On my primary machine running 1680 wide its what I posted. Maybe a little better as it isn't converted to jpg.
Fine, thanks. It's what I wanted to know! [:)]
Moderator: rickier65
On my primary machine running 1680 wide its what I posted. Maybe a little better as it isn't converted to jpg.
ORIGINAL: thewood1
I don't know how much the graphics changed between PCWS and PCO, but looking at that may be a better judge.
For the same model tank you have to change the skin by a mod. Right now the only automatic change is from summer to winter textures. What we tend to do in scenarios is have later marks of the tank for later scenarios with the primary skin used. So you might use a Mark IVF2 for a battle in 1942 with grau texture and a MarkIV H or G in battle in 1943 which have dunkelgelb.ORIGINAL: Topo
In the shot that represent the railroad combat, there is a Pz IV(?) in dunkelgelb and a Stug in Panzergrau; it's possible to have (maybe with a mod) different textures for same model of german tanks pre and post february '43?
well this is still a nice appearance. Very smooth.Here is what it looks like on my 8 year old 1024 wide screen XP machine.
ORIGINAL: gijas
I have a question. How does the map maker determine terrian and seasonal variations such as terrian and seasons in southern russia from northern russia. I would assume using the terrian editor you can moddify such settings to your liking. I watched the first map editor tutorial and I understand that it was about capturing the elevation or height of a certain map area using google map/earth. But how do you add snow on the ground, winter trees without leaves and winter weather conditions. Is this done by the terrian editor as the next step?
ORIGINAL: gijas
Which scenario and map is it from in the Kharkov Campaign? Just curious...