I just wandered in here to see if the new version of CC had been released. I see it has and I see I won't be buying it. And what a completely insulting reply! I own every CC game in the series as well as a lot of the mods. Currently I have one CC game loaded on this system, and two older CCs complete with oodles of mods loaded on an older system. And I won't pay $39.99 or $49.99 for this current game. $20 or $25 maybe, but even $25 seems too high. And that doesn't mean that I have no love for the CC series. 'Demonstrate your love of the CC series by giving us money.' $40-50 is for fully developed games, not for slightly modded re-releases. I don't care about 'new features', not at that price. You release a game that is what, 80-90% of the same code as a eight year old game and has the cost of a game you developed from start to finish?!?! You guys have been smoking crack. civdiv
oodles of mods
Hi CD, seems like you enjoy CC as much as the rest of us. Where did you get the mods you play from? Who has kept all these files online for you for so many years. CSO has been going as a download site for at least 10 years, CC Series net and many others around for a long time as well. How do you think that happened? You think someone gave the webspace and bandwidth? The point of the CSO site has been to have a central repository (same as CC Series) for all the maps, mods, tools, howtos, files, faq's and all the rest that goes with it. The very fact that sites like CSO has kept going and that modders have kept modding is because that "old" engine that you still enjoy is both being used and still being modded. Simtek was formed to make use of the code for the military and to use commercially. A large part of the input and impetus within Simtek has come from that modding community that has given you "oodles of mods" to enjoy for so long. many of the same people are also involved in other projects and CC6. I was involved with Eric in both GIC and EYSA and think that top down is pefect for Close Combat. Even with a new engine CC will still look and feel very similar. a large 3D world is very hard to control on a tactical level without the overview CC gives. When we move forward and onto a new engine there are certain things that have to be kept for it to actually work as CC. CC is not simply another RTS its a different genre out there on its own. Its a Real Time Tactial game/simulation.
You guys have been smoking crack.
You seem to be very angry for some reason and to take all of this very personally. Simply don't buy it. I can see why the circular comment was brought up

Sulla