The Power of Inexperience / GreyJoy(A)-Rader(J)

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GreyJoy
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RE: Disaster at Colombo

Post by GreyJoy »

The situation in Oz is the Following: he's landing, or he has already landed, on all the bases (except for Darwin) on an arc that goes from Geralton (north of Perth) to CookTown (north of Cairns). His landings, at the moment, are very small. He lands just an SNLF or a Naval Guard unit, conquer the base and the jumps onto the next one. I have no assets to dispute these landings (except for a couple of subs based at Perth) so he has encountered no opposition at all.
Still have to decide if these are minor operations (done in order to encrease with little cost his southern perimeter and place some mavis on naval search) or a preparation for a main jump to Oz.
The fact that he has been scouting Diego Garcia with all those AVs and DDs might mean he's looking for invasion opportunities in India...but truth is that i know nothing about his plans...my intel says nothing interesting during the last days...
I just hope he's not going for Hawaii...[:o]
 
What do you think? Which is more valuable? India or Oz? Which is easier for Japan?
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GreyJoy
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RE: Disaster at Colombo

Post by GreyJoy »

So the overall situation at the 3rd of Feb is the following:

Burma.
Burma is lost. Mandalay has been abbandoned after the latest defeat and now what remains of Burma army is marching in the jungle, trying to reach Indian border...it will be a long starving march...

SRA-DEI.
We've lost every single base except for Sebang in Sumatra and Batavia in Java.
The Japs are bringing many units to Batavia and, despite they've always been repulsed till now, our losses started to become higher than theirs...which, in consideration that the air bombing from Palembang has become very vigorous during the last week, is clearly a sign of a downfall...i bet in less than a week Batavia and the whole Ducth army will be lost.

Malaya.
At Singa we're resisting bravely. We still have 1200 AVs (compared with japs' 1900) and a pretty good source of supply left. Forts are still up to 4 and Japan still need to bring many more forces here if he wants to get Singa anytime soon without starving it. If he wants to get to India he needs Singapore...so everyday that Singa rests on foot, it's a day he's wasting if he wants to come to India.

Luzon.
Here the situation is very similar to Singa, but he can easily forget Manila and slowly bomb the place back to stoneage without risking of having a nail on his side...

China.
You all know the situation so i won't bother you again...DRAMATIC

OZ.
After the last landings Australia is clearly in danger and so it is NZ and Fiji. But, a part from hoping that my huge convoy (which si now south of Christmas Island) arrives at Sydney with supplies, fuel, planes and troops safely, there's really not much i can do.

SOPAC.
PM is isolated and will soon be stormed.
New Caledonia is empty and will soon be conquered.

CENTPAC
Reinforcing Canton is., Pago Pago, Palmyra and Christmas with a Rgt, a base force, 1 AA, and one Arty unit each...soon fighters and bombers will arrive.

HAWAII.
Nothing much is left a part from Engeneers and base forces who are building forts and bases fast, prepping the place for the upcoming reinforces of the next months.



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GreyJoy
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RE: Disaster at Colombo

Post by GreyJoy »

Soryu is still listed as sunk....finger crossed

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traskott
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RE: Disaster at Colombo

Post by traskott »

China HURTs, but, if you can hold Noumea, Australia can be safely reinforced.

Oh, and, if I where you, I'll go straight to MARIANAS. With all those troops commited all over OZ, India, and China, that zone will be surely underdefended..


EDIT: Even if Noumea falls, convoys can go via south of N.Z. and through C.T. so, hurry up !!
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RE: Disaster at Colombo

Post by Canoerebel »

The odds of Soryu sinking are so small that, were I you, I would assume that she didn't. In a month or two or three, you're likely to get a SigInt message, "Previous reports that CV Soryu was sunk are incorrect; intelligence reports her at sea."

Noumea is a death trap against an experienced Japanese player unless Japan has committed most everything somewhere else. That is, unless through SigInt and paying attention you know that your opponent doesn't have much infantry available, sending your troops forward to garrison Noumea is an invitation for them to be isolated and destroyed. If you still hold Noumea later (say summer or autumn of '42), you'll have additional units and it might be worth reinforcing Noumea, but not in early '42.

If your opponent commits the great weight of his army to Oz and/or India, I'd be looking for a chance to hit him somewhere where he aint and where it would hurt. Burma/Malaya would be one possibility. NoPac (under very limited conditions and with a massive and well-thought-out plan) would be two possibilities. Your opponent could not afford to let you get a massive NoPac lodgement, so he'd have to send his carriers to take control of the sea lanes (assuming he thought your carriers were up there). That might really slow him down in Oz and permit you to bring in reinforcements. As for Malaya/Burma, a major offensive there is a bit threat to the IJ heartland as it puts Signapore, Bankgkok, and possibily even Saigon at risk. Also, you could conceivable send troops up the Burma road into China.

Those are drastic plans, but once Japan has you on the ropes and you know where the enemy is and where it aint, you've got to manufacture a major threat in order to wrest initiative away and make your opponent react to you.
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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GreyJoy
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RE: Disaster at Colombo

Post by GreyJoy »

ORIGINAL: Canoerebel

The odds of Soryu sinking are so small that, were I you, I would assume that she didn't. In a month or two or three, you're likely to get a SigInt message, "Previous reports that CV Soryu was sunk are incorrect; intelligence reports her at sea."

Noumea is a death trap against an experienced Japanese player unless Japan has committed most everything somewhere else. That is, unless through SigInt and paying attention you know that your opponent doesn't have much infantry available, sending your troops forward to garrison Noumea is an invitation for them to be isolated and destroyed. If you still hold Noumea later (say summer or autumn of '42), you'll have additional units and it might be worth reinforcing Noumea, but not in early '42.

If your opponent commits the great weight of his army to Oz and/or India, I'd be looking for a chance to hit him somewhere where he aint and where it would hurt. Burma/Malaya would be one possibility. NoPac (under very limited conditions and with a massive and well-thought-out plan) would be two possibilities. Your opponent could not afford to let you get a massive NoPac lodgement, so he'd have to send his carriers to take control of the sea lanes (assuming he thought your carriers were up there). That might really slow him down in Oz and permit you to bring in reinforcements. As for Malaya/Burma, a major offensive there is a bit threat to the IJ heartland as it puts Signapore, Bankgkok, and possibily even Saigon at risk. Also, you could conceivable send troops up the Burma road into China.

Those are drastic plans, but once Japan has you on the ropes and you know where the enemy is and where it aint, you've got to manufacture a major threat in order to wrest initiative away and make your opponent react to you.

Noumea is truly a death trap Imho. i don't have enough forces to be sent there at the moment in order to prevent a mass invasion. Nor i can rely on my 4 CVs by now...I'd say better to send troops to Oz and fortify there instead of Noumea.
However untill Japan discloses his plans for the 2nd phase i can only make assumptions. i want to remain as elastic as possible. At the moment Oz is my first bet so to Oz i'll be sending reinforcements and supplies. india, by now, has more than twice the supplies that has oz...so there it goes my priority.
For my counterattacks...well, i still don't know. AFAIK NOPAC is a damned difficult theatre of operations. Blizzard makes landings harder and even a small garrison can become a tough nut to crack. Probably, if he goes to Oz, the usual "Burma- counteroffensive" is the way to go...

However we'll see...

Rader has been pretty busy in the last days so weve slowed down a bit the flow of turns.

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RE: Disaster at Colombo

Post by Canoerebel »

NoPac is a no-go for contested invasions during winter, but winter is about to end.

Here's the thing - it takes weeks and months to set up a major operation; all the troops, supplies, ships, aircraft, prep have to be in position, not only for the initial assault but for follow-up reinforcement and support later on. So, if you think you could find yourself in a dire situation in Oz and China soon, you need to be identifying forces to commit, and prepping and moving troops and ships to bases of embarkation now. If you're like most Allied players, political points are precious, so you might be able to commit to only one major potential strike. Also, you'll be wanting to prepare fake assaults elsewhere as deceptions. So get cracking!
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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RE: Disaster at Colombo

Post by Bullwinkle58 »

ORIGINAL: Canoerebel
Here's the thing - it takes weeks and months to set up a major operation; all the troops, supplies, ships, aircraft, prep have to be in position, not only for the initial assault but for follow-up reinforcement and support later on. So, if you think you could find yourself in a dire situation in Oz and China soon, you need to be identifying forces to commit, and prepping and moving troops and ships to bases of embarkation now. If you're like most Allied players, political points are precious, so you might be able to commit to only one major potential strike. Also, you'll be wanting to prepare fake assaults elsewhere as deceptions. So get cracking!

Reading this AAR I'm reminded of the classic line from "Apollo 13": "What do we have on the spacecraft that's working?"

These two opponents appear to be badly matched, but still . . . Pick a line to defend and start doing it. Running around reacting will only get you killed while out of breath. Pull whatever you can back into India and hope he can't supply across the divide. Figure out if China is toast or not. If it is, don't invest in failure. I'm with CR in saying right now, don't tie yourself down to defenses built on islands like Noumea. Defend India, SE Oz, and Pearl, then figure out where the game is. It might be too late already, but running around isn't going to stop the bleeding.

And forget about the dang Soryu! [:)]

(Back to lurking.)
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bigred
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RE: Disaster at Colombo

Post by bigred »

The situation in Oz is the Following: he's landing, or he has already landed, on all the bases (except for Darwin) on an arc that goes from Geralton (north of Perth) to CookTown (north of Cairns). His landings, at the moment, are very small. He lands just an SNLF or a Naval Guard unit, conquer the base and the jumps onto the next one. I have no assets to dispute these landings (except for a couple of subs based at Perth) so he has encountered no opposition at all.

Hi Greyjoy. be advised I have found those australian 2/4,2/5,2/6,2/7 armored regiments to really be able to knife unsupported jap infantry in plain terrain. So I would suggest you set a picket line w/ one or two of these units north of perth. then counterattack geraldton.

Use only motor or mechanized units in western austrailia until about 5/42. The infantry is too slow to get back to the east if japs cut your rail line. be careful about the rail junction at Adalade. Insure all ports in this area are allied occupied or Rader will laugh as he cuts your supply to perth.

If u use moter units in perth area for defense this should hold him off and force japs to come down from Cooktown.

you will find austrailian armored units using american m2 stuart or m3lee/grant rarely take any losses and will eventually grind those nasty SNLF units into disorder.

LOL you will really have fun when one of your armored units upgrades to the lee/grant about 4/42. Then kick his rear. Sounds like he will use sea mobility to take all your ungarrisoned ports so be careful not to overcommit into western Australia as he is scouting your ground deployments in Aust. I understand you may not know "what is overcomit or undercomit."

So if he lands an SLNF then all u really need is one armor battalion to counter this.

So form some QRF(quick reaction forces) armor units prepositioned, 1 around perth, another at adelade, then more on japs as they land. Use your infantry in eastern aussie land. Dont put your big units too far north..past brisbade is dangerous as if IJ is coming south he will bypass you.

---bigred---

IJ Production mistakes--
tm.asp?m=2597400
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RE: Disaster at Colombo

Post by Bullwinkle58 »

ORIGINAL: bigred

So form some QRF(quick reaction forces) armor units prepositioned, 1 around perth, another at adelade, then more on japs as they land. Use your infantry in eastern aussie land. Dont put your big units too far north..past brisbade is dangerous as if IJ is coming south he will bypass you.


And if he comes south of Brisbane prepare to take and manage the reenforcment package.
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RE: Disaster at Colombo

Post by Canoerebel »

Yeah, I think that reinforcement package (lots of troops, planes, and I think some supplies) arrive in Capetown (or it may be there and/or Aden, but for your purposes both are about the same). You'll need lots of xAP and xAK to handle those reinforcents, and you'll need to know where they are going. Do you intend to try to ram home reinforcents into Oz, thus risking an encounter and massively ugly defeat at the hands of the KB? Or do you instead give your opponent a heart attack by slipping the reinforcements into an already well-thought-out and prepared plan to invade someplace like Malaya or Sumatra. It's been done, it can be done, and done right you might have overwhelming superiority for weeks, giving you time to threaten some combination of Rangoon, Bangkok, Singapore, Palembang. Nemo is a big advocate (and rightly so, under the proper circumstances) of a major Allied landing on Georgetown, moving across the Malaya Peninsula, and then north towards Bangkok or south towards Singapore, or perhaps both.

Are you thinking that far ahead? It's tough for a newcomer, but it's what you have to do. Look at your reinforcement que. Look at where your ships are and where they need to be and get them moving. Read Bullwinkle's tests about Allied reinforcements when Japan crosses the various threshholds (especially Oz). His tests are posted in the forum. Look at SigInt and use your cursor to look at enemy bases to see if there are any signs that a base is being developed (or being ignored, which may be even more important). This may tell you where there might be weaknesses. (It's hard for Japan to use a level one airbase to pound you to death.)

You don't want to wait for you enemy to move in a big way before you move. You'll end up giving him enough time to finish what he was up to and then transfer his units to meet the new threat. You want to be moving while he's committed his carriers and BBs far away.

Lord have mercy! There's so much more to this game than just creating TFs and moving things around the map. Decisions and arrangements have to be made months ahead of time.
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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GreyJoy
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RE: Disaster at Colombo

Post by GreyJoy »

Thanks guys for all your suggestions!
I've followed Bigred suggestion and created 2 armoured corps in Oz (close to Adelaide) and now i will probably for another one near Perth (just need some time to move the selected units into the right places).

Anyway i'm a bit scared about how to use those "reinforcement packages" your're talking about (you mean those reinforcements activated if Japan invades souther Oz right?)
The problem is that if he's really up to an Oz invasion he will for sure use his KB, so any convoy directed to Oz will be smashed back badly.
If i understand you correctly CRebel you mean something like "if he comes to Oz be ready to use those reinforcements for an early Burma-Malaya invasion, while if he comes to India use them in the pacific"...right?
Anyway i already have placed something like 8 cargo ships at Cape Town, some more 80 at Aden and the rest are operating in the Pacific (at least 60 of them are now on the MASSIVE convoy which is bringing supplies and troops to Oz - now approaching Pago Pago). I'm pretty ready to recieve the reinforcements...the only thing is that i cannot even see a place where to attack right now. I have no intel at all at the moment. Don't have any recon available on his major bases...still waiting to get those few recon lightings in place... probably he's pretty weak in NOPAC at this moment...but i'm pretty sure the KB is now placed somewhere in Japan for some R&R...so the idea of being bombed back into stoneage by the KB which springs out of nowhere...with my 4 CVs still not upgraded and still flying Buffalos...well, it's not a good idea at the moment imho.
In China we're breathing...now i've managed to get something like 3000 AVs at Chungking and more 1000s are divided between the other 3 cities in Central China (my last bases)...there's no way i can handle the japs in this terrain but at least he had to stop for a few turns in order to deal with my partisans and to reorganize his units after 3 months of constant pursuit!
In Burma we're retreating towards Indian Border. My idea is to create a strong border army so to prevent any invasion coming from Burma and at the same time building up those border bases in order to start asap a bombing campaign.

Batavia is almost falling...on Feb 5 and 6 two deliberate attacks by the japs achieved 1:1 ...and 6 of my units have been destroyed...i guess by the 7th the Whole Dei-SRA campaign will be over.
Singa and Manila are still holding pretty easily.

I have now to decide what to do with the RN. Leave it at Karachi/Colombo for an active defence of a possibile Indian invasion or move it to CENTPAC in order to defend my southern perimeter along with USN? tough call...another one!

Hope by monday we'll resume a decent pace (4 days turn per day of RL)...

I only have 1 more question. Everybody is underlining the fact that this is not an even match...that there's an experience gap that unbalances this game...well, sincerly, i do really think i'm not doing that bad till now. I've been studying the rules and spent hours and hours/day reading the more i could in these Forums...for sure there are still many things i ignore (for ex the amph landings...) but for what i can see in other AARs my results so far haven't been that worse than most of other more experienced players.

Still thanks for your kind support!
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RE: Disaster at Colombo

Post by terje439 »

I do not think people mean you have done poorly (I for one did far worse in my first pbem [;)]), but rather that you are up against one of the top players when it comes to this game.

When it comes to China, there is really not alot to do when up against a determined Japanese attack, espesially since the Chinese obviously seem to think that a Jap tank is somewhat of a mythical creature and commit suicide when they face even a mere handful (have seen 1:24 attacks cause me to lose 500+ men with no damage to the Jap tanks). 3000AV in Chungking means he will need to invest heavily to take the city, and this might be something he does not have the time for.

For saving some time when deploying your forces in Oz, if you move units by rail, keep them in strategic mode untill you need to deploy them as you spend 1-3 days to unpack the unit. If you then have to pack up again because the threat has changed you will in effect have lost almost one week for the larger units.

You might want to get some Liberator squadrons going as soon as possible imo. These guys laughs at Zeros and Oscars and then down one or two for good sport in 75% of my raids. They need quite a bit of aviaton support and a good landing strip due to high maintenance, but they are really good when they are not outnumbered more than 2:1 by enemy fighters, and if trained properly can really wreck a land based unit.

How does your airpower look in Oz? What ammount of troops are enroute from the US? Some of the more experienced readers in here should comment on the lack of enemy attacks on Noumea and Suva as that is where I tend to lose my flattops, and to me it seems strange not to take atleast Noumea (and preferably the small islands between Sydney and Noumea) to help starve off Oz by forcing you to take longer routes.
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bigred
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RE: Disaster at Colombo

Post by bigred »

60 of them are now on the MASSIVE convoy which is bringing supplies and troops to Oz

Break the  convoy into parts and spread them out. Dont put the same unit all in one convoy.
In Burma we're retreating towards Indian Border. My idea is to create a strong border army so to prevent any invasion coming from Burma and at the same time building up those border bases in order to start asap a bombing campaign.

If I was japan I would not walk to india, I would ride on transports to Chittichong or Diamond Harbor. Use those small inf battalions as jungle pickets to detect jap movement past swebo.
If he comes up the rail line you can not stop him until late 42.
Everybody is underlining the fact that this is not an even match...that there's an experience gap that unbalances this game...well, sincerly, i do really think i'm not doing that bad till now. I've been studying the rules and spent hours and hours/day reading the more i could in these Forums...for sure there are still many things i ignore (for ex the amph landings...) but for what i can see in other AARs my results so far haven't been that worse than most of other more experienced players.

Actually to be the best you have to play the best. So good for you to take on Rader.
---bigred---

IJ Production mistakes--
tm.asp?m=2597400
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GreyJoy
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RE: Disaster at Colombo

Post by GreyJoy »

The main problem in China now is that my backdoot to Central China is now open (i mean that japs are ready to storm the city north of Chungking...don't ask me the name, having cut the trail from Sian to Central China)...and soon the burma road will be closed once for all and the supplies generated in Central China won't be enough to feed my Army . In fact he's constantly bombing all my HIs at Chungking...
 
I'm sending to Oz 3 Regiments, 2 Combat eng regiments, 2 tank units, 3 or 4 base forces (don't remember the exact number right now) and some good artillery units...i've stripped most of my Pacific army in order to get there a decent force of a reinforced US division. Unfortunately, despite my efforts, the air units sent to Oz won't be strong enough to handle a stiff japanese air assault. The main problem is related to the lack of replacements at this stage. I think i can handle something like a week of attrition...not more. Hopefully he will have to committ his KB in order to really have air superiority in Oz (at least at the first stage) ...and the attrition is something the KB cannot really sustain with the threat of that the US CVs may linger in the shade somewhere...
 
I still have to decide if it's a good idea to move my pacific fleets to Oz now. We have the fuel problem in Sydney (we're not using the latest beta patch) and, even if i'm bringing some 80k fuel to Oz i don't think it will be enough to sustain a major USN fleet operating there...but without a fleet he will be able to run up and down on my southern coasts without any problem...
 
On the 6th Feb we've sunk an AV+PB task force close to San Francisco...what was he doing there in those dangerous waters!?!??!?! [X(][X(]
 
He landed a really little force at koumac (north of Noumea) but he doesn't seem to have dedicated to SOPAC and CENTPAC anything more than a bunch of little SNLF and naval guard units...so for the moment the corridor where to pass through with my convoys is open. Do you really think Japan needs SUva and Noumea before landing in Oz? If it is so i may have some more weeks before the storm really arrives...weeks that will be decisive in order to reinforce Oz to a decent degree.
 
In India i'm sending forces to Calcutta and to the region north of it. I'm trying to assemble a strong reaction force to be able to smash any landing that will occur at Chittaong or Diamond Harbour. In the meanwhile i hope my Burma Army will be able to get back to India in time in order to get reorganized and be ready to fight again (at the moment it's in a terrible shape).
 
The pilot training system remains non-understandable for me...i found that, even if i haven't sent a single pilot to the tracom, LOTS of pilots (even very poor pilots) have been sent there. Then there are groups where pilots are put automatically in "reserve status"...while i want them to fly and train themself...so the result is that i have to go through every single squadron every single turn...which is a pain in the ****!!!!!
Is there anything i can do about it??
 
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RE: Disaster at Colombo

Post by ADB123 »

ORIGINAL: GreyJoy

The main problem in China now is that my backdoot to Central China is now open (i mean that japs are ready to storm the city north of Chungking...don't ask me the name, having cut the trail from Sian to Central China)...and soon the burma road will be closed once for all and the supplies generated in Central China won't be enough to feed my Army . In fact he's constantly bombing all my HIs at Chungking...

Spread your better Chinese troops out along the mountainous and forested roads to block them. Move your bad or beat-up Chinese units back to Chungking. Move all of your AA to Chungking. Move your Chinese fighters to Chungking.
I'm sending to Oz 3 Regiments, 2 Combat eng regiments, 2 tank units, 3 or 4 base forces (don't remember the exact number right now) and some good artillery units...i've stripped most of my Pacific army in order to get there a decent force of a reinforced US division. Unfortunately, despite my efforts, the air units sent to Oz won't be strong enough to handle a stiff japanese air assault. The main problem is related to the lack of replacements at this stage. I think i can handle something like a week of attrition...not more. Hopefully he will have to committ his KB in order to really have air superiority in Oz (at least at the first stage) ...and the attrition is something the KB cannot really sustain with the threat of that the US CVs may linger in the shade somewhere...

Build up your inland railroad junction airbases. Move some 4E squadrons to Oz. Move some Air HQs to Oz. Build up in the southeast of Oz, let your opponent land where he wants, and then bomb his air bases into the Stone Age with your 4Es, one base at a time. Put only your best high altitude fighters in Oz and keep them protecting your 4E air bases. Keep your fighters at max altitude and at 1 hex range.
I still have to decide if it's a good idea to move my pacific fleets to Oz now. We have the fuel problem in Sydney (we're not using the latest beta patch) and, even if i'm bringing some 80k fuel to Oz i don't think it will be enough to sustain a major USN fleet operating there...but without a fleet he will be able to run up and down on my southern coasts without any problem...

Don't bother, you'll only lose them at this stage. Keep them home and get them all of their upgrades. Swarm any and all Japanese bases in Oz with subs - not one sub, but three or four. Constantly move your subs in and out of the bases. Subs are cheap and easily repaired. Make certain that you have GOOD sub captains.
On the 6th Feb we've sunk an AV+PB task force close to San Francisco...what was he doing there in those dangerous waters!?!??!?! [X(][X(]

He's doing the PzB trick of sending out suicide raiders and spotters to find your transport TFs. Have your bombers and PBYs on long range search, and also send out your CVs on naval sweeps. Discourage him by sinking his suicide TFs.
He landed a really little force at koumac (north of Noumea) but he doesn't seem to have dedicated to SOPAC and CENTPAC anything more than a bunch of little SNLF and naval guard units...so for the moment the corridor where to pass through with my convoys is open. Do you really think Japan needs SUva and Noumea before landing in Oz? If it is so i may have some more weeks before the storm really arrives...weeks that will be decisive in order to reinforce Oz to a decent degree.

He did that to trap your forces at Noumea prior to invasion. Attack the troops at Koumac.
In India i'm sending forces to Calcutta and to the region north of it. I'm trying to assemble a strong reaction force to be able to smash any landing that will occur at Chittaong or Diamond Harbour. In the meanwhile i hope my Burma Army will be able to get back to India in time in order to get reorganized and be ready to fight again (at the moment it's in a terrible shape).

Build up all of the railroad junction bases in-land from Calcutta. Assume that he will drop paratroops on the railroad junctions in order to cut off your troops. Pull back from Chittagong and Diamond Harbour and defend the inland bases - he can't bombard them with Naval TFs - BUT remember he CAN Bombard Calcutta with CAs. Put PTs into all three harbors

BTW - DON'T try to fight with already-defeated LCUs - they will fold instantly. Send your Burmese LCUs as far back into India as possible. Use them to garrison those little pain-in-the-butt bases in the north that require garrisons. Only stand and fight with undefeated LCUs. And make certain that you are accepting replacements for all of your combat LCUs. (BTW II - don't waste replacements on your Soviet troops.)
The pilot training system remains non-understandable for me...i found that, even if i haven't sent a single pilot to the tracom, LOTS of pilots (even very poor pilots) have been sent there. Then there are groups where pilots are put automatically in "reserve status"...while i want them to fly and train themself...so the result is that i have to go through every single squadron every single turn...which is a pain in the ****!!!!!
Is there anything i can do about it??

If you have more than the required number of pilots in a squadron some of the pilots will automatically be assigned to squadron reserve if they get tired. For backwater squadrons, just ignore it. For Front Line squadrons, only have as many pilots as you need, and send any bad ones back on the "180 days" trip home.

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terje439
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RE: Disaster at Colombo

Post by terje439 »

Did you guys have a HR about fighter altitudes? If not, I agree with ADB123, higher is always better.
"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
ADB123
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RE: Disaster at Colombo

Post by ADB123 »

ORIGINAL: terje439

Did you guys have a HR about fighter altitudes? If not, I agree with ADB123, higher is always better.

If his opponent is bombing HI in Chungking than he shouldn't have any self-imposed restraints on any actions he uses... This sounds like an all-out no-rules game at this stage.
FatR
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RE: Disaster at Colombo

Post by FatR »

I prefer overstacking combat squadrons to the max. This allows for automatic pilot rotation and reduced fatigue.
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
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GreyJoy
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RE: Disaster at Colombo

Post by GreyJoy »

We do have an alt limit at 20k feet and we agreed that city bombing was allowed since 1941
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