The Soviet Union has no playability now

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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loki100
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RE: The Soviet Union has no playability now

Post by loki100 »

1 - it depends, usual trade off, is it more important a particular unit gets guarenteed support or that support is more generally available

2 - no-one knows but Gary, but it seems to make some attempt to chose to fit the situation

3 - selects 18 and then tests for commitment of each of them, the advantage of the 30 is it can cycle to fresher SU in a future battle (relates to #2 above)
Gam3r
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RE: The Soviet Union has no playability now

Post by Gam3r »

ORIGINAL: Stamb
why wouldn't you update to a latest patch but still using .06? Artillery was the strongest at that point.

thats my opponent
Stamb
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RE: The Soviet Union has no playability now

Post by Stamb »

ORIGINAL: Gam3r

ORIGINAL: Stamb
why wouldn't you update to a latest patch but still using .06? Artillery was the strongest at that point.

thats my opponent
[:D]
tell him to do so!
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Erik Rutins
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RE: The Soviet Union has no playability now

Post by Erik Rutins »

ORIGINAL: IDGBIA

I've done some battles in the new patch and artillery disruption now seems much lower and also seems to be impacted by terrain, so all of my complains are basically addressed soviet units now seem to get the chance to fire back a bit and with lower disruptions and terrain seems to matter more. it is possible this swings things too far back in the other direction with Germany possibly getting more bogged down and killing less but It seems ok to me and I haven't tested the potency of German defensive artillery so its hard to tell if has made the axis too weak or returned them to a sensible level were they cant simply deliberate everything and win with artillery.

and with artillery nerfed the utility of the megazord is sadly diminished.

Good to hear. I'm going to close this thread for now. If new issues come up, feel free to start another discussion.
Erik Rutins
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