Admirals Edition Naval Thread II

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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m10bob
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RE: Admirals Edition Naval Thread II

Post by m10bob »

ORIGINAL: RevRick

ORIGINAL: witpqs
ORIGINAL: m10bob



You guys are mean!...Too many nice things....right before Christmas...and don't say I'll shoot my eye out!


No Bobby, you'll shoot your eye out! Instead, here's a nice bunny suit from your auntie. [:D]



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Fa ra ra ra ra, ra ra ra ra.


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RE: Admirals Edition Naval Thread II

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Oh - you don't like the head because it's looking at you? No problem...WHACK! [:D]
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RE: Admirals Edition Naval Thread II

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We humbly apologize to those who may have never seen the great Jean Shepherd film, THE CHRISTMAS STORY.....We also apologize if you have not seen some of his other great films...like....My SUMMER STORY/aka IT RUNS IN THE FAMILY...and OLLIE HOPNOODLES HAVEN OF BLISS...................




Those folks likely did not understand the recent (harumph)...hijackings in the recent postings......sorry......(now bow and move off idiot).........


"We shall all be undone by fools....knaves...idiots" -Jean Shepherd(apologies to W.Shakespeare).
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witpqs
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RE: Admirals Edition Naval Thread II

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I haven't seen the others, but the Christmas one is a 'must see' it's so good. So if you have yet to see it, go ahead and catch it on a movie channel, or even rent it. Do it. Go on. I triple-dog-dare you!
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RevRick
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RE: Admirals Edition Naval Thread II

Post by RevRick »

Well, since I contributed to that unseemly bit of fatuous hilarity (to some), I perhaps ought to ask a question of at least a hint of substance, since it has happened to me YET ONCE AGAIN!!!! Oops. Forgive me.

When replenishing one's ships at sea (UNREP), it is possible in the new AE to designate from which ship the fuel oil is offloaded. In a mixed groups of TF's, two UNREP, one CVTF, and one SATF, I stopped to top off the folks who had been running for a while. I grouped the CV's into one group, and refueled them, which chewed up a pretty good bunch of the fuel oil from one UNREP group. I had refueled the cans the day before, knowing that would happen. From the other UNREP group, I refueled the Cruisers (again, after grouping them together into a separate TF.) Then, since the smaller UNREP TF had some cans low on go juice with it, and the UNREP TF has some fuel and op points available, I tried to top those poor little boys off. Guess who refueled them. The Carriers, thus basically negating the whole operation in as far as getting off to a quick run in on the next target.

So, did someone else come up with this for an improvement to AE UNREP, or do we have to find some other way of avoiding CVs becoming fast, aircraft carrying, tin can gas stations?
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Don Bowen
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RE: Admirals Edition Naval Thread II

Post by Don Bowen »

ORIGINAL: RevRick

...

When replenishing one's ships at sea (UNREP), it is possible in the new AE to designate from which ship the fuel oil is offloaded.

....


No, not really. But the code has been changed. If available, ships with fuel cargo (oilers, a few CVE) will be tapped first. Other than that it's pure communism: from each according to his fuel level, to each according to his fuel need.



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RevRick
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RE: Admirals Edition Naval Thread II

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Sounds somewhat better.. That is also why the Sangamon's are so good to have around. That rather capacious hull has a looootttt of fuel in it. Or at least it did in the last game I played that lasted until they showed up.

Just patiently (Yeah - RIGHT!) waiting, Don, Old bean...
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Don Bowen
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RE: Admirals Edition Naval Thread II

Post by Don Bowen »

ORIGINAL: RevRick

Sounds somewhat better.. That is also why the Sangamon's are so good to have around. That rather capacious hull has a looootttt of fuel in it. Or at least it did in the last game I played that lasted until they showed up.

Just patiently (Yeah - RIGHT!) waiting, Don, Old bean...

OH, and ships can refuel directly from tankers (TK or YO) if they are not at sea. Put a tanker TF in a small port and you can run TFs in and refuel from the tanker. Also, the tanker can transfer fuel directly to AOs in the same circumstance.



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Terminus
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RE: Admirals Edition Naval Thread II

Post by Terminus »

Which comes in really handy with the new port capacity rules.
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RE: Admirals Edition Naval Thread II

Post by m10bob »

ORIGINAL: Don Bowen

ORIGINAL: RevRick

Sounds somewhat better.. That is also why the Sangamon's are so good to have around. That rather capacious hull has a looootttt of fuel in it. Or at least it did in the last game I played that lasted until they showed up.

Just patiently (Yeah - RIGHT!) waiting, Don, Old bean...

OH, and ships can refuel directly from tankers (TK or YO) if they are not at sea. Put a tanker TF in a small port and you can run TFs in and refuel from the tanker. Also, the tanker can transfer fuel directly to AOs in the same circumstance.





So...if a tanker is unloading at a port...and a friendly fleet has dropped by, the fleet can help unload the tanker in replenishment?..Major good thing, if I understand this correctly, and will allow the tanker to be on its' way sooner.
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RE: Admirals Edition Naval Thread II

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ORIGINAL: Don Bowen

ORIGINAL: RevRick

Sounds somewhat better.. That is also why the Sangamon's are so good to have around. That rather capacious hull has a looootttt of fuel in it. Or at least it did in the last game I played that lasted until they showed up.

Just patiently (Yeah - RIGHT!) waiting, Don, Old bean...

OH, and ships can refuel directly from tankers (TK or YO) if they are not at sea. Put a tanker TF in a small port and you can run TFs in and refuel from the tanker. Also, the tanker can transfer fuel directly to AOs in the same circumstance.





That sounds good. That being the case, are the semi-mobile concrete barge fuel bunkers the US used at places like Ulithi included in AE?

Mike
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Don Bowen
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RE: Admirals Edition Naval Thread II

Post by Don Bowen »

ORIGINAL: Panther Bait

That sounds good. That being the case, are the semi-mobile concrete barge fuel bunkers the US used at places like Ulithi included in AE?

Mike

Define them as YO (which they were) and it works. We don't actually implement non self propelled, but it's reasonably close.




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Don Bowen
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RE: Admirals Edition Naval Thread II

Post by Don Bowen »

ORIGINAL: m10bob

So...if a tanker is unloading at a port...and a friendly fleet has dropped by, the fleet can help unload the tanker in replenishment?..Major good thing, if I understand this correctly, and will allow the tanker to be on its' way sooner.

Maybe.... both unloading and transfering fuel to another ship consume ops.


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Mike Solli
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RE: Admirals Edition Naval Thread II

Post by Mike Solli »

Can ships off load their fuel (from their tanks) to port?
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RE: Admirals Edition Naval Thread II

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I really can't imagine a ship outside of a major repair facility offloading go juice. But that concept does open up a world of possibilities.

We know that they are now tracking such things as torpedoes. Could this also extend to such things as heavy ammunition, or even smaller? (Now we are really talking micromanagement, but what the hey?) Probably not, but the mind wonders, or maybe wanders. Imagine, the USS Washington steaming back to Pearl also offloads a bunch of 16" rounds and 5" rounds to the local Ammo Ship/Dump. They aren't going to need all of those rounds because if they run into that big a fleet heading back to Pearl, the jig is up anyway. And the other heavy units would gladly welcome a relatively larger stock of large caliber rounds handy - following the USN packrat principle. (If we ain't got it, we probably need a few, just in case.) That could also mean an increase in the planning for the location of AEs. Imagine that!
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Don Bowen
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RE: Admirals Edition Naval Thread II

Post by Don Bowen »

ORIGINAL: Mike Solli

Can ships off load their fuel (from their tanks) to port?

Nope. Not in WITP and not added in AE
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RE: Admirals Edition Naval Thread II

Post by Don Bowen »

ORIGINAL: RevRick

I really can't imagine a ship outside of a major repair facility offloading go juice. But that concept does open up a world of possibilities.

We know that they are now tracking such things as torpedoes. Could this also extend to such things as heavy ammunition, or even smaller? (Now we are really talking micromanagement, but what the hey?) Probably not, but the mind wonders, or maybe wanders. Imagine, the USS Washington steaming back to Pearl also offloads a bunch of 16" rounds and 5" rounds to the local Ammo Ship/Dump. They aren't going to need all of those rounds because if they run into that big a fleet heading back to Pearl, the jig is up anyway. And the other heavy units would gladly welcome a relatively larger stock of large caliber rounds handy - following the USN packrat principle. (If we ain't got it, we probably need a few, just in case.) That could also mean an increase in the planning for the location of AEs. Imagine that!

Nope. Just too much trouble.




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Terminus
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RE: Admirals Edition Naval Thread II

Post by Terminus »

Had to draw the micromanaging line somewhere.[:)]
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RE: Admirals Edition Naval Thread II

Post by Mike Solli »

ORIGINAL: Terminus

Had to draw the micromanaging line somewhere.[:)]

I understand. Just curious. Thanks guys. [:)]
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RE: Admirals Edition Naval Thread II

Post by RevRick »

Just to keep this thread alive...

What is the air speed velocity of an unladen sparrow?

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