v1.02.25 Alien Immersion Project (DW:U 1.9.5.7)

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Thank you for your support - its really appreciated.
For 1.9.5.5 version it will work on one-race basis if you place images straight into your theme's chrome category. You will need to change it manually though in order to match race you playing.
Also this art will serve base for bigger project called beyond - I will release soon quite noticeable release with art,new made by me shipsets, all this mod packs included, 6 new polished unique and art-heavy races, and the future plan consolidate all this into big megamod of epic space opera , with unique character portraits for each race,soundtracks, effects and general epic feel. It have long way to go yet in order to match the intended, but it starting to take shape and your support (as well as Dev support :p ) is appreciated greatly. [:)]
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Haree78
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Haree78 »

ORIGINAL: Blackstork

Ah and i would like to poll community alittle :
what your top 3 favorite from ones who are done, and what your top 3 anticipated ones which are not done yet?

Faves:
Sluken
Wekkarus
Zenox

Anticipated:
Humans
Tairoshan
Riktoh
All of them really ;)
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Good sign that different people prefer different designs.. I want them being competitive one with other, without really standing out best/worst ones.

Riktoh, Haakonish, Ortain are bottom of queue ATM because lack of assigned track.

Tairoshan will be one of first races released after human, yor, and 5 new beyond ones.

Myself I like the Ergreagd (darkish pink and purple) , Paratis(color/style wise)/Banoserit(race art wise)<contested and Shandar. :)

I really love extended mod version of shandar and I think their Soundtrack is cool and fit my Gemini character :).

I really love upcoming Dlakar race style , this will be the first next beyond race immersion pack release
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Beyond A.42 release is up and i going to return to Alien Immersion for a week, the aim for this week+ is around 7 sets:

1.00.19 - Humans
1.00.20 - Such-Oos
1.00.21 - Yor
1.00.22 - Dlakar
1.00.23 - Veey
1.00.24 - Yereni
1.00.25 - Laaran
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

1. Finally, 1.00.19 Released!
Human
DL LINK: http://www.mediafire.com/download/yrz84 ... _Human.zip

Image
DW:U OST - DistantWorldsTheme
Steve Roach - Living The Dream
Kangding Ray - Palisades
Subheim - Space Corridor
DW:U OST - Boldstroke
Mira Calix - Sparrow
Sabled Sun - Singularity
Sabled Sun - Shattered
Suero - Wire Fence
Ryoji Ikeda - Data.Matrix
Subheim - Mir50
Global Communication - 8 07 (Maiden Voyage)
Global Communication - 4 14
Philip Glass - Mad Rush


2. I want to announce that from now Consolidated, UI-Only, no soundtrack package will be only aviable as part of Beyond Extended Universe project i am working on - it is much bigger project, and this is made to ease my work and to reward people who really value my work, trust my ideas, download and try and explore my new research and my ambitious doings. It's already playable ,full of new, bit subtle, but quite innovational stuff, and i can summarize all the things i do here as one project. Best appreciacion for me could be help in form of interest to try new things i do, comment on them, explore them and participation. I do all this firstly for people who like things i do, and value them by using them.
The 1 race packages will be aviable on same fashion as they now, and this thread will be filled by them - this is what Alien Immersion project is - issues of race-specific packages with authentic UI and race-specific immersion soundtrack.

3. Also i want to announce that Securan UI will be patched soon to match new style of Beyond Mod. Kiadians will also will be done to match new Beyond version.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

1.00.20 is up, now - Beyond mod race, welcome :

Such-Oos
DL LINK: http://www.mediafire.com/download/27bia ... ch-Oos.zip

Image
DW:U OST - Utopia
Biosphere - Oi-1
Sack und Blumm - Baby Bass Box
Steve Roach - Living The Dream
Kangding Ray - Palisades
Isnaj Dui - Duelol
Lackluster - Wash
Lackluster - Zithertrack2
Funckarma - Loaded
Solaris Sound System - Lemuria
Sack und Blumm - Baby Bass Box
Plone - Top & Low Rent
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Updated installation instructions. The thing is that packages 1-14 done for DW:U 1.9.5.5 and 15 and above for 1.9.5.6
I’ll update eventually all packages for DW:U 1.9.5.6, people who use 1.9.5.5 will need to copy contents of package images/ui/chrome/racename folder into installed theme images/ui/chrome folder.
And, don’t forget to delete previously used music files from installed theme (sounds/music folder) prior to installing race-specific soundtrack
Alien Immersion (WIP) : tm.asp?m=3651979
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

I've made slight tweak to Such-Oos design, design updated everywhere, its just some rescaling etc
Image
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Great news, Erik announced that in 1.9.5.7 diplomatic music will be moddable, and race-specific diplomacy tracks will be added to this project.
After Yor and Beyond races are done, i will be fixing some older packs, adapting them for 1.9.5.6+ (those which were done for 1.9.5.5) , and will start assignment of diplomacyMoodNeutral.mp3, diplomacyMoodAngry.mp3, diplomacyMoodHappy.mp3, diplomacyMoodMenacing.mp3 for each race. 4 tracks for each race will be chosen/cut from existing assigned soundtrack and/or some additional tracks will be used (they also may be merged and added to particular race soundtrack).
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

1.00.21 Is UP, featuring abyss predator worms:

Dlakar
DL LINK: http://www.mediafire.com/download/o2z99 ... Dlakar.zip

Image
Sephiroth - The Clock of Distant Dreams
DW:U OST - DistantWorldsTheme_ROTS
Halgrath - Consecreation
Halgrath - Epic Journey and Oblivion
SaffronKeira - Ethan
empusae-Sphère Des Bois
Halgrath - Deep Immersion and Repose
Autechre - Bronchusevenmx24
Cryobiosis – Condensation
The Black Dog - Truth Benders D.I.E
Drexciya - Aquarazorda
TeHO&#770;M  - Abyss


Now Dlakar is 3rd Beyond race with complete race specific UI, soundtrack and racial character set of ~400 characters.
Next is Yor.
PS. I love this one
Alien Immersion (WIP) : tm.asp?m=3651979
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Next step will be making issues 1-14 compatible with DW:U 1.9.5.7 (theye are 1.9.5.5, so in order to install correctly please read instructions on main post)
I remind that full 1.9.5.7 compatilbe ui package is aviable with Beyond mod ver. a.43
In upcoming week i will upgrade all to version 1.01, and create 1 theme (no mood difference yet, so all 4 moods will be same, for now) race-specific diplomacy tracks for all the races, ETA - around 1 - 1.5 weeks.
Alien Immersion (WIP) : tm.asp?m=3651979
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Bah. Wanted to surprise with community and re-done issues 1.00.01 - 14 Wekkarus - Atuuk from 1.9.5.5 to 1.9.5.7 and added diplo mucisc fr all of them (yeah, its already done for 14 races, lying here)

but....
- allow customizing diplomacy mood music to be race-specific (music played when open Diplomatic Contact screen). Will play race-specific music when named race subfolder present under Customization\THEMENAME\sounds\effects (e.g. Customization\MyTheme\sounds\effects\human). Mood music filenames as follows: diplomacyMoodNeutral.mp3, diplomacyMoodAngry.mp3, diplomacyMoodHappy.mp3, diplomacyMoodMenacing.mp3

this is not working for me. Ive setup all right according to instruction, but nothing works, ai races keep the default music for mood


This is not working..... i will continue with filling 21 done packs with diplo, more than 50% upgrade done to 1.01 with diplo, and i will post new links once issue solved....
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Well, its bugged!
It works if you install diplo into Distant Worlds itself, but not working with themes.
i'll upload also 14 race package....
race specific ones also uploadung, i will update links later... their diplo wont work till this bug is fixed.

Also, Erik, please make them looping! Thanks!
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

DIPLOMACY!

I am glad to announce that fisrt part of Diplomacy race-specific package done!
For now all issues 1 - 14 (Wekkarus - Atuuk) Upgraded to version 1.01, and all links on front page been updated for issues 01 - 14

This means that each one have race-specific diplomacy music added which will play on diplomacy screen -
the feature been added in 1.9.5.7, and all issues are compatible with 1.9.5.7

The problem that there is small bug in 1.9.5.7 release which will not allow doplo to play from the theme folder, so files in race-specific packs will not work till its not fixed. So here is another, 14 race pack which should be installed in DEFAULT DW:U dir and Working. Simply copy its contents into DEFAULT game dir.

DIPLO ONLY PACKAGE: http://www.mediafire.com/download/h59zb ... _Addon.zip
(For now instal it into default directory , not theme)


Up to 3 different sub-tracks used for different moods of each race.

I will release another package and updates to 1.01 for existing packs very soon and will pu up 2nd volume of diplomatic music pack (issues 15-22)

Then i will release diplomatic on per-pack basis, and once the bug is fixed the consolidated release will become part of Beyond module in order to save my time and my mediafile volume.

Hope you like it, it is based on assigned tracks, and normally will originate from tracks mentioned on race's stripe.
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

1.01.22 is up!

1.
Yor
DL LINK: http://www.mediafire.com/download/imxk6 ... 22_Yor.zip

Image
Halgrath - Consecreation
Sephiroth - The Clock of Distant Dreams
Autechre - Reniform Puls
Worms of the Earth - 2nd Jhna (Dimension of Consciousness )
DW:U OST - DistantWorldsTheme_ROTS
DW:U OST - Outlaw
DW:U OST - Shadows
Suero - Wire Fence
Sephiroth - A Map Of Eden Before The Storms
Vas - Moksha
DAVID TOOP&SCANNER&IO3 - LIVE AT OPEN FRAME
Autechre - Reniform Puls


2. Next thing (i may be will do it even today, or tomorrow) - releasing issue 15-22 (Ergreagd - Yor) diplomacy packs.

3. After it i will take some lil brake and will do work on big Beyond ALPHA.5 release , in same time i will prioritize finishing Beyond Races UI/ST/Diplo. After this all done the queue is Tairoshan, Kiadian, Terapin
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Small update, i really deicided to strike it hard and hope for bug patch from devs, so i will be releasing 48 (fullest = Vanilla+Extended+Beyond) races diplomatic music pack together with ALPHA.5 Beyond Mod release coming in a week. I have alot done, but i want it to be complete and shiney. Afterwards i will leave A.5 to boil in player's hands for some time, and will do major advancement on some good portion of races.
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Restructuring.

In light of changes done for upcoming Release of ALPHA.5 Version of Beyond Mod, and in order to save a lot of space from my Mediafire folder (with all those soundtracks I might start having problems with that soon I will eventually restructure soundtrack system completely.

As been said before, full 48 race diplomatic music pack will come up with Beyond A.5 release, and will be shared with this project. The pack will be provided in separate form for Alien Immersion Project, And will be merged with Beyond after current 1.9.5.7 diplo location bug will be fixed.

Beyond will use 4 alliance system, invented by talented mister Icemania. I took that system, polished, rebalanced, and swapped things a lot, adding more lore, gameplay depth and influence, in order to receive epic feel of storyline, combining “positive” Anti-Shakturi, Gondorish races into alliance 1, Evil Shakturi friends into Mordorish alliance 2, and 2 other neutral, good and evil race combined alliances, I call them Ideologists and Pragmatics (lore names will be invented later) which are hostile one to other.

New system of 1.02 release packages will introduce new structure of soundrack system, Where race-specific soundtrack will be combined from its alliance track list + race-specific soundtrack which contain only race-unique tracks marked in stripes, and some trait tracks. This means there will be:
4 different, separate alliance-bound playlists (will be provided as separate download)
48 smaller race-specific, included into racial package playlist which will contain trait tracks + unique race tracks.

Combination of those will form new soundtrack system.
The download of race specific soundtrack will be much smaller, easier to upload for me, will take much less space, and will simply augment ANY soundtrack player have installed. Alliance thingy is optional but recoomended thing, it will be also explained , and each race allegiance will be marked for each race.

Perhaps it may be more fuss with current non-existant custom soudtrack support, demanding to install complete ST from 2 folders, but it will save alot of downloading, my mediafire space, and will be more clean and clear.
I also have idea for Elliot and Erik how to implement custom soundtrack support, and i will post request for that soon (again, but now reworked)

Here is it - To Elliot and Erik:
Greetings again!
Please add custom soundtrack system, now I reworked my proposition for solution – its very easy.

Theme/Sounds/Music folder could contain folders List01, List02, List03 etc…
Then in racial file there could be parameter
customSoundtrackFolders; 1,3

Then for this race music will be played from folders 1 and 3 only
Thanks
Alien Immersion (WIP) : tm.asp?m=3651979
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Here is list of Alliance Soundtracks for Restructuring of 1.02
Each package to be used with race-specific music list from incoming 1.02

Light Alliance

Ackdarian
Atuuk
Human
Ikkuro
Kiadian
Securan
Teekan
Zenox
Such-Oos
Archei
Zadaj
Soundtrack Package :
DW:U OST - DistantWorldsTheme
Biosphere - Oi-1
Steve Roach - Living The Dream
Kangding Ray - Palisades
SW:U OST - Utopia
DW:U OST - Boldstroke
Global Communication - 8 07 (Maiden Voyage)
Global Communication - 4 14


Dark Alliance:
Boskara
Dhayut
Gizurean
Ketarov
Mortalen
Naxillian
Shakturi
Sluken
Keskudon
Ergreagd
Dlakar
Laaran

Halgrath - Epic Journey and Oblivion
Sephiroth - The Clock of Distant Dreams
DW:U OST - DistantWorldsTheme_ROTS
DW:U OST - Shadows
Halgrath - Consecreation
empusae-Sphère Des Bois


Blue Alliance
Haakonish
Quameno
Wekkarus
Lemeresh
Ortain
Riktoh
Tairoshan
Tarapin
Visareen
Yl'ta
Yereni
Veey


SW:U OST - Gripping
SW:U OST - DistantWorldsTheme Legends
Sabled Sun - Singularity
Sabled Sun - Shattered
+ More Deep minimal Techno and Neutral Ambient


Red Alliance
Shandar
Ugnari
Banoserit
Caleph
Enton
Jintus
Lipid
Napoar
Paratis
Phaerax
Xhuman
Yor


Duane Pitre- Feel Free Section II
Subheim - Streets
Kangding Ray - OR
DW:U OST - On-Track
DW:U OST - Outlaw
DW:U OST - Persuit
+ more idm techno



Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by ehsumrell1 »

Looks AWESOME Blackstork!
Shields are useless in "The Briar Patch"...
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Blackstork
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RE: {WIP} {Universe Extended} Sountrack Race-specific Diversity Mod.

Post by Blackstork »

Thanks mate :) Cheers
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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