Taking enemy homeworlds way too easy?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Taking enemy homeworlds way too easy?

Post by Data »

you're constantly missing the point here so I'll repeat it
it doesn't matter for you how many variations of the same name there are, the only one that matters is the one that person wants; using any other and continuing to do so is a lack of basic good manners....you may need to check other types of forums or support groups before coming back to this one, as you obviously thrive on conflict and that's not the purpose of this community
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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gmot
Posts: 123
Joined: Mon Nov 22, 2010 3:51 pm

RE: Taking enemy homeworlds way too easy?

Post by gmot »

Agree with Data. Your philosophy of an "eye for an eye" is inane, childish and ridiculously out of place here. And you're not even following this so-called "school of thought" correctly. You have referred to other posters as "idiots". No one called you an idiot.
gargoil
Posts: 389
Joined: Sun Jan 06, 2008 4:23 pm

RE: Taking enemy homeworlds way too easy?

Post by gargoil »

Ladies and Gentlemen, your attention please....

Please stop feeding the troll.

Thank you.
cmdrnarrain
Posts: 89
Joined: Wed Apr 21, 2010 12:41 pm

RE: Taking enemy homeworlds way too easy?

Post by cmdrnarrain »

Kayoz,
 
I'm with you brother.  I have run up against this same crowd.  If you point out a flaw in the game they attack you personally, then call you a troll for defending yourself in a first grade version of "I've said it first, so am right and it couldn't possibly apply to me" crap.
 
So lets all get back to the issue - The AI is a push over and encourage the developer to find a solution.
 
 
"Good, evil... I'm the guy with the World Destroyer"
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