ORIGINAL: Nikademus
Sendspace doesn't seem to like me.....
Well, there's probably a reason for that...[:'(]
Moderators: wdolson, Don Bowen, mogami
ORIGINAL: Nikademus
Sendspace doesn't seem to like me.....
ORIGINAL: fremen
The WITM database is all new and very different than WITP.
I think (keep in mind this is a mod make by some modders not programers) select this option not affect the game.
HOWEVER, because i don't know the "Add 1.60 database changes" do really, it's possible that funtion changes again the OOB to WITP engine. In this case the mod will be surely destroyed.

ORIGINAL: Nikademus
Your mod is beautiful Fremen. Excellent job.
I do have one suggestion after the first look over; I think you need to halve all of the ship crew night exp values for the Italian Navy. They were severely deficient in this area (IIRC, they didn't even conduct training exercises outside of cursory examples) The RN had a severe edge here and it showed time and again.
Are you planning on converting/renaming the various land devices in the LCU's? I noticed that there are still Japanese engineers and inf squads for example.
Overall though.....impressive work....particularily the map.

ORIGINAL: Grunt
...I've noticed; four of the Axis PCs have nice ASW values of 7 each. But they don't seem to want to re-load their ASW weapons. These PCs are in Tarento with plenty of supply. The depth charges and AS mortars stay at a red 0.
There are two DAK base forces in Napoli. I can't load them on transports. Is it because they are a restricted command? If so, perhaps they should start the game in another command so they may be transported to Africa.
Awesome mod! Great job, Fremen!

Fremen, this is a very ambitious and pioneering mod, and goes into uncharted territory from WitP - which must naturally mean unwanted/unlooked for things will probably pop up here and there.ORIGINAL: fremen
ORIGINAL: Nikademus
Your mod is beautiful Fremen. Excellent job.
I do have one suggestion after the first look over; I think you need to halve all of the ship crew night exp values for the Italian Navy. They were severely deficient in this area (IIRC, they didn't even conduct training exercises outside of cursory examples) The RN had a severe edge here and it showed time and again.
Are you planning on converting/renaming the various land devices in the LCU's? I noticed that there are still Japanese engineers and inf squads for example.
Overall though.....impressive work....particularily the map.
Thanks!
You right. The night level in italian side is very high, must be revised. In some testing when a night battle was fought the italians win and cause more damage to english ships in spite the british have radar....
The DEVICES..yes, the team is working now in this affair.
The next patch will be a huge improvement, list of pilots, list of leaders, correct devices, be patient.
Do you intend to keep up an ongoing effort to address things and refine this mod? I think that would be of very great assistance to those who would like to try it.




ORIGINAL: m10bob
Fremen....you stated as a habeus this mod is only for PBEM..How will id to against an AI?..Will it work??..Thank you..


