AllenK vs Mayhemizer III: Oil be back.

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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Soviets scrap a LaGG-1.

Germany scraps He111, Italy scraps Macchi C.200.

CW scraps Halifax and Yugoslavian CA.

Production

Germany 26
INF
GAR
AA gun (105mm)
2x PIL
FTR2
FTR3
NAV4
LND3
Sub (2nd)

Italy 12
INF HQ
2x sub repair
PIL
FTR2
CA Fiume repair

Japan 5
3x CP
PIL

Vichy 2 (+11)
Save all BB's in France

China 8
Sub 2nd
Ftr-2
Pilot
Warlord
CA 1st

CW 21
Trans 2nd
Mech
Mot
CVP-1 x2
Lnd-4
Pilot
CP

US 20
CV 2nd
Repair 2 French CA's
Para
Pilot x3
Lnd-4
Sub 1st

USSR 17
Inf HQ
Cav
Ftr-2
Inf x2
Garr

Yugoslavia is conquered. I messed up there. I thought holding a city would prevent that. Oh well [:(].

Placements

China
Sub and Garr to Shanghai.

CW
Pilots to Lnd-4 London, Ftr-3 Southampton and CVP-1 Liverpool.
Amph Liverpool
Trans Plymouth and Halifax.

US
Pilots to Ftr-2 Norfolk and CVP_1 San Diego
Inf and Mar Div San Diego
Inf LA
Mech Newark

USSR
Pilots to 2x Ftr-2 Tifilis
Inf x2 Tifilis
Mot Astrakhan
Inf x2 Baku

Germany assigns pilot to Bf109 F2
Sub in Kiel
Bf109 in Berlin
6-4 INF in Vienna
7-4 and 5-3 INF in Aachen

Italy assigns pilots to Ju87 and Sparviero
CL and sub in La Spezia
Ju87 in Taranto
Sparviero in Naples

Japan assigns pilot to CVP A5M4 (air to air factor 3)
Sub in Tokyo
CA in Tokyo
CVP in Tokyo (CVL Chitose)
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

S/O 41

Initiative

Axis 7, Allies 6. Axis choose to go first.

Weather

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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Yugoslavia is conquered. I messed up there. I thought holding a city would prevent that. Oh well .

I thought you did this in purpose: Prevent Germany to attack CW units during J/A with the cost of Yugoslavia. I calculated I had near automatic odds to take one city per impulse if you would have placed units to factory cities.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

ORIGINAL: Mayhemizer
Yugoslavia is conquered. I messed up there. I thought holding a city would prevent that. Oh well .

I thought you did this in purpose: Prevent Germany to attack CW units during J/A with the cost of Yugoslavia. I calculated I had near automatic odds to take one city per impulse if you would have placed units to factory cities.

An entirely logical conclusion based upon the assumption I knew what I was doing. Unfortunately ......
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

S/O 41 Axis 1

Japan declares war on US and CW. Japan had only 2 saved oil points left...

US entry chit rolls will be posted later today.

Where do US place their reserves? MIL units in Washington DC and LA. LA MIL is places in this picture to hex south east of LA and can me moved to other hex if wanted.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Mils are good. Mar to San Francisco, Mot to Seattle, thanks.
Barbuesque
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Barbuesque »

ORIGINAL: Mayhemizer

S/O 41 Axis 1

Japan declares war on US and CW. Japan had only 2 saved oil points left...

I thought the US didn't do their 2nd gear up yet?
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Not yet, although I think it will now!
Barbuesque
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Barbuesque »

Most likely :)

I was pointing it out because until then, the US have a +3 to their DoW roll - so it seems to me like it's premature.
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

US gets 8 chits (DoW on CW=1, DoW on US=4)

Several entry options takes place and 6 chits are moved to tension pool.

Germany land, Italy naval, Japan uses O-chit for super combined.

Axis see juicy target in Malta: 4 CV's with no air cover. FW condor attacks.

I believe CW don't want to commit subs to port attack?

Edit: Committing subs would take CW to next column.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

No thanks.
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Both rolled 3.

Target is juicy, but it bites back! How do you use your points. Increasing AA fire gives you highest of 1.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Go with that. A 10 would be handy.
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

AA fire: 9. That was close... FW Condor is aborted to La Spezia.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Germany sends He100 to West Med box 2 and FW190 to Italian Coast box 2.

Italy sends subs to Cape Verde Basin box 2, North Atlantic box 2 and Cape St. Vincent box 2.

Italian ships sails to Mediterranean.
East Med: 3x CA and a CL to box 3.
West Med: CA to box 2 and CL to box 4.
Italian Coast: CP and CA to box 0, CA to box 2.

Japanese naval move is... How would I say... Well, almost all ships sails to seas. After naval move Japs have following ships in seas.
Sea of Japan: CP, CL and CA
China Sea: 6xCP, 7xCL, 3xBB, 2xAMPH and Trans. Land units MAR, MIL, INF and ENG.
South China Sea: 6xCP, 4xCA, 2xCL, 6xBB and Trans. Land units MAR and 4x INF div.
Bismarck Sea: CP, CL and CA. INF div.
The Marians: CP, Trans and 2xCL. INF HQ.
Hawaiian Islands: CVL, 2xCV, Sub and CL.
Central Pacific: CL and INF div.
The Marhalls: CV, 2xCA, CL. MAR div.
Christmas Islands: Sub, CV and CA.
There are also some 10-15 sea areas where CA's and CL's are hunting CW and US CP's.

18 sea areas are available for naval combat. Axis try to find enemy in every sea area.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Bering Sea: Axis 8, Allies 6. No combat.
Gulf of Alaska: Axis 2, Allies 1. Japanese CA sinks US CP.
Red Sea: Axis 9, Allies 5. No combat.
Arabian Sea: Axis 10, Allies 5. No combat.
Bay of Bengal: Axis 2, Allies 1. Japanese CL sinks CW CP.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Cape Naturaliste: Axis 5, Allies 9. No combat.
East Indian Ocean: Axis 1, Allies 10. Japanese CL sinks both CW CP's.
Southeast Indian Ocean: Axis 9, Allies 4. No combat.
Southwest Indian Ocean: Axis 9, Allies 10. No combat.
Mendocino: Axis 10, Allies 2. No combat.
West Coast: Axis 6, Allies 9. No combat.

This will continue tomorrow.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

When naval combat continues, do CW want to fly NAV from Gibraltar to Cape St. Vincent?

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Hawaiian Islands: Axis 6, Allies 3. No combat.
Polynesia: Axis 2, Allies 6. Japanese CA and sub sinks US CP.
Christmas Island: Axis 6, Allies 10. No combat.

Japan failed to put Honolulu out of supply.

East Med: Axis 7, Allies 1. How do you want to play this?

Edit: If you don't want to avoid combat and you use all points to cause maximum damage CW takes D 2A and Italy takes 2D A.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Cape Verde Basin: Axis 10, Allies 9. No combat.
North Atlantic: Axis 9, Allies 10. No combat.
If your attack is going really well, it's an ambush.

-Murphy's war law
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