ORIGINAL: MadMirko
Instead of fixing the value to 70, 72, 75, 80, or 85 points, the exact value should be settable in the game setup screen prior to starting. That way players can agree upon a value that suits all of them, and have a handy tool to provide handicaps to balance experienced and new players. You could make the inclusion of free trade resources an option as well.
Both sides in this thread have good arguments, this would be a way to please all of us, wouldn't it?
Hi, Mirko
In principle, I agree that a bid system is a good idea, and your solution would work to some extent. A couple of problems, though:
1. As you really can have only 1 bid parameter, i takes away the possibility of bidding resources per turn
2. It doesnt remove the problem (the way I see it) of (gamey, imo) german attacks on their friendly neighbours (sweden, spain and turkey).
I think it is better to try to balance the game (in a way that doesnt favour gamey tactics), and to let the players have the possibility to bid resources if they think that one side is stronger than the other.