Aussie Affair, Beta's Twilight
Moderators: wdolson, Don Bowen, mogami
RE: Aussie Affair, Beta's Twilight
What if (a very big if) he did take it. Would Chinese troops appear elsewhere on the map ? Or is it one of those where you lose the city and the chinese are done ?
Xargun
Xargun
RE: Aussie Affair, Beta's Twilight
What if (a very big if) he did take it. Would Chinese troops appear elsewhere on the map ? Or is it one of those where you lose the city and the chinese are done ?
I assume if it is blocked, it drops them in the next base back, but I have never been able to get there so it has not come up. It takes about 6000 assault strength to blast through. I only have about 5000 available pulling from all my bases. You can't just jump straight there, you have to go through all the existing divisions that are blocking the way that will cut off your supply should you not deal with them first. Should they cut your supply because you didn't deal with them, you just lost *all* your troops. Not a good thing to loose *all* of China to the Allies.
RE: Aussie Affair, Beta's Twilight
Probably not possible with Raver pulling all his troops back, but because I've got him surrounded, I'm hoping to get to Chungking before most of his big, slow moving chinese units do and steal it. Once the japs are in and fortified, no chinese unit is ever going to dislodge them.
Might be a pipe dream, but taking china out of the war . . . well think of where I could use all those extra troops.
Also - I lost 600 paratroops at Batan. Fortunately, I still have about 19/20ths of two paratroop units left over! Sooner or later the Ledo road will get cut from the Burmese side. My recon of Akyab says it is basically empty.
Might be a pipe dream, but taking china out of the war . . . well think of where I could use all those extra troops.
Also - I lost 600 paratroops at Batan. Fortunately, I still have about 19/20ths of two paratroop units left over! Sooner or later the Ledo road will get cut from the Burmese side. My recon of Akyab says it is basically empty.
With dancing Bananas and Storm Troopers who needs BBs?



RE: Aussie Affair, Beta's Twilight
Well in that case your recon really sux.[:D]

Never argue with an idiot, he will only drag you down to his level and beat you with experience.
RE: Aussie Affair, Beta's Twilight
Raver has pulled back to oquickly for my liking. The chinese were never a threat early on. It is in 1944, when things are getting hairy, if his chinese divisions haven't taken losses and had to rebuild, and they've just sat there at 100% prep points, getting 0-1 experience every day for two years . . . Then suddenly the numbers and experience they could have would be a really really big game ender.
With dancing Bananas and Storm Troopers who needs BBs?



RE: Aussie Affair, Beta's Twilight
Another quiet turn - the fact that my main amy in china, my main army in the PI and my main army in Malaya are all gathered around copious supply stockpiles and massive ammounts of HQs indicates their preparations and readiness.
Already my disabled units are coming back on line as fast as my resource centres can produce supply.
My industry has reached a kind of balance - I can support the current level of operations as long as I don't waste points expanding my industry. At the current level, I've got a little surplus here and there that doesn't amount to anything. When I add the rest of the DEI to my empire I'll be able to grow - carefully of course, because I don't want to create a massive industry that will drain my empire when I really need to be able to recoup losses at the front (even now I'm dreading 1944. The last UV game I "lost" against Raver with my as the IJ - the bastard ran and
ducked and weaved and eluded every confrontation for 18 months straight and then unleashed his double whammy.
He was very unlucky - and I was very lucky that it cost him as much as it did, with the game ending in a marginal victory for him. A little more luck, or a few less "game-errors" in our UV game (like when his tranports stopped a hex short of unloading a beach headat one of my a size 7 airfield with lots of betties etc). But that is his style of play. He doesn't do things in halves our Raver. If he was "playing" he'd be sortying in and out of the SRA with his CVs, taking risks and damn the torpedoes. Unfortunately Raver is now playing to win, which means he'll be cautious and safe and clever until the time comes to apply overwhelming force (44).
I have this sinking feel that I'm going to be endlessly chasing smoke right up until, oh, mid 1944. Then I have this nightmare of endless chinese VETERANS on one side, Russians on the other, and enemy amphib operations all up the bay of Bengal, pressaging the USN killer blow straight for tokyo.
Already my disabled units are coming back on line as fast as my resource centres can produce supply.
My industry has reached a kind of balance - I can support the current level of operations as long as I don't waste points expanding my industry. At the current level, I've got a little surplus here and there that doesn't amount to anything. When I add the rest of the DEI to my empire I'll be able to grow - carefully of course, because I don't want to create a massive industry that will drain my empire when I really need to be able to recoup losses at the front (even now I'm dreading 1944. The last UV game I "lost" against Raver with my as the IJ - the bastard ran and
ducked and weaved and eluded every confrontation for 18 months straight and then unleashed his double whammy.
He was very unlucky - and I was very lucky that it cost him as much as it did, with the game ending in a marginal victory for him. A little more luck, or a few less "game-errors" in our UV game (like when his tranports stopped a hex short of unloading a beach headat one of my a size 7 airfield with lots of betties etc). But that is his style of play. He doesn't do things in halves our Raver. If he was "playing" he'd be sortying in and out of the SRA with his CVs, taking risks and damn the torpedoes. Unfortunately Raver is now playing to win, which means he'll be cautious and safe and clever until the time comes to apply overwhelming force (44).
I have this sinking feel that I'm going to be endlessly chasing smoke right up until, oh, mid 1944. Then I have this nightmare of endless chinese VETERANS on one side, Russians on the other, and enemy amphib operations all up the bay of Bengal, pressaging the USN killer blow straight for tokyo.
With dancing Bananas and Storm Troopers who needs BBs?



RE: Aussie Affair, Beta's Twilight
ORIGINAL: Luskan
My industry has reached a kind of balance - I can support the current level of operations as long as I don't waste points expanding my industry. At the current level, I've got a little surplus here and there that doesn't amount to anything. When I add the rest of the DEI to my empire I'll be able to grow - carefully of course, because I don't want to create a massive industry that will drain my empire when I really need to be able to recoup losses at the front
Luskan - How do you know when you have struck that delicate balance in WitP? Is there a screen that gives you fool proof guidance, or has this just come from lots of experience paying in Beta? Could you explain this in a little more detail? What did you change on turn 1 that you could support with your resources at start? What have you changed in your industry that you are having to support with newly aquired resources, and once you begin to "grow" what WILL you be changing in the future?
ORIGINAL: Luskan
(even now I'm dreading 1944. The last UV game I "lost" against Raver with my as the IJ - the bastard ran and
ducked and weaved and eluded every confrontation for 18 months straight and then unleashed his double whammy.
Hmmm....this sounds familiar. Might this be the new strategy tou were touting in our UV PBEM????[X(]
IN PERPETUUM SINGULARIS SEDES


RE: Aussie Affair, Beta's Twilight
Luskan - How do you know when you have struck that delicate balance in WitP? Is there a screen that gives you fool proof guidance, or has this just come from lots of experience paying in Beta? Could you explain this in a little more detail? What did you change on turn 1 that you could support with your resources at start? What have you changed in your industry that you are having to support with newly aquired resources, and once you begin to "grow" what WILL you be changing in the future?
Best thing I can say is leave it alone for your first couple of games. You really need to sit back with a large pad and a calculator for a fairly long time before you even think about messing with it.
All choices take *time* to come into effect. Expanding your industry too much or too soon can loose the game faster then sailing your cv's into PH [;)]
RE: Aussie Affair, Beta's Twilight
in all honesty, i havn't even TOUCHED my Japan production yet in my game with Kid. Its definately not a feature one can just start fiddling with, at least not in PBEM. One has to know what their doing and preferably have a plan.
RE: Aussie Affair, Beta's Twilight
One has to know what their doing and preferably have a plan.
And you wonder why I have no fear of playing you [:'(]
RE: Aussie Affair, Beta's Twilight
ORIGINAL: Mr.Frag
Luskan - How do you know when you have struck that delicate balance in WitP? Is there a screen that gives you fool proof guidance, or has this just come from lots of experience paying in Beta? Could you explain this in a little more detail? What did you change on turn 1 that you could support with your resources at start? What have you changed in your industry that you are having to support with newly aquired resources, and once you begin to "grow" what WILL you be changing in the future?
Best thing I can say is leave it alone for your first couple of games. You really need to sit back with a large pad and a calculator for a fairly long time before you even think about messing with it.
All choices take *time* to come into effect. Expanding your industry too much or too soon can loose the game faster then sailing your cv's into PH [;)]
Yeah I can only imagine. I remember 12'o'Clock High:BTR. I made MANY mistakes changing an engine factory from one type to another before realizing I had hurt the production plan that I wanted to implement rather than helping it, and that system was much simpler than what this is sounding like. Buuut, it is what I am truly looking forward to the most, soooo I don't know if I'll be able to restrain myself....
IN PERPETUUM SINGULARIS SEDES


RE: Aussie Affair, Beta's Twilight
ORIGINAL: Mr.Frag
One has to know what their doing and preferably have a plan.
And you wonder why I have no fear of playing you [:'(]
bah....still waitin......
RE: Aussie Affair, Beta's Twilight
Well, it really is more of a feeling - other testers could explain all the numbers and bracketed numbers on the resources and troops available screen.
I go off a few uh . . . indicators around the map. They aren't foolproof.
1. The auto convoy screen lets you know how much fuel and supply is requested at every base and how much there is. If there are too many bases in the red, obviously something is wrong.
2. Level of supply in the home islands/other industry areas. As long as there is supply here, and you're gaining a nice big surplus (fuel and supply) you've got what it takes to expand. Watch carefully - my latest strategy in my campaigns, allowing all my armies to replenish losses at once - as drained supplies in the home islands dangerously low. Fortunately I have point 3.
3. Stockpiled amounts of resources and oil at industry areas. Anywhere with heavy industry needs all the oil and resources you can steal or borrow. Home islands obviously is first priority, and I have LOTS piled up for the moment. So in spite of my short term supply drain (down to about 30000 at most home island bases) I'll be making hay very shortly with lots of oil and resources getting converted. Also, pay attention to the amount stockpiled at your SRA bases. E.g. Brunei and Miri, Tarakan, Balikpapan, all the little PI bases with resources etc. etc. etc. All those resources sitting there without industry does no good - they must be transported back to an industry centre, hongkong, Saigon, home islands, wherever, to be of any use.
This is the importance of China - all those resources and oil moves by rail, as do the supplies, so little micromanagement needed here.
Also malaya, Singapore is a huge industry centre, produces a little oil (not enough for its own industry demands) and malaya produces more htan enough supply to meet those industry demands.
Only those resources and the supply they produce is being used to refit and supply armies at the moment.
Once the SRA is mine, I will redistribute my numerous armies much more effectively, which means they'll cost less and less to supply and maintain. I won't be sending 10 divisions into India. Instead I'll be sending three divisions, and a host of large brigades and regiments. The divisions will be the spearhead, but the rest will be a long line of advance that will probe for inconsistencies in Raver's defence.
4. Nates - you really don't need to be producing any more surely? So you change this. I always expand my armaments and tank building industries at the games outset. I've got plenty of manpower fo the moment, so I'll get plenty of troops, I just want them to have the equipment surplus to keep in fighting trim.
I go off a few uh . . . indicators around the map. They aren't foolproof.
1. The auto convoy screen lets you know how much fuel and supply is requested at every base and how much there is. If there are too many bases in the red, obviously something is wrong.
2. Level of supply in the home islands/other industry areas. As long as there is supply here, and you're gaining a nice big surplus (fuel and supply) you've got what it takes to expand. Watch carefully - my latest strategy in my campaigns, allowing all my armies to replenish losses at once - as drained supplies in the home islands dangerously low. Fortunately I have point 3.
3. Stockpiled amounts of resources and oil at industry areas. Anywhere with heavy industry needs all the oil and resources you can steal or borrow. Home islands obviously is first priority, and I have LOTS piled up for the moment. So in spite of my short term supply drain (down to about 30000 at most home island bases) I'll be making hay very shortly with lots of oil and resources getting converted. Also, pay attention to the amount stockpiled at your SRA bases. E.g. Brunei and Miri, Tarakan, Balikpapan, all the little PI bases with resources etc. etc. etc. All those resources sitting there without industry does no good - they must be transported back to an industry centre, hongkong, Saigon, home islands, wherever, to be of any use.
This is the importance of China - all those resources and oil moves by rail, as do the supplies, so little micromanagement needed here.
Also malaya, Singapore is a huge industry centre, produces a little oil (not enough for its own industry demands) and malaya produces more htan enough supply to meet those industry demands.
Only those resources and the supply they produce is being used to refit and supply armies at the moment.
Once the SRA is mine, I will redistribute my numerous armies much more effectively, which means they'll cost less and less to supply and maintain. I won't be sending 10 divisions into India. Instead I'll be sending three divisions, and a host of large brigades and regiments. The divisions will be the spearhead, but the rest will be a long line of advance that will probe for inconsistencies in Raver's defence.
4. Nates - you really don't need to be producing any more surely? So you change this. I always expand my armaments and tank building industries at the games outset. I've got plenty of manpower fo the moment, so I'll get plenty of troops, I just want them to have the equipment surplus to keep in fighting trim.
With dancing Bananas and Storm Troopers who needs BBs?



RE: Aussie Affair, Beta's Twilight
Things are vwery vwery qwite at the moment. I have now completely lost where his CVs are which is always troubling.
And even more distrubing is the recent sighting of a large battlegroup moving into the bay of bengal which had at least 3 BBs and some 5 to 6 CAs and CLs. I have NOTHING that can go up against a large force of that size and still come out the other end floating. Sure the RN has a couple of BBs and BCs but would any of YOU guys risk them at this stage of the war? nah thought not.
Lucky for me that no CVs have yet been seen in this battlegroup, which kinda limits their reach a tad.
Clark is coming under constant air raids each day with well over 120 to 150 bombers pounding away. It costs me at least 200 troops as Luskan hits the soft targets....airfield and resources. In an effort to preserve my supplies I have stopped the fort building project and removed the airbase units to Manila so also stop the supply wastage of repairing the airfield. If he tries the same trick at Singapore it will only go against him as he will be destroying the very industries that he covets. I am in truth expecting a fast finish in Singapore as it is more vital to him at the moment that the PI is.
Here is the combat report................like I said things are REALLY quite.[:D]
AFTER ACTION REPORTS FOR 01/02/42
--------------------------------------------------------------------------------
ASW attack at 116,66
Japanese Ships
SS I-1, hits 4, on fire, heavy damage
Allied Ships
DD Cassin
DD Tucker
DD Reid
DD Shaw
DD Conyngham
DD Case
....................................................................................................
SIG INT REPORT FOR 01/02/42
21st AA Regiment is located at Nagasaki.
19th Engineer Regiment is located at Canton.
Radio transmissions detected at 62,33.
4th Aviation Rgt is located at Tainan.
Radio transmissions detected at Saipan.
3rd Cavarly Brigade is located at Mishan.
Radio transmissions detected at Harbin.
Hoyo Fortress is located at Osumi.
4th AA Regiment is located at Toyama.
Hoyo Fortress is located at Osumi.
15th AA Regiment is located at Nagoya.
50th Construction Battalion is located at Kyoto.
Radio transmissions detected at Saigon.
Radio transmissions detected at Palau.
3rd NLF is located at Balikpapan.
Radio transmissions detected at Pagan.
11th Heavy AA Battalion is located at Osaka/Kobe.
China Expeditionary Army is located at Canton.
8th Hvy Gun Regiment is located at Harbin.
2nd Aviation Rgt is located at Mutanchiang.
The Intel report is bigger that the bloody combat report![X(][:D]
And even more distrubing is the recent sighting of a large battlegroup moving into the bay of bengal which had at least 3 BBs and some 5 to 6 CAs and CLs. I have NOTHING that can go up against a large force of that size and still come out the other end floating. Sure the RN has a couple of BBs and BCs but would any of YOU guys risk them at this stage of the war? nah thought not.
Lucky for me that no CVs have yet been seen in this battlegroup, which kinda limits their reach a tad.
Clark is coming under constant air raids each day with well over 120 to 150 bombers pounding away. It costs me at least 200 troops as Luskan hits the soft targets....airfield and resources. In an effort to preserve my supplies I have stopped the fort building project and removed the airbase units to Manila so also stop the supply wastage of repairing the airfield. If he tries the same trick at Singapore it will only go against him as he will be destroying the very industries that he covets. I am in truth expecting a fast finish in Singapore as it is more vital to him at the moment that the PI is.
Here is the combat report................like I said things are REALLY quite.[:D]
AFTER ACTION REPORTS FOR 01/02/42
--------------------------------------------------------------------------------
ASW attack at 116,66
Japanese Ships
SS I-1, hits 4, on fire, heavy damage
Allied Ships
DD Cassin
DD Tucker
DD Reid
DD Shaw
DD Conyngham
DD Case
....................................................................................................
SIG INT REPORT FOR 01/02/42
21st AA Regiment is located at Nagasaki.
19th Engineer Regiment is located at Canton.
Radio transmissions detected at 62,33.
4th Aviation Rgt is located at Tainan.
Radio transmissions detected at Saipan.
3rd Cavarly Brigade is located at Mishan.
Radio transmissions detected at Harbin.
Hoyo Fortress is located at Osumi.
4th AA Regiment is located at Toyama.
Hoyo Fortress is located at Osumi.
15th AA Regiment is located at Nagoya.
50th Construction Battalion is located at Kyoto.
Radio transmissions detected at Saigon.
Radio transmissions detected at Palau.
3rd NLF is located at Balikpapan.
Radio transmissions detected at Pagan.
11th Heavy AA Battalion is located at Osaka/Kobe.
China Expeditionary Army is located at Canton.
8th Hvy Gun Regiment is located at Harbin.
2nd Aviation Rgt is located at Mutanchiang.
The Intel report is bigger that the bloody combat report![X(][:D]

Never argue with an idiot, he will only drag you down to his level and beat you with experience.
RE: Aussie Affair, Beta's Twilight
Stop posting and send the turn back!
With dancing Bananas and Storm Troopers who needs BBs?



RE: Aussie Affair, Beta's Twilight
Ah ! I can see the IJN battlegroup making it's way north along the coast of Burma.........nodoubt on a bambardment mission.
China is coming along very well, with little losses suffered so far, and I am drawing Luskan deeper into the interior of China, and at the same time ensuring that he cannot have spare troops to be sent elsewhere in the Pacific..........China is going to be Luskan's Tar-baby.[:D]
China is coming along very well, with little losses suffered so far, and I am drawing Luskan deeper into the interior of China, and at the same time ensuring that he cannot have spare troops to be sent elsewhere in the Pacific..........China is going to be Luskan's Tar-baby.[:D]

Never argue with an idiot, he will only drag you down to his level and beat you with experience.
RE: Aussie Affair, Beta's Twilight
That ijn battlegroup isn't going where you think 
Was unhappy you spotted them.
Still very quiet, I keep bombing places, and wiping out damaged enemy planes on the ground. Unfortunately Raver is right, although I'm advancing, I'm loosing - time for a drastic change in strategy: Operation Banana-Kiss has begun today, and although it is a long term op, it has very, very specific forces and goals assigned to it. Hopefully it will change the position in China, although it will probably take at least a month, if not a bit more. It is risky - and could easily loose me the war (especially since the distances i'm talking about campaigning over are huge.
After this turn, i'll show you a trick I learnt from one of my current opponents
Was unhappy you spotted them.
Still very quiet, I keep bombing places, and wiping out damaged enemy planes on the ground. Unfortunately Raver is right, although I'm advancing, I'm loosing - time for a drastic change in strategy: Operation Banana-Kiss has begun today, and although it is a long term op, it has very, very specific forces and goals assigned to it. Hopefully it will change the position in China, although it will probably take at least a month, if not a bit more. It is risky - and could easily loose me the war (especially since the distances i'm talking about campaigning over are huge.
After this turn, i'll show you a trick I learnt from one of my current opponents
With dancing Bananas and Storm Troopers who needs BBs?



RE: Aussie Affair, Beta's Twilight
ORIGINAL: Luskan
After this turn, i'll show you a trick I learnt from one of my current opponents![]()
Tricks....that what the great yellow Bananananana boy has been reduced to.....tricks! He has liitle or no answers to my brilliant tactic and stratagy she he has to resort to tricks!

Never argue with an idiot, he will only drag you down to his level and beat you with experience.
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RE: Aussie Affair, Beta's Twilight
3rd Cavarly Brigade is located at Mishan.
Er, that would be "cavalry".
WitP-AE -- US LCU & AI Stuff
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Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?
Moriarty: Crap!
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RE: Aussie Affair, Beta's Twilight
Are you guys planning to scrap this PBEM and restart on a release-version game, or is that pretty much what you have now?
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