamamoto Isoroku. The premise of the Mod is that Yamamoto exerted a much greater influence first on the Japan Naval Aircraft Industry, then as Deputy Navy Minister, and finally as Navy Minister itself. Yamamoto chooses, at great risk to his life, to forego command of the Combined Fleet and dedicate himself to preparing Japan for a war he didn't want. He adds two new slipways for Fleet construction to facilitate a different, final pre-war expansion of the Kaigun.

In so choosing to do this Yamamoto then changes the 4th Circle Building plan replacing the 3rd and 4th Yamato-Class Battleships with three improved Shokaku-Class CVs and a pair of Kawachi-Class fast Battlecruisers, two Tone-Class CAs, an accelerated Agano-Class deployment, and additional destroyers. Quick, reasonably cheap carrier conversions are moved forward seeing all of the pre-war CVs/CVLs deploy by December 7th or at slightly earlier dates in 1942.

The Japan Naval Air Arm is changed so that everything is staked to the Zero Airframe with a specialization of the Zero into a Land-Based Interceptor as well as CV-Based Fighters. Research and production expansion is achieved by streamlining the air industry (cutting several models) while bringing forward second generation aircraft: Judy, Jill, etc… By great effort the IJNAF deploys nearly all new aircraft on December 7th.

Additional engineers and engineering vehicles are added to Naval Units better reflecting Yamamoto's foresight into base building and expansion needs. New and expanded Naval Yards, Heavy Industry, and Armaments are added at tremendous cost for the Japanese economy.

The foresight of the Admiral will payoff during 1942 and early-1943 as new ships and aircraft enter into the Japanese Order-of-Battle, however, the cost is steep. Though expanded and using modern aircraft many Japanese Naval Air units start with their experience lowered to reflect the dilution of the experienced pilots into new units. Supply and fuel reserves start at a much reduced state. The Japanese MUST take the DEI as fast as possible.

In a major change over the previous two versions of Reluctant Admiral, the 3.0 postulates more of Yamamoto’s influence upon the wartime Kaigun. First class destroyers are accelerated and emphasis is shifted to the AA Akizuki-Class at the expense of the more balanced Yugumo’s. Manpower is at a premium within the Fleet so Submarines, Escorts, and ASW forces all see a major retooling reflecting the Japanese quality over quantity belief. Yamamoto chooses the immediately useful projects, including 2nd-class destroyers, fast transports and coastal defense fleet, at the expense of large destroyers and subs offered by the stock, historical choice.

It should be noted that not all the changes are for the Japanese. The Allies see some major changes in their starting locations, new air units, several ground units, a CLAA conversion for the Omaha-CL, and a pair of additional CVLs, and options for nearly 10 CVEs. The added warships reflect a ‘stopgap’ counter to the increased Japanese strength found at war’s start.

How well can YOU do to use these new tools OR how well can you stop the Japanese Navy in its tracks as the Allies?

(Designer's notes: Many of the Da Babe’s Modifications are included within the Mod. Production is 'on' for this scenario)

Scenario Designers: Stanislav Bartoshevitch (FatR), Michael Benoit (NY59Giants), John R. Cochran, III (John 3rd), Juan Gomez (JuanG), Ben Kloosterman (BK), John (JWE), EJ (SuluSea) and John Young (Red Lancer)
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John 3rd
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3.0 Detailed Change Log

Post by John 3rd »

Detailed Change Log
Reluctant Admiral 3.0



The Kaigun
4th Circle Building Plan
3 Shokaku-Kai CVs (Ryukaku, Taikaku, Renkaku) 81 Planes: 33 Zero, 24 DB, 24 TB
2 Kawachi-Class Command Cruisers (Kawachi, Ikoma)
2 Tone-Kai CAs (Iwaki, Hikari)
6 Agano-Class CLs

IJN Carriers are ‘tweaked’ regarding carrying capacity and starting aircraft numbers

Submarine Arm is limited to C2 and KD7 (with an improved KD8 deploying during the war) with only a few Sub Carriers and Transport SS being created. Fewer SS are built with several classes eliminated entirely but upgrades come earlier for them.

Kitakami and Oi are not converted to Torpedo Cruisers while three of their class do get converted to ‘Training Cruisers’

CV, CVL, BB, BC, and CA have their 5” Secondary Guns replaced by 3.9” AA in 1942/1943

1st Class DD building priorities are shifted to building more Akizuki AA DDs instead of the balanced Yugumo’s. The last DDs of these classes deploy in early-1944 with Japanese production then shifting to the cheaper Matsu design.

Escort production is changed with the Ukuru-Class being deleted and replaced by slightly more C/D-Class ships. Japanese Type-2 DC is changed to Da Babes standard to eliminate a-historical Japanese ASW abilities in 1944/1945.

A thorough retooling of Auxilaries occurs with the addition of several Fleet Train vessels as well as LSDs, Minelayers, small Transports.

Dec 7th Naval Additions to the OOB: CVL Shoho, CLs Agano and Noshiro, and the first couple of Akizuki DDs.


LCU Changes:
The IJA takes near exclusive control of China freeing up IJN units to redeploy to 5th Fleet, 4th Fleet, and other commands. Several IJA units have their experience adjusted reflecting recent fighting in China.

Starting locations of some IJA units as well as many IJN are changed

The 88MM AA gun is adopted as a heavier choice for several units

All engineers and engineer vehicles are brought in line with Da Babe’s standard. Once this is completed, there are slight additions made to IJN Construction, Base Force, and HQ units.

Several smaller SNLF and Base Force units are added to the OOB to reflect small garrison requirements throughout the Pacific.

The guns taken off of the CLs converted to ‘Training Cruiser’ are turned into several small CD units that are then added to the OOB at war’s start.

The large number of DP 5” guns taken off of the CVs, BBs, BCs, and CAs during upgrade to 3.9” AA are then changed into CD units that deploy to various bases in 1943/1944.

A major new command is added with the creation of the 9th Air Fleet in Kyushu. This command has an Air HQ, 3 Flotillas, and 3 large Base Force units. They all start at cadre strength (20-25%) and are mobile Day One of the war.

Several Bases start in a more developed state at war’s beginning. Saipan is the greatest beneficiary of this development.


Air:
Specific details already provided by FatR regarding aircraft changes

All forward IJN air units start with modern aircraft and full strength

A Training and Cadre Program is instituted in 1940 by Yamamoto which causes nearly all IJNAF units to see a net reduction of 10-15 points in experience on December 7th. The benefit to this change is later IJN pilots start with higher experience in 1942 and 1943.

The air complement to the ground units of the 9th Air Fleet also starts at cadre strength with minimal experience and older aircraft (Claudes, Nells, Mavis) in Kyushu on Dec 7th. When fully trained and filled out this powerful unit provides 3 Daitai of Fighters, 2 Daitai of Level Bombers, 1 Daitai of Dive-Bombers, 1 Daitai of Torpedo Bombers, 3 Chutai of Short-Range Air Search and 3 Chutai of Long-Range Air Search.

The need for improved Carrier Air Search is recognized at the start of the war and a later sees the addition of five Chutai-Sized Judy units.

Several Air Units start in different locations for the beginning of the war.


Kaigun Starting Disposition:
The two oldest BB (Fuso/Yamashiro) in the Fleet start in Indochina to support operations there freeing up the 4 BC to provide heavy support to the KB.

KB begins in 2 speed bonus TF for additional flexibility on Port Attacks

The Mini-KB is strengthened with the addition of CVL Shoho giving it a solid punch of over 100 aircraft. The TF begins at Babeldoap and does not get the speed bonus.

Naval units at Truk and Kwajalein are slightly strengthened by units from the west

The remaining Japanese BB and CVE start at Hiroshima in Port.

IJN SS are completely redeployed with the concentration around Pearl Harbor being lessoned.

3 Speed Bonus Cargo TF are added to reflect the ability of the Japanese to have TF moving to their forward bases at war’s start.


Japanese Economy:
An additional major naval shipyard is added at Shanghai with several others expanded where space allows

Merchant shipyards are slightly reduced reflecting the total war approach

Heavy Industry is slightly expanded to reflect new factories created

Armaments and Vehicles are increased

A major refinery is added in Manchuria reflecting the Japanese work there during the war

The Home Islands see a net reduction of over 30% to their starting fuel and supply stocks forcing the player to grab the resources and oil centers in the DEI as quickly as possible.




Allied Changes:
Two reinforcement convoys are added with one unloading at Pago Pago and the other preparing to reinforce Port Moresby from Townsville.

The ANZAC cruisers are concentrated to escort the Townville Convoy.

CV Lexington (carrying the Vindicator Squadron) with a strengthened Escort covers the Pago Pago Convoy

A small Sub Base is established at Pago Pago where an AS and 4 S-Boats currently reside

3 USN Training Squadrons (VF, VB, and VT) are established on the West Coast to allow a Japanese style pilot training program. These units cannot be moved from the West Coast.

A number of Wildcat-Recon Sections are added to better facilitate USN recon and air search.

Several AOs are allowed to convert to CVE

The Kittyhawk-Class of 2 ships are allowed to convert into a Long Island-Class CVE

The 3 Tangier-Class vessels also can be converted into Boque-Class CVE with organic air units aboard.

The CVL’s Belleau Wood and Chateau Thierry are added to the American OOB for early-1944. Two CLs are deleted for compensation to this change.

A number of Chinese LCU have their starting experience tweaked upward reflecting recent fighting in China.

All Omaha-Class CLs are allowed to immediately begin conversion to a CLAA variant.

Several small Allied units added to Dec 7th starting OOB











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John 3rd
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RE: 3.0 Detailed Change Log

Post by John 3rd »

Lordy--it took a while to put that change list together! Questions?
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oldman45
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RE: 3.0 Detailed Change Log

Post by oldman45 »

Thank you and all the rest that put so many hours into this!!!

BZ
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John 3rd
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RE: 3.0 Detailed Change Log

Post by John 3rd »

Thank You Sir.

Just have to finish the American conversion listed above and check to make sure the Kawachi-Class BC's main guns are right. Will release the files at that point!
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FatR
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RE: 3.0 Detailed Change Log

Post by FatR »

John, did you note the latest JWE's modification to E-class depthcharge armament, as described in a thread he just posted on this forum? It's basically splitting their single 6-rack DC throwers into pairs of 3-rack DC throwers (one of the pair firing to the right side and one to the left). Ammo remains the same and the number of devices remains the same, except they will count as two groups and this will sometimes reduce intensity of depthcharging. If you like this change (you can ask JWE for extra information), you can add it yourself, or send the file to me for a day.

Also, I think you agreed moving extra CVLs to 1944?
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RE: 3.0 Detailed Change Log

Post by John 3rd »

Hey Stanislav.

I had not seen that. Do you ant me to shot the files over to you for change? Could be useful...

You are correct. I moved them back three months but it should actually be six. Will change that when I get the files back.

Sent them over to Michael for a perusal.
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RE: 3.0 Detailed Change Log

Post by ny59giants »

Radar - 2 heavy CVs get the Type 21 Radar in June 42 while the other heavy CVs don't get them until 4/43 upgrades. Why don't they get them in 7/42 with the new emphasis on air combat?? Some of the BBs get the Type 21 with 1/43 upgrade, but the heavy CVs have to wait to 4/43?!?

The new Akizuki Class DDs get the Type 21 before carriers. [8|]
Mutsuki Class DDs get Type 13 Air Radar in 1/43 upgrade and Type 22 in 4/44 upgrades.
Arashio Class DDs get no radar with 4/43 upgrades, but have to wait until 4/44.

Since this mod focuses on the air side of the IJN, where is the "new and improved" ship borne radar focus?? John/Stan - you need to look at this overlooked area for all warships, IMO.

Errata:
CA Tone Class - 12/43 upgrade - Type 13 & 21 Air Radar (type 13 should be removed)
BB Nagato Class - 6/44 upgrade - AA guns look wrong
CL Katori Class - 12/44 upgrade - Type 13 & 21 radar
CS Chitose - 11/42 upgrade - no radar after 300 days conversion to CVL (why not??)
CA Mogami Class - 7/44 upgrade - Type 13 & 21 radar
CA Myoko Class - 5/44 upgrade - Type 13 & 21 radar
CA Agano Class - 7/44 upgrade - Type 13 & 21 radar

DDs - some should get air radar while others should get surface radar first. Just my opinion.
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John 3rd
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RE: 3.0 Detailed Change Log

Post by John 3rd »

The benefits of a fresh pair of eyes looking at things. Thank you Michael.

We had probably establish a methodology for Radar installs. Priorities, of course, should be CVs/CVLs. The Akizuki's, as new construction, makes sense. In fact all the 4th Circle heavier ships should start with it. I'd probably then jump to BCs, CAs, and, lastly, CLs.

Anyone got any ideas/thoughts here?
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FatR
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RE: 3.0 Detailed Change Log

Post by FatR »

I guess the game doesn't like ships that stay afloat past historical dates, that's why the Midway four get radars late[:)]. Well, it might be sensible to equip them in the summer of 1942 as well. And BBs were the first ships to receive radar sets IRL. Also, many ships in the game pack two air radars. I guess this gives them more shots at detection.

John, yes, if you want, send the files to me for ASW fix.
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John 3rd
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RE: 3.0 Detailed Change Log

Post by John 3rd »

I'm home with a couple of hours and no kids.

My hope is to get the Conversions finished and take care of the radar issues. Will bring some sort of system into which ships get radar when.

When finished, I will shot the files over to you Stanislav to handle the ASW changes detailed by John with his Babes work.
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RE: 3.0 Detailed Change Log

Post by John 3rd »

OK. Air Search Radar now makes a bit of sense:

1. CVs
2. BCs
3. CVLs/CAs
4. BBs

Just noticed in my change list above I said the new air command is the 11th Air Fleet. STUPID. It is the 9th Air Fleet!

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RE: 3.0 Detailed Change Log

Post by John 3rd »

Conversions--I THINK--are now OK.

Will send files to Stanislav for ASW changes. Since you are getting everything Stanislav--Could you go ahead and put in Kawachi's Main Gun info?

While he is doing that I will continue looking for issues. Michael will help as well with that and we'll both Post here when we find things.
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RE: 3.0 Detailed Change Log

Post by FatR »

Well, I did ASW changes. All seems to be all right, except that Kuma-class cruisers converted to training ships still lack art. John, you probably should ask Terminus to send it?

Also, as I was taking look at stats for various Japanese patrol ships, I was surprised to see that mine devices on their ACMs (and Ansyu PBs, on which I noticed this first) have armor, but not ammo? Is this a typo, and are Ansyus even supposed to carry mines? Another mistery of Japanese mine forces... (I also can't find what ships are supposed to carry Type 3 mines).

EDIT: For a moment I've added ammo to mine devices on ACMs normally and removed mines entirely from Ansyus (on one side, giving them normal minelaying capability is too good to be true, on another, they will suck precious Type 93 mines from pools every time they visit large ports), to avoid needless confusion. This is the change I've forgot to save in the first version I've sent you, John.
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John 3rd
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RE: 3.0 Detailed Change Log

Post by John 3rd »

Got the second set of files with your changes FatR. Interesting regarding the ACMs...

Terminus or JWE: Do you guys have the artwork for the Kuma Training Cruisers? I know that one of you do.

THANKS!
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RE: 3.0 Detailed Change Log

Post by Terminus »

Well, if you throw your toys away, why should I give you more?[:-]
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