Hell bent on Lebensraum III (no Kamil)

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: Joel Billings, Sabre21

User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Hell bent on Lebensraum III (no Kamil)

Post by Michael T »

He labours under the strain of knowing he cannot replace his losses should he have his head chopped off. His ARM situation is dire. That is and will remain his problem for the rest of the game.

And (hopefully) he is not privy to this map. Uncertainty plays tricks on the mind. He could not have known the full disposition of my mobile forces till now. And by summer they may well have changed.
User avatar
Flaviusx
Posts: 7732
Joined: Wed Sep 09, 2009 3:55 pm
Location: Southern California

RE: Hell bent on Lebensraum III (no Kamil)

Post by Flaviusx »

It's not hard to track the movements of the vast majority of enemy units in this game, given recon spam. You won't get perfect intel, no, but more than enough to identify the bulk of formations. This game in general doesn't allow for a great deal of operational surprise.

In any event, you've tipped your hand and committed your mobile units (save for a single corps near Moscow) and whatever mystery existed is now gone, and he must respond accordingly and swamp the penetration and reduce his commitments to quiet sectors.
WitE Alpha Tester
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Hell bent on Lebensraum III (no Kamil)

Post by Michael T »

True, but as my railhead is close to the front I can shift a lot of guys in 2 turns to the woods around Moscow or the Stalino cities and hit any part of the line with a significant mobile force. I can breakdown units and cloak where the concentration really is.
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Hell bent on Lebensraum III (no Kamil)

Post by Peltonx »

ORIGINAL: Flaviusx

It's not hard to track the movements of the vast majority of enemy units in this game, given recon spam. You won't get perfect intel, no, but more than enough to identify the bulk of formations. This game in general doesn't allow for a great deal of operational surprise.

In any event, you've tipped your hand and committed your mobile units (save for a single corps near Moscow) and whatever mystery existed is now gone, and he must respond accordingly and swamp the penetration and reduce his commitments to quiet sectors.

At this pt MT wants Kamil to bring more to the area he is hitting.

The more MT screws around moving panzers the more he losses to movement loses.

Another huge mistake GHC players make in 42 is moving to much!

MT has the upper hand, this thrust now can pocket to the north and south or go east more. MT is in complete control. The only way he can screw up is by moving his tanks 500 miles north or south.

He as he has correctly explained can grind down ( with a few pockets) SHC. He can sit back and say "bring it Kamil".

If you have read the 42 ARR's, its about not being to cute as GHC.

MT simply grind down Kamil and pocket the wings, its not 41.

Get to the Oka make the lines from Oka north solid and play god to the south of Oka.

Beta Tester WitW & WitE
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Hell bent on Lebensraum III (no Kamil)

Post by Michael T »

Kamil only made one attack on my exposed LAH at the north west at the tip of the salient, thats why the unit was there :) . In the mud turn I reinforced the bulge as best I could with ID. Kamil's mud turn has been delayed due to a rather largish reorg as he has explained in emails. I will be away next week so a short delay in this AAR. I will post another map at the end of my next clear turn (49). Probably in a week or so.

My next move will depend on how Kamil has redeployed in his mud turn.
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Hell bent on Lebensraum III (no Kamil)

Post by Michael T »

End Axis T49 (21st May 1942) Clear

The Panzer wrecking ball turns east from the Tsna bridgehead and encircles Tambov, along with 12 ID & 2 IB. I am hopeful this pocket will hold. But it is not certain. Probably at least 100K in it.

The Reds have stripped many areas of their front lines to re-establish some defence in depth in front of the Panzers. This has allowed me to attack in some places where I otherwise could not. Not many casualties inflicted but lots of morale gains ļ

Two turns of mud now before another clear turn.

-----------------------------------------------------------


Kamil has done his turn but I can¡¦t download it yet due to some server problems [:@]

So not sure if the pocket held or not [&:]


Image
Attachments
T49R.jpg
T49R.jpg (1015.91 KiB) Viewed 187 times
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Hell bent on Lebensraum III (no Kamil)

Post by Michael T »

Finally was able to get a turn done. The pocket held [:)]
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Hell bent on Lebensraum III (no Kamil)

Post by Michael T »

Kamil and I have decide to end this game here. We have agreed to a draw.

We are both suffering time constraints and to be honest we are both burned out with WITE. We have both been playing it since release and for myself pretty much nothing else for almost 3 years. I need a change.

I have just picked up Civil War II, its looks promising. I am also keen to try out Schwerpunkts War in Europe when it is done.

Its been a fun ride with WITE. No other PC game has captivated me for so long. I may return after a longish break but I am unsure.

I am sure I will catch up with all of you again around the boards elsewhere. See you around. [8D]
Post Reply

Return to “After Action Reports”