
In the North, I’d try to consolidate your defense toward the yellow lines in preparation for Snow turns. Notice how the German has a bulge forming near the Cav division at the NW corner of the lake. He’s actually threatening to unhinge the defensive line north of there, and you are letting him by not anchoring the defense to the lake. Consolidation allows you to defend better by reducing the amount of hexes in total you need to defend, allowing either defense in depth or hedgehog strongpoints.
The red arrows represent POSSIBLE counter-attack opportunities come blizzard. This is one of the least important areas of your current war, though. You are going to have a harder time attacking up here because of the Finns and because of the rail line situation.
I’m not sure what’s going on with all those HQs on the rail line to the east. Ensure that your Army HQs are within 5 of the divisions in it. That is the optimal soviet command organization. It ensures no penalties for distance to the HQ and it allows for the possibility of Support Unit commitment to combats.
If you have HQs that have very few divisions assigned (say 3 or 4) I recommend consolidating your units into HQs so that you use fewer HQs where possible.
For example, Army HQ1 is using 7 CPs for 3 inf divisions and an inf brigade
Meanwhile Army HQ2 is using 4 CPs for 2 divisions
Consolidate these combat units into one of those divisions, leave the other one empty of subordinates. So one of the HQs will have 11 CPs used, and the other 0. This helps manage your front geographically making it easier to keep units close, and keep a geographic plan (i.e. defend these 7 hexes of my perimeter) intact.
Double-check the Army HQs before you consolidate, and consolidate into the Army with the best Support Unit situation.
Then take the other Army HQ and either Disband it or place it elsewhere in the front. Disbanding will do a couple advantageous things for you.
It sends all SUs in the Army to the superior HQ (a front or STAVKA) making it easy to redistribute elsewhere.
It sends all sorts of support units back to the pool where they can help elsewhere (they will be re-allocated automatically and more optimally than now).
It frees up manpower for more combat-oriented purposes.
Disbanding can't be done willy-nilly, though. Don't disband everything. I'd start by disbanding 1 out of 2 empty HQs (so leave 1 empty, disband another). This gives you room to change your mind or reinforce an area with new divisions that can go into the new HQ.
Double-check the empty HQs for GOOD leaders. You don't want good leaders in empty HQs.
An Army HQ should have 15 to 20 CP worth of combat units attached.











