
6-Player Friendly PBEM Global War
Moderator: Shannon V. OKeets
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Axis #1. Cape St. Vincent.


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- 01AXAtlanticCSV.jpg (272.23 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent. Intercept 1/7.


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- 02ALAtla..WestMed.jpg (229.66 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent. Intercept 2/7.


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- 02ALAtla..tercept2.jpg (219.25 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent. Intercept 3/7.


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- 02ALAtla..tercept3.jpg (240.97 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent. Intercept 4/7.


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- 02ALAtla..tercept4.jpg (240.74 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent. Intercept 5/7.


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- 02ALAtla..tercept5.jpg (240.62 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent. Intercept 6/7.


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- 02ALAtla..tercept6.jpg (244.58 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent. Intercept 7/7.


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- 02ALAtla..tercept7.jpg (241.99 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Allied #2. Cape St. Vincent.


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- 02ALAtlanticCSV.jpg (329.35 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Axis #7. Central Atlantic. 1/3.


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- 07AXAtla..Atlantic.jpg (649.69 KiB) Viewed 353 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Axis #7. Central Atlantic. 2/3.


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- 07AXAtla..nticRD2.jpg (997.37 KiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Axis #7. Central Atlantic. 3/3.


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- 07AXAtla..nticRD3.jpg (744.75 KiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Axis #7. Mouths of the Amazon.


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- 07AXAtlanticMOA.jpg (1.02 MiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. Axis #7. Faeroes Gap.


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- 07AXAtla..roesGap.jpg (989.4 KiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. EOT(fd). 1/3.
EOT(fd) = end of turn, factory destruction phase.
Note that CP losses and aborts for all theaters (i.e., Atlantic, Med, Pacific, CBI) are included in these totals.

EOT(fd) = end of turn, factory destruction phase.
Note that CP losses and aborts for all theaters (i.e., Atlantic, Med, Pacific, CBI) are included in these totals.

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- 99fd04Atlantic.jpg (299.54 KiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. EOT(fd). 2/3.
EOT(fd) = end of turn, factory destruction phase.
At the end of every year I like to assess (compare) Western Allied CP game losses to the historical data from the Battle of the Atlantic. I need to caution folks that this comparison is a bit like comparing apples to oranges. Both of which are fruits and are related but are not the same fruit. That is, I'm comparing Western CP game losses and aborts in all theaters to the BOA historical data, so I encourage folks to make whatever they wish (if anything) of this comparison.
The plots below are from the historical BOA data.

EOT(fd) = end of turn, factory destruction phase.
At the end of every year I like to assess (compare) Western Allied CP game losses to the historical data from the Battle of the Atlantic. I need to caution folks that this comparison is a bit like comparing apples to oranges. Both of which are fruits and are related but are not the same fruit. That is, I'm comparing Western CP game losses and aborts in all theaters to the BOA historical data, so I encourage folks to make whatever they wish (if anything) of this comparison.
The plots below are from the historical BOA data.

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- 99fd04bAtlantic.jpg (313.57 KiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. BOA. EOT(fd). 3/3.
EOT(fd) = end of turn, factory destruction phase.
How good a match is the game BOA to historical? Honestly, I really don't know how to answer that question. Even accounting that the game data includes losses (and aborts) for all theaters, how should I combine game sunk and aborts to compare to the historical? My feel though is that this game BOA at the gross level is within the margin of error of the historical. Though, statistically I'm not quite sure how to prove/disprove that statement.

EOT(fd) = end of turn, factory destruction phase.
How good a match is the game BOA to historical? Honestly, I really don't know how to answer that question. Even accounting that the game data includes losses (and aborts) for all theaters, how should I combine game sunk and aborts to compare to the historical? My feel though is that this game BOA at the gross level is within the margin of error of the historical. Though, statistically I'm not quite sure how to prove/disprove that statement.

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- 99fd04cAtlantic.jpg (147.82 KiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. The Western Front. War Logs.


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- 99WLWestern.jpg (1.07 MiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. The Western Front. Allied #2. La Rochelle, France.


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- 02ALWest..oechelle.jpg (1.62 MiB) Viewed 357 times
Ronnie
RE: 6-Player Friendly PBEM Global War
Turn 20. Nov/Dec 1942. The Western Front. Allied #2. Reorg 1/2.


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- 02ALWest..irReorg.jpg (456.21 KiB) Viewed 357 times
Ronnie
