Baloogan Campaign Stream

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

Post Reply
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

About 2 hours till the stream is going live [:D]
Command Dev Team
Technical Lead
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

Stream is live right now! http://baloogancampaign.com
Command Dev Team
Technical Lead
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

Stream complete! Thanks everyone for tuning in [:)]
Command Dev Team
Technical Lead
smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
Location: UK

RE: LIVESTREAM Of Command!

Post by smudge56 »

Mate I look forward to seeing the you tube videos.
AKA - Smudge
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

First two videos uploaded! I think I might get some sleep [>:] 7 hour stream is a new record! [:D]

Part 1 Custom Overlay Tutorial
Welcome back to Baloogan Campaign! Episode 7 focuses on creating and importing custom overlays for Command as well as what a Carrier Battle Group in 2025 might look like!

Part 2 The Airbase in Britain
I work on Custom Overlays for RAF Fairford! I overlay an overlay on top of an overlay, it gets confusing from here on in!
Command Dev Team
Technical Lead
Tomcat84
Posts: 1952
Joined: Wed Jul 10, 2013 5:13 pm

RE: LIVESTREAM Of Command!

Post by Tomcat84 »

Watching now!

I heard my name yay [&o]

I'll go record my advanced tutorial next :)

I personally tried the Klamath falls base at zoom 17 and didnt have any problems with that though? That size still works ok for me. Not sure if its computer/RAM dependent?

My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

Finished uploading another:

Part 3 Operation Lightning Strike
I return to Operation Lightning Strike and discuss creating a custom overlay for Bin Laden's compound.


Plus I think I might break one of my rules: I'm going to install the beta 452 patch! I usually keep to public patches but Unlimited aircraft ordinance fixxed AND the following?
* Significant improvements on the "Speed / Altitude" window (F2): Altitude presets for aircraft, similar to existing submarine depth presets, and ability to input precisely the desired speed & altitude/depth with arithmetic values in addition to the slider bars.

* Fixed performance slowdown when numerous sonobuoys or datalinked weapons are present.

* Aircraft dropping sonobuoys are now constrained by the channel capacity of their sonobuoy datalinks. In most cases this means they will drop fewer sonobuoys per "string". To compensate for this, the default minimum spacing between successive sonobuoys has been doubled.

Can't keep me away [:D]
Command Dev Team
Technical Lead
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

ORIGINAL: Tomcat84
I heard my name yay [&o]

I'll go record my advanced tutorial next :)

[:)] Basically whenever anyone had an advanced question about overlays I directed them your way! Thanks so much for getting all that info ready for me yesterday and the day before yesterday! (You saved the stream [:D] )

I personally tried the Klamath falls base at zoom 17 and didnt have any problems with that though? That size still works ok for me. Not sure if its computer/RAM dependent?

During my pre-stream testing I couldn't get it to show up. I have 4 gigs of ram, and I usually test with about 1gig of ram available for Command.

In any case showing of how the overlays are 'georeferenced' and will fit right on top of each other was a useful exercise.
Command Dev Team
Technical Lead
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

Also another thing about custom overlays, I had NO CLUE they were this cool and this easy! I'm just playing what I usually play, I just spawned Daegu Airfield in South Korea and placed an overlay of it right on top. Looks just like it does in Falcon 4.0 [:D]


Image


One ... bit about the overlays I've been discovering is when I drop clusterbombs on airfields; or nuke airfields; it really forces you to see the number of civilian casualties a modern war would bring.
Command Dev Team
Technical Lead
Tomcat84
Posts: 1952
Joined: Wed Jul 10, 2013 5:13 pm

RE: LIVESTREAM Of Command!

Post by Tomcat84 »

Tutorial is done, just doing some encoding madness then uploading. Probably another hour or so?

Meanwhile I found that I can get the Google satellite imagery working by downloading the latest 1.70 beta of GMap. You can find it here:

only thing is google inserts their tiny little copyright thing everywhere so thats kindda lame

Image

But it's useful where Bingmaps has nothing or is crappy. And if you do it right you probably wont notice the things too much anyway.

The beta I got is here:

http://greatmaps.codeplex.com/downloads/get/747262
My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
Tomcat84
Posts: 1952
Joined: Wed Jul 10, 2013 5:13 pm

RE: LIVESTREAM Of Command!

Post by Tomcat84 »

Tutorial is up!

see thread for details:
tm.asp?m=3451034
My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

Awesome ! [:D]


Another upload:
Part 4 The Chase
Air battles continue! A P-3 Orion is chased out to sea; a pair of F-22 Raptors are tasked to clear the P-3′s six. They supercruise and fire BVR!
Command Dev Team
Technical Lead
decaf
Posts: 113
Joined: Fri Aug 01, 2008 6:44 pm

RE: LIVESTREAM Of Command!

Post by decaf »

Baloogan!

Loved your last broadcast! (but I couldn't make it to
the end)

I've sent a beta version Carrier Strike Group Import
file to your gmail account. Try it out and email me
back with your comments.

Hope you like it. [:)]
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

It looks really awesome [:)] emailed you with a few comments.

Image

I'm thinking over the next few months of developing an ImportExport groups library; composed entirely of community submitted ImportExport files. [:D]
Command Dev Team
Technical Lead
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

Episode 7 Uploaded [:D]


Part 1 Custom Overlay Tutorial 
Welcome back to Baloogan Campaign! Episode 7 focuses on creating and importing custom overlays for Command as well as what a Carrier Battle Group in 2025 might look like!
Part 2 The Airbase in Britian
I work on Custom Overlays for RAF Fairford! I overlay an overlay on top of an overlay, it gets confusing from here on in!
Part 3 Operation Lightning Strike
I return to Operation Lightning Strike and discuss creating a custom overlay for Bin Laden's compound.
Part 4 The Chase
Air battles continue! A P-3 Orion is chased out to sea; a pair of F-22 Raptors are tasked to clear the P-3's six. They supercruise and fire BVR!
Part 5 Raptors to the Rescue
My F-22 Raptors reach the P-3 Orion and fire AMRAAM BVR down the axis of the detected bogey!
Part 6 Capt. James Kirk of the Zumwalt
I start a new scenario with a 2025 USN CVBG vs Brazil Land Based Air. James Kirk commanding the DDG-1000 Zumwalt!
Part 7 Brazil Air Defense
I compose the Brazilian land based air defense. I guess as to who Brazil would buy aircraft and weapons from. I decided on French aircraft and Russian SAM.
Part 8 Magazine vs Mount vs Magazine
I look at the difference between Weapons and Mounts and Magazines; as well as bring in custom overlays for the Brazilian airbases.
Part 9 Exocet Counterstrike
I prepare the Brazilian Air Force to respond to any detected surface contact with a Exocet Strike.
Part 10 Brazilian BARCAP
I set up Brazil's defenses; they will respond automatically to any air contacts or surface contacts. Air contacts will get all the currently airborne aircraft to converge on the contact and surface contacts will make the Exocet armed aircraft to sortie.
Part 11 Phased Array
I take a look at all the cool sensors in a Modern American Carrier Battlegroup! Including Phased Array radars that can be electronically steered!
Part 12 Convergence Zones
I discuss physical oceanography as it pertains to modern naval combat!
Part 13 ICBMs, Espionage, and TOGO!
I spawn Minot AFB complete with a good chunk of our Nuclear Deterrent! I also create overlays for a random airbase in Africa and discuss how Command might be breaking the law!
Part 14 Land Combat and the Ballistic Missiles!
I spawn a small land combat simulation, a company of T-72s vs a platoon of Abrams! Also I track a ballistic missile as it flies into Canada!
Part 15 The AMRAAM Datalink
I fire AMRAAMs from my F-35s at the hostile bogies! I discuss datalinks and how they are modeled in Command.
Part 16 Tactical Tomahawks!
I end off Episode 7 with a Tomahawk strike on Brazilian ammo bunker installations! And the difference between the Blk III and Blk IV Tomahawk. Hint: The Blk IV Tactical Tomahawk is worth the extra $$$ :).
Command Dev Team
Technical Lead
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

Hey Everyone!


Image


This week's live stream will be focusing on the Cold War Database and 1950s strategic nuclear combat! We are going to go toe-to-toe with the rooskies!

Please join us this Saturday, 5:00PM PDT and help us explore WWIII in the 1950s!

I will be playing the newest beta Build 454!

BalooganCampaign.com

List of previous episodes.

Saturday, 5:00 PM PDT in your time zone
Command Dev Team
Technical Lead
smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
Location: UK

RE: LIVESTREAM Of Command!

Post by smudge56 »

Excellent mate again I cannot wait good luck. [:)]

is that a beta build?
AKA - Smudge
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

ORIGINAL: Blighty56
is that a beta build?

Yup!
Command Dev Team
Technical Lead
smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
Location: UK

RE: LIVESTREAM Of Command!

Post by smudge56 »

Thats not the one we can download?
AKA - Smudge
RoryAndersonCDT
Posts: 1828
Joined: Mon Jun 15, 2009 11:45 pm

RE: LIVESTREAM Of Command!

Post by RoryAndersonCDT »

There should be a public release soon; I was hoping for one today! I want to show off whats new in this beta patch. Episode 1-7 were with publicly available patches, I kinda want to experiment with using a closed beta release.

I've never done anything like a internet TV show before so I'm experimenting! I'm trying to see what is best.
Command Dev Team
Technical Lead
Post Reply

Return to “Command: Modern Operations series”