Sounds great but I cannot get it to work.ORIGINAL: Lihnit23
A much better way to improve AI research is to use DisallowedComponentIDs. For example, I modded the Boskaras to only use rail guns and their race specific torps. They completely ignore all of the beams past maxos blasters (I need the maxos blasters to get to ion defenses), ion pulse, gravity stuff, fighters, non-race torps, assault pods, and assault missiles (I need earlier missiles to get point defense).ORIGINAL: Icemania
Note to self: Try using DisallowedResearchArea tomorrow ... might be another way to improve AI Weapon Research focus.
I put the line in as follows: DisallowedComponentIds ;1,3,2,106,110,115,116,118,119,113,117,114,108,5,6,7,8,16,105,11,12
I tried to do the opposite ... disallow a bunch of components so the AI would focus more on beams ... and ended up with a bunch of technologies on the disallowed list like Advanced Area Weapons.
'Disallowed ComponentIds: comma-separated list of component Id values that cannot be researched by this race
DisallowedComponentIds ;4,5,6,7,8,9,10,11,12,13,14,15,16,17,19,21,24,26,27,106,107,108,110,111,112,113,114,115,116,117,118,119,126,127,128
I also set the following:
'Disallowed Research Areas 1,2,3: areas that this race cannot research: 0=None, 1=Torpedoes, 2=Missiles, 3=Area Weapons, 4=Ion Weapons, 5=Fighters, 6=Armor, 7=Hyper Disruption, 8=Sensors
DisallowedResearchArea1 ;2
DisallowedResearchArea2 ;3
DisallowedResearchArea3 ;5



