The sausage is in the frying pan - repeat
The sausage is in the frying pan!
How long it stays there rather than leaping out into the fire is a point of conjecture.
What this crazy Dr Zuesism is about is the realisation that Herbie-san is again on the march! Now, as of this writing I have not handed my turn over to Herbie - I have some ideas that I want the admirals of the board to add some weight to.
I will try and give a verbal information picture about the situation as I see it. I have 3 TFs of interest bearing down on me as of this turn. I did scout some DDs up by Irau last turn so I think there is at least 1 more TF that is hidden south of the Solomons.
So, we have 2 enemy Air combat TFs north of Koumac (about 10 hexes), one is west of Luganville by about 10 hexes, the other is west of Luganville by 12 hexes. The westerly TF has (at best scouting) 4 CVsand 3 CSs plus sundry escorts. The more easterly TF has (again at best scouting) 1 CV plus escorts.
South of these 2 TFs and about 6 hexes north of Koumac is a transport TF - this was attacked by my level bombers this turn.
I have my Air combat TF and the North Carolina TF 1 Hex NE of Luganville - at present unscouted by the Japs.
The Transport TF returning from Luganville is one turn out of Noumea.
I also have 2 mine warfare Tfs - 1 with 2 DMs and 1 with 2 DMS's at Noumea.
Koumac has 2 ENG units (1 base, 1 const). 1 Patrol sqd and three 2-engine level bomber groups. It has not been scouted during the game.
Luganville is loaded with 220 assorted ACs - it is my premium SOPAC airbase - it is getting scouted twice daily by 2 ACs. It is well defended now with fresh troops.
Basse-Poya - has an airbase with no defenders - it has been scouted many times....
Noumea has 1 sqd F4F-4s, some assorted patrols and my Fortresses. It is heavily defended by the 1st Marine Div and parts of the 2nd, plus 1 RCT - next turn the remnants of Luganville's defenders will arrive.
see end of post for ruminations - please add advice...
AFTER ACTION REPORTS FOR 08/01/42
Weather: Overcast
Air attack on TF at 44,57
Allied aircraft
Hudson x 3
Allied aircraft losses
Hudson x 1 damaged
Japanese Ships
APD 39
Attacking Level Bombers:
3 x Hudson at 6000 feet
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Air attack on TF at 44,57
Allied aircraft
B-26B Marauder x 6
Allied aircraft losses
B-26B Marauder x 8 damaged
Japanese Ships
APD 35
DD Shikinami
Attacking Level Bombers:
3 x B-26B Marauder at 6000 feet
3 x B-26B Marauder at 6000 feet
My level bombers start proceedings accomplishing little except damage to themselves - 1 important bit of info is the transport TF has no CAP.
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I have 3 options as I see it.
1. Move into the range (with my AC TF) of the smaller enemy Air TF while staying out of range of the bigger Air TF. This allows me to get superiority against one CV and I will likely sink it without CV losses to myself.
The problem with this is any sort of uncontrollable closing of TFs could bring the bigger CV TF into play. More likely he has his Air TFs set to no react - this close to my air bases he would want good control over his carriers - so I could probably isolate one TF (all of this assumes he again doesn't move this turn). More importantly - I fight the singular TF with my well rested crews - attacking the CV and escorts; and now I have tired despirited flyers! He comes at me next turn with his rested crews and I could loose my whole CV force. To offset this I have the marine flyers and the torpedo planes and fighters off LEX sitting at Luganville - they could help rekindle the power of my AC group.
2. Go the whole hog - attack both air TFs and hope for a victory using my fresh pilots. I have proximity to my bases, I can run to them if I am injured (when I am injured).
The problem with this is it smacks of stupidity to me: I have good intel on his locations - he hasn't moved for 2 turns. He does not have good intel on me - I would think he thinks I am down by Noumea. I have the possibility to be more surgical in who I attack. If I rush in he has as much chance of killing me as I have of killing him.
3. Sit back and wait - see what eventuates for one more turn. He has just been attacked by ACs from Koumac - his transport TF is only going to shorten the range. So maybe he will be LRCAPing it: more fatigue, less CAP over carriers. I could move more naval ACs to Koumac (only 100 support points there though). It is posible - in fact likely - that Koumac is his target; damaged naval planes will be lost when his ground forces take the base. Personnally I have a feeling he is after Basse Poya - I only qualify this on the fact he hasn't scouted Koumac.
So there we have it. Any thoughts would be much appreciated. Some other things to remember, Wasp is about 9 days out of Noumea; I have the transport TF moving into Noumea - holding paratroops that could help defending other places on New Caledonia (of course they have to actually make it off the boats! - he does have surface warships).
P.S I understand that it may be impossible to give help without giving away Herbie-san's intentions...
P.P.S this game just keeps getting better - talk about tension , indecision and fear!
