Patch 07 - Unofficial Public Beta - 1126b updated 17 Sept 2016
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- Treetop64
- Posts: 933
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
Perfection. Apparently, Michaelm thinks he can achieve it. [:D]

RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
Hi all,
can someone re-upload the AEupdate1123x8.exe patch?
Thanks in advance.
can someone re-upload the AEupdate1123x8.exe patch?
Thanks in advance.
RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
ORIGINAL: cohimbra
Hi all,
can someone re-upload the AEupdate1123x8.exe patch?
Thanks in advance.
Go to the second post in this thread and download it.
RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
Ops, I'm feel like an idiot, never see it. Anyway thank you, sir.ORIGINAL: EHansen
ORIGINAL: cohimbra
Hi all,
can someone re-upload the AEupdate1123x8.exe patch?
Thanks in advance.
Go to the second post in this thread and download it.
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panzer cat
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
I've had the same problem with the damaged forward torpedo tubes on the IJN subs Is it possible to down load an older patch until fixed?
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panzer cat
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
Damn, I made the same error. I see it.
RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014
I downloaded successfully patch 1123x9. A new shortcut appeared. The game runs OK, but the game screen is smaller than the display. When I click on the small rectangle on the upper righthand coner of the game screen it won't expand to full size as it should.
Please, explain to a jargon-less beginner like me, step-by-step, how to expand the game screen.
Also, what does "copy shortcut and add the preferred options to command line" in your notes mean?
Thank you.
Please, explain to a jargon-less beginner like me, step-by-step, how to expand the game screen.
Also, what does "copy shortcut and add the preferred options to command line" in your notes mean?
Thank you.
Gino
RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014
Hi Gino, take a look at the "WhatsNew.pdf" file in the game folder, there is the answer you need. Otherwise send me a PM and I'm happy to help you more in detail (in italiano, così faccio meno fatica). Regards.
RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014
Il PDF piu' recente che trovo nella cartella WITP-AE e' del 2012 e corrisponde all'ultimo update ufficiale del gioco. Altro non c'e', benche' abbia reistallato il patch 1123x9.
Meglio che mi spieghi, punto per punto con termini per principanti imbranati come si fa a correggere un problema che, secondo me, non e' complicato.
Grazie infinite.
Meglio che mi spieghi, punto per punto con termini per principanti imbranati come si fa a correggere un problema che, secondo me, non e' complicato.
Grazie infinite.
Gino
RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014
PM sent (Messaggio Privato inviato, continuiamo lì).ORIGINAL: Ginetto
Il PDF piu' recente che trovo nella cartella WITP-AE e' del 2012 e corrisponde all'ultimo update ufficiale del gioco. Altro non c'e', benche' abbia reistallato il patch 1123x9.
Meglio che mi spieghi, punto per punto con termini per principanti imbranati come si fa a correggere un problema che, secondo me, non e' complicato.
Grazie infinite.
RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
No, if you put a D3Y pilot into a G3M plane, you might see exp drop. both bombers, but different types: DB vs LB ...ORIGINAL: BigDuke66
You mean if I upgrade the AG to a new plane?
Pax
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Cavalry Corp
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
Dear Michael
I installed the patch ok in my AE RA folder but when I put the mouse over an action on the ship screen the ship is not aligned in the ship screen and jumps about a bit ( outside the main block it should be in). Is that to do with my command line which is.
Target location BETA 2 folder.
"C:\Matrix Games\War in the Pacific Admiral's Edition - RA\Beta2\War in the Pacific Admiral Edition.exe" -w -px1920-py1080 -nofire -deepColor
Any help much appreciated.
Regards
Michael
I installed the patch ok in my AE RA folder but when I put the mouse over an action on the ship screen the ship is not aligned in the ship screen and jumps about a bit ( outside the main block it should be in). Is that to do with my command line which is.
Target location BETA 2 folder.
"C:\Matrix Games\War in the Pacific Admiral's Edition - RA\Beta2\War in the Pacific Admiral Edition.exe" -w -px1920-py1080 -nofire -deepColor
Any help much appreciated.
Regards
Michael
RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
space between px1920 and -py1080 ?
Common Sense is an uncommon virtue.
If you think you have everything under control, you don't fully understand the situation.
If you think you have everything under control, you don't fully understand the situation.
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Cavalry Corp
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
OK thanks I will try... you guys know so much
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Cavalry Corp
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
OL Dog
Sorry that did not fix the problem - its only in RA I have this with this patch- the normal version on the last official patch is fine.
Sorry that did not fix the problem - its only in RA I have this with this patch- the normal version on the last official patch is fine.
- michaelm75au
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
Attached is an EXE beta. It caters for the chain of command having 2 command HQs in it when determining the overall theatre command.
Normally, only one command HQ is expected in a chain but we seem to having a command HQ reporting to another command HQ in some scenarios.
I want to put it out there for play before incorporating in mainstream beta. It should not any detrimental effect and may make other things that rely on 'same command', like air raids, better.
Normally, only one command HQ is expected in a chain but we seem to having a command HQ reporting to another command HQ in some scenarios.
I want to put it out there for play before incorporating in mainstream beta. It should not any detrimental effect and may make other things that rely on 'same command', like air raids, better.
- Attachments
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- Warinthe..1123x10.zip
- (1.79 MiB) Downloaded 40 times
Michael
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panzer cat
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
The beta patch 1123x9 has changed the tojo engine from ha 34 to ha 35.
Thank you Micheal for your great work on this game.
scott
Thank you Micheal for your great work on this game.
scott
RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
beta are exe only, no data changes.ORIGINAL: panzer cat
The beta patch 1123x9 has changed the tojo engine from ha 34 to ha 35.
Thank you Micheal for your great work on this game.
scott
There are some scenarios where the Tojo uses the Ha-35 instead of the Ha-34.
Pax
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panzer cat
- Posts: 165
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
We are playing the standard scenario 1. It should still be the ha34. Has anyone else had this happen?
- FeurerKrieg
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RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012
I'm on DBB scen 28 and it is still Ha-34. no change, and the .exe shouldn't cause a change like that.




