AAR HSG Urrah

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

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Mad Russian
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RE: AAR HSG Urrah

Post by Mad Russian »

ORIGINAL: Gerry

Hello:

This scenario does not show dense forest terrain - looks like the area is very thinly populated with trees? I think even regular wooded areas would have trees closer together. Are there other maps with dense woods/forest?

Thanks,

Gerry

Take a look at this thread to see how I changed the map for this campaign.

tm.asp?m=2590453&mpage=3

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MR
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RE: AAR HSG Urrah

Post by Gerry4321 »

Any chance of another AAR? Maybe a combined-arms scenario this time? Any period would be fine but maybe a later Eastern Front scenario would show us something different than Kharkov.

Thanks, Gerry
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RE: AAR HSG Urrah

Post by Mad Russian »

Different than Kharkov?

What do you mean?

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MR
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RE: AAR HSG Urrah

Post by Gerry4321 »

Sorry I wasn't clearer. Many people have PCK so know the Kharkov maps, equipment, etc. So it would be nice to see something like Kursk/Stalingrad/ approaching Berlin instead. Again, I would be happy with any AAR. Fill the time until Ostfront is ready. I am guessing it is getting closer to a Jan 1. deadline than a November one.
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RE: AAR HSG Urrah

Post by Mad Russian »

Well, nothing I've done AAR's on have been from the Kharkov maps. But I don't really want to do AAR's on all of the scenarios I may put in the game either. I'd like you guys to see some of them for yourselves without seeing me play them first....[X(]

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RE: AAR HSG Urrah

Post by junk2drive »

MR, do a random battle on the Niemirow map.
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RE: AAR HSG Urrah

Post by Mobius »

Or on Kolomak1 or Kolomak2 as no scenarios are on those maps.
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RE: AAR HSG Urrah

Post by Mad Russian »

ORIGINAL: junk2drive

MR, do a random battle on the Niemirow map.

You're the Random Battle King J2D you do one for them.

Or better yet with them.

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MR
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RE: AAR HSG Urrah

Post by RockinHarry »

Since we clubbed the forest topic almost to death, I´d like to see something in urban terrain this time! [:)] I´ve seen somme nice SS with railyards, big buildings ect. Year doesn´t matter to me, maybe 1941 or 1944.

I guess something like river crossing isn´t implemented yet?
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RE: AAR HSG Urrah

Post by rickier65 »

ORIGINAL: RockinHarry

I guess something like river crossing isn´t implemented yet?

what do you mean? no rafts, but bridges of course.

thanks
rick
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RE: AAR HSG Urrah

Post by RockinHarry »

ORIGINAL: Rick

ORIGINAL: RockinHarry

I guess something like river crossing isn´t implemented yet?

what do you mean? no rafts, but bridges of course.

thanks
rick

yes, rafts, small boats and such. Looks like to be a PC4 topic then. [8D]

Re bridges; is these one for all class, or different weight classes (oh crap...we can´t get our Tigers over there [X(] )?
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RE: AAR HSG Urrah

Post by junk2drive »

You'll have to blame all the shortcomings on me. While some people wanted to complicate the game, I fought to keep it simple. You know, like a game.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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RE: AAR HSG Urrah

Post by RockinHarry »

well, no shortcomings actually. I can´t judge anything, as I have no experience with the PC series, but I hope to get that changed pretty soon (at least with PCK). [:)]

Looking forward to next AAR.[8D]
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RE: AAR HSG Urrah

Post by Mad Russian »

I fought to make it as historically accurate under the hood, while letting it play like a game. I could be considered one of those that has tried to complicate I guess. We'll see what the end results are.

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MR
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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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