The Lvov Pocket and why its "gamey"

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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BletchleyGeek
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RE: The Lvov Pocket and why its "gamey"

Post by BletchleyGeek »

ORIGINAL: Marquo

I noticed that the editor allows assigment of campaign or scenario VPS; the scenario VPs account for time of possession of VPs and causualties; is it possible to reedit a campaign to play with scnario VP conditions; if so, then many things could be changed for free.

Yes, you can change the VP setup to that of scenarios, but the game just ignores you [:(]
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BletchleyGeek
Posts: 4460
Joined: Thu Nov 26, 2009 3:01 pm
Location: Living in the fair city of Melbourne, Australia

RE: The Lvov Pocket and why its "gamey"

Post by BletchleyGeek »

ORIGINAL: Farfarer

Hmm... Are you trying to make Soviet victory additionally available to catatonics as well?

On what are you commenting Farfarer? What do you think would make Soviet victory to be a default outcome?
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