Rematch: Ragnarök - mind_messing (J) vs Lokasenna (A)

Post descriptions of your brilliant victories and unfortunate defeats here.

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obvert
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RE: Christmas Update

Post by obvert »

ORIGINAL: GetAssista
ORIGINAL: obvert
Sure. If you start pulling oil from Fusan now, and keep a ship there pulling in perpetuity, it will eventually come. It may take a long while, but it will come. The key is to build the port and keep pulling, plus not to pull it out from the other end or along the way anywhere (like Shanghai).
I did this and that in my several AI games and settled for Shanghai as the Asian oil/fuel hub. Pulling there is much easier compared to Fusan, port is larger, and the route is short over shallow water and can be covered with ASW many times over.

Still pull resources at Fusan though

Yes. I thought of Shanghai as well. If he's thinking of dropping in China already maybe Shanghai doesn't make sense as much, but maybe it's sill a savings.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
mind_messing
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RE: Christmas Update

Post by mind_messing »

April 10th to April 16th, 1942

North Pacific

Nada. I've some stuff sitting at Tokyo that I might move out here, mostly AF units. I'd be moving them out less for the aviation ability and more to just have some engineers working on the airbase and forts.

Central Pacific

Quiet here. As my floatplane expansion is starting to bear fruit, I need some aviation support in the Marshalls to help get some eyes on what's going on here. I've the bulk of the IJN sitting in Truk, sans the KB and a detachment of ships returning to the Home Islands for upgrades. This is straining Truk to the max, and there's not enough fuel moving yet to keep apace with fleet operations. The end result is that I'm going to divy up most of the IJN to other theatres and leave CentPac to be covered by the KB.

South-West Pacific

KB is approaching Pago Pago, but USN subs have long rumbled the attempt to catch the Americans by suprise. I'll sweep the base heavily, then pull back to hit ground troops in Suva before moving on to do a drive-by attack on the NE coast of Oz.

Attempts by the Allies to reinforce Suva by floatplane have resulting in several new IJN Zero aces. The stalemate at Suva will hopefully end soon, with 1.2k IJA AV facing off against some 500 Allied AV behind level 2 forts.

An Allied task force at Norfolk Islands, consisting of an AVP and an xAKL was attacked by Nell's from Noumea, putting a bomb into the AVP. Obviously a bid by the Allies to establish a search base here.

IJA paratrooper drops continue over the dot base in the region. This is an equal part psy-ops and diligence on my part - I want to rattle Loka seeing lots of Japanese flags in the region, as well as maybe catch out an undefended floatplane base.

DEI

Sumatra is fully secured, as is Java. The large majority of IJA units are now withdrawing to support operations in Burma.

The first major garrison unit lands on Timor, and work is underway to develop the Eastern DEI to block offensive moves from Darwin.

I urgently need engineers in Southern Sumatra to start work expanding Palembang and the surrounding bases, but there's few engineering units to be had, so I'll need to buy some from China or Manchuria.

I've started organizing dedicated ASW TF's in the DEI using mostly the short-legged PB's. The shallow water should help their anaemic Type 95 depth charges to actually do some work and let me use better platforms in deeper water. Getting ASW air assets is going to take much longer, however.

Burma

The sitzkreig at Pegu continues. IJA reinforcements are marching from Thailand, but will take a couple weeks to get into position.

Heaving bombing raids continue on British/Chinese units holding Pegu.

As per GetAssista, I've deployed an AKE to Moulmein and will ramp up naval bombardments of Pegu.

I also moved forward a pair of floatplane squadrons into Moulmein to keep an eye on Allied coastal traffic in the region. They managed to light up a pair of Allied convoys offloading at Akyab and at Ramree Island. I-155 started off the show at Akyab, sinking a minesweeper escort then putting two torps and some 12cm shells into an xAK. Betties from Chang Mai then sortied to attack the TF at Ramree Island, sinking an APD and two xAK. A later strike at Akyab is a bit of a disappointment, with Betties missing 4 xAK and a British DD.

While this little engagement is insigificant in the grand scheme of things, it has reminded me of the importance of detection levels in game. I'm also concerned about what the TF's were doing - I'm almost certain they were off-loading supply in amphib mode, which indicates Loka intends to make a serious fight for Burma using the Chinese. I'm more than happy with this.

Some 50k supply is en-route to Bangkok, which will help aliviate the current supply shortage in Thailand. I'll move more if needed.

China

The war of manuevuer on the Chungking plain continues, with the 24 Chinese units that fled Sian making a bid to reach Chungking. I've a 1.2k AV stack in position to try and block their moves, with a further 600 AV nearby to reinforce. I want to kick this stack around again, and maybe even force it to surrender before taking Chungking.

A quick search of tracker has revealed that a couple of the IJA brigades in China are completely air-transportable. To that end, I've moved most of my transports to Sian to create my own air-bridge to Kienko (east of Chengtu) to funnel additional AV into the plains without the slogging march.

3 IJA divisions along with some tank regiments have been successful in flanking the Chinese positions south of Chungking. They're now barrelling westwards to break the Chungking-Kweiyang road and attack Kweiyang from behind. I want Kweiyang ASAP so as to start sending units westwards towards the Chinese mountain passes to Burma.

All my engineer units have set up shop in Tuyun, south of Kweiyang, in order to expand the airbase here to help supress Chungking. It's the closest base to Chungking on the rail-line to Changsha, but I may use Kweiyang for some of the 1E bombers as it's two hexes closer.

I have 1.5k PP's banked up, which I'm saving to make the IJA bomber squadrons in Manchuria unrestricted. They'll then rotate to doing milk runs over Chungking to help build EXP on their current batch of GrdB/ASW pilots.

The skies over China have been mostly devoid of fighters. The AVG group has scarce been seen, and the gaggle of outdated CAF planes have been promptly picked off whenever they've appeared.

Industry

Engine R&D is progressing as planned, and we've already managed to knock a month of the Nakajima Ha-45.

The Nick goes in to production next month, and I'm aiming for a production of 80/month. That seems quite high, but there's several squadrons (both bomber and fighter) that can upgrade to this plane, and I need it to carry the weight that the Tojo would normally carry.

Supply in Japan is up to 1.5 million. Resources are up at 6.5 million. Fuel and oil are still declining, but with Palembang in Japanese hands that will change soon.

mind_messing
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Getting things shipshape.

Post by mind_messing »

IJN Re-organisation

With current naval operations winding down, I'm trying to best figure out how to deploy the IJN for the coming year. Ideally, I want to sit back with my ships as much as possible in order to minimize losses due to attrition, so my deployments reflect that. Additionally, I'm expecting Burma to be a particular flashpoint going forward, so again, that's hopefully reflected in my deployments.

North Pacific Fleet/Strategic Reserve

Main Base: Sapporo
Secondary Base: Ominato

The dumping ground for outdated ships and ships that I want to keep for the late war. I hope to depend on the airbases in the Kuriles and on Hokkaido to keep a screen going here, but I'll need some surface assets just in case.

2 x Tenryu CL (I want to keep them in reserve for the CLAA upgrade)
5 x Nagara CL (Minus Nator, which sunk during the DEI campaign. Again, keeping them around for the CLAA upgrade)
8 x Momi DD (Too small for real surface combat work. Plan to use them in two dedicated ASW task forces)
2 x Momo DD (Too small for surface combat work. Convert to E class escorts for ASW duty in 1943).
8 x Wakatake DD (Same as Momo, convert to E class escorts).
2 x Katori CL (Flagship for big tanker convoys)
1 x Maya CA (Need at least one decent heavy combatant in theatre?)
1 x Mizuho CS (Keeping for floatplane resizing)
1 x Nisshin CS (Keeping for CVL conversion)

Central Pacific Fleet

Main Base: Truk
Secondary Base: Manila/Davao/Babeldoab

Responsible for the Central Pacific region, I want to keep this fleet as small as is practical to minimize its logistic footprint and depend instead on air power.

1 x Yubari CL (nowhere else for this ship that’s useful IMO)
3 x Kuma CL (Average IJN ship, expendable here.)
3 x Sendai CL (Same as the Kuma)
10 x Mutsuki DD (Not a proper warship, but has the Long Lance, which makes it good enough in my view
23 x Fubuki I-III DD (Good DD’s. Bread and butter for CentPac)
3 x Myoko CA (Excellent CA’s, will do the bulk of the heavy lifting in CentPac.)

Dutch East Indies/Burma Fleet

Main Base: Singapore, Soerabaja
Secondary Base: Medan, Rangoon (if it falls)

With the DEI the main source of fuel and the conflict in Burma looking to flare up going forward, I’ll be keeping most of my strength sitting here in order to have it handy, as well as to minimize fuel consumption.
Additionally, there will be a lot of ASW assets dedicated to this region that may get parcelled out to other theatres depending on Allied sub movements.

1 x CVE Hosho (Dedicated ASW platform. Going to stick 20 Kates with ASW pilots on it for the duration of the war.
6 x Kamikaze DD (Too small for surface combat. Dedicated ASW platform)
12 x Minekaze DD (Same story)
4 x Hatsuhary DD (Slow BB escorts, too slow for surface combat)
10 x Shiratsuyu DD (CA escorts. Nice surface combatants)
10 x Asashio DD (Fast BB/CA escorts. Good ships.)
7 x Yugumo DD (Great little ships. CA escorts)
2 x Kitakami (I’ll keep these ships in the DEI as I like the notion of full speed runs into Allied task forces with 40 Long Lances).
4 x Mogami CA (Will be QRF for the theatre)
2 x Furutaka CA (Same as above)
3 x Takao CA (Same as above)

Fuso, Ise and Nagato Class battleships will all be based here for bombardment missions in Burma as well as a fuel-saving measure. I don't like using them in NorPac or CentPac as it means I need to shift a load of fuel to the region.

Kido Butai

I intend to keep the KB intact and rotate it around the map as needed.

2 x Shokaku CV
CV Kaga
CV Hiryu
CV Soryu
CV Akagi
2 x Zuiho CVL
3 x Kongo BB (Sans Haruna, which is sunk)
2 x Tone CA (For the floatplanes)
2 x Chitose CS (Until the CVL conversion. Might stick some Rufe’s on them to boost the CAP)
17 x Kagero DD (Will replace with Akitsuki’s as they arrive due to superior AA)

Regarding the tactical composition, I’ll likely split off the CA and CS into a separate task force so that I can ram as many CV’s into a single task force as possible. Oilers will also get a few Kagero to cover.

Reinforcements

Quite a few nice toys are due to arrive for Japan. Trying to figure out where best to use them. Not bothering with anything more than 180 days out.

CV Junyo (17 days) and CV Hiyo (106 days): Both will join the KB. This is a debatable decision as they’re slow ships, but I think it’s worthwhile to get an extra 106 planes into the KB’s line up.

BB Yamato (34 days): Torn with this one. It’s a fuel hog and deserves to sit in port. But I’d love to use it on bombardment missions in Burma. And it’s also a great addition to the KB as it gets a lot of AA and loves attracting bombs meant for CV’s. Advice welcome!

Impressions from those that know the IJN OOB? Thoughts?
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PaxMondo
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RE: Getting things shipshape.

Post by PaxMondo »

I'd like to say that there are simple decision here, but I don't think so. Each one of them has pro's and con's and it is all about what really fits into your longer term strategy.

EX: Yamato with KB. Your point of torp/bomb soak and big AA is quite accurate. But so is you lament of the fuel consumption. So, really depends upon how much of your fuel you have decided to allocate to the IJN and how much you plan the KB to sail (days/month). I've done all possibilities through the years (parked it, put it with KB, used it in bombardment). They all work, just depending upon your strategy.
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mind_messing
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RE: Getting things shipshape.

Post by mind_messing »

ORIGINAL: PaxMondo

I'd like to say that there are simple decision here, but I don't think so. Each one of them has pro's and con's and it is all about what really fits into your longer term strategy.

EX: Yamato with KB. Your point of torp/bomb soak and big AA is quite accurate. But so is you lament of the fuel consumption. So, really depends upon how much of your fuel you have decided to allocate to the IJN and how much you plan the KB to sail (days/month). I've done all possibilities through the years (parked it, put it with KB, used it in bombardment). They all work, just depending upon your strategy.

My leaning is towards parking the entire KB as much as possible after the current raid, but we'll see.
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Mike Solli
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RE: Getting things shipshape.

Post by Mike Solli »

ORIGINAL: mind_messing

ORIGINAL: PaxMondo

I'd like to say that there are simple decision here, but I don't think so. Each one of them has pro's and con's and it is all about what really fits into your longer term strategy.

EX: Yamato with KB. Your point of torp/bomb soak and big AA is quite accurate. But so is you lament of the fuel consumption. So, really depends upon how much of your fuel you have decided to allocate to the IJN and how much you plan the KB to sail (days/month). I've done all possibilities through the years (parked it, put it with KB, used it in bombardment). They all work, just depending upon your strategy.

My leaning is towards parking the entire KB as much as possible after the current raid, but we'll see.

My opinion is, a fleet in being is much better than a fleet used gloriously, but sitting on the bottom of the ocean.
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mind_messing
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RE: Getting things shipshape.

Post by mind_messing »

ORIGINAL: Mike Solli

ORIGINAL: mind_messing

ORIGINAL: PaxMondo

I'd like to say that there are simple decision here, but I don't think so. Each one of them has pro's and con's and it is all about what really fits into your longer term strategy.

EX: Yamato with KB. Your point of torp/bomb soak and big AA is quite accurate. But so is you lament of the fuel consumption. So, really depends upon how much of your fuel you have decided to allocate to the IJN and how much you plan the KB to sail (days/month). I've done all possibilities through the years (parked it, put it with KB, used it in bombardment). They all work, just depending upon your strategy.

My leaning is towards parking the entire KB as much as possible after the current raid, but we'll see.

My opinion is, a fleet in being is much better than a fleet used gloriously, but sitting on the bottom of the ocean.

I've came to the same conclusion from my PBEM with Loka. I threw it away to defend Luzon in the hope of the Final Decisive Battle (TM) in conjunction with massive land based air strikes from Manila. That didn't really materialize and it was a wipe for me.

In retrospect, keeping the KB intact going in to 1945 would have been the far smarter choice - there's an untold value in being able to keep a highly mobile reserve of several hundred aircraft ready to respond to Allied landings above and beyond land-based squadrons...
mind_messing
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Air Housekeeping

Post by mind_messing »

A little update on the progression of my mad plan to win the war in the air.

IJN

- I've pulled all the IJN Betty and Nell pilots into the reserves and re-organised them based on EXP levels. This has left me with one elite squadron (average 72 EXP) and two average squadrons (average 60-65 EXP EXP) in reserve in Japan. There's three more frontline squadrons in service (two in SWPAC, one in Burma), so I'll keep the four average squadrons doing combat ops and the elite squadron back for special night naval bombing duties. The remaining couple of squadrons will be dedicated trainers.

- I've done the same with the IJN fighter pilots. With the DEI conquest complete, I've pulled the experienced pilots out of those squadrons and filled them with a batch of recent graduates from my fighter training program and set them to CAP to build EXP. The 81+ EXP elite pilots have went to TRACOM, while the veteran pilots under the threshold have went into my two frontline Zero units (both size 45 squadrons), with one squadron going to China and another sitting in Rabual. The AVG has appeared in Burma so I want some good pilots on hand to break their power. The 45 size squadron in China is backed up by a small size 18 squadron that was lost with one of my CVL's earlier in the war filled with pilots short of the magic 81 EXP threshold, so hopefully we'll get to add some more pilots to TRACOM.

- The DB and TB training program is ready to harvest its first batch in a week or two. After that I'll assess how many trained pilots I have in reserve and maybe transfer a couple of squadrons from training to China to build EXP doing milk runs on Chinese holdouts.

- The gargantuan IJN floatplane training regime is starting to show results. Despite the shortage of Jakes, I've move a couple of understrength squadrons to outposts on the Empire to start flying ASW/NavS in order to build their EXP while they wait for more Jakes to be available. I think another round or two of NavS/ASW training might be enough to keep me stocked for the war. As a result, once I've got the frontline squadrons filled out I'll add recon into the mix - ASW/NavS/Recon should lead to longer training times and should fit nicely with the 8/43 expected arrival of the Norm. The Norm isn't an ideal recon platform, nor do the game rules favour using non-recon planes in the recon role, but I don't really see them in a naval attack role. The advantage of this is that I wouldn't need to spend time training IJN recon pilots when the Judy-C squadrons arrive in late '42 and '43 - the floatplane pilots would already have the needed skillset and could just build EXP on the job. The same is true for the Emily/Mavis patrol squadrons. Input as to what to do with IJN floatplanes would be welcome.

- The Rufe is online, which is nice, and the first batch of pilots are training up on them. They're earmarked for the Chitose and Chiyoda to bolster the KB's low CAP before the seaplane carriers convert to CVL's on 11/42. After that I'll keep them around for training and CAP in the Gilberts/Marshalls.

- Still too short of squadrons for IJN recon training. I've currently two recon squadrons, one active and one training. I want more, and I want them using the Judy-C! The more deep search I have into Allied controlled regions, the better I sleep at night.


IJA

- On the fighter front, everything looks good. I'm now convinced that the right move for the IJ player on Dec 8th is to pull every possible Nate squadron off the frontline, dump the pilots into the reserve and turn them in to training units. By the time you've enough proper planes for them to fly, you'll have a batch of graduates in addition to the pilots already in the reserve. EXP is building nicely across the board, especially in Burma, where escorting milk runs on Pegu has pushed about five of the big 42 size squadrons up into the low 70s average EXP. The first batch of IJA fighter graduates is nipping at their heels - some of the dedicated training squadrons have reached mid-50s EXP without ever seeing combat! I'm very happy with this, but they're staying in training for the present to instantly fill the Nick squadrons over the next month when that airframe comes online.

- As said above, the IJA fighter-bomber school will open up properly next month, once the Nick arrives. Once it does, the mid-50's EXP greenhorns will get shoved in a Nick and sent to China to do strafing missions until they get decent EXP levels.

- It is much the same story with the IJA bomber corps. All the frontline units are within the 58 to 68 EXP bracket, with the training units not that far behind. At some point in the near future I intend to re-organize the pilot assignment on similar lines to the IJN 2E bomber force, but with a twist - the high EXP guys will end up flying the Lily dive bomber on night missions. That reminds me that I need to start working NavB into the training regime now that I'm getting a lot of ASW/GrdB pilots ready to graduate.

- IJA recon is starting to look better after a disappointing start. There's plenty of recon squadrons but I find it hard to pull them off the frontline for training duties. Thankfully with the end of the DEI campaign I've managed to pull about half the squadrons off the line for training. Unfortunately, that will be training the current recon pilots in NavS to back up their Recon skill, but I've a couple squadrons in the Home Islands and Manchuria that are starting to make progress in building up a reserve of these pilots.

Overall Air Situation

It's amusing, my last game was very one-sided in the air. This game is very different.

Current air losses, as of 22/4/1941 are: 922 Japanese to 921 Allied.

Naturally, I am very concerned about losing the air war by a single airframe.

Digging deeper, the situation looks even better.

Air-to-air losses are VERY favourable: 189 Japanese losses for 436 Allied. Granted, most of these losses are the Luzon, DEI and Malaya squadrons, but that's pretty good overall.

Flak is to be expected: 157 Japanese losses for 19 Allied. Natural, given the fact that I've seen VERY limited ground bombing from Loka.

Ground losses scarce make an impact: 20 Japanese for 5 Allied. I've been restrained in my airbase bombing so far, but looking at the data that's absolutely an area I need to be more pro-active in.

Ops losses are fairly similar: 556 Japanese to 461 Allied. Looking at the numbers it just seems to be general attrition across all airframes.

Other Interesting Points

For those interested, the top Japanese ace is a shared spot between Yasiu K and Mikami M, both IJN with 7 kills. Yasui is above the magic 81 EXP so he's got a nice TRACOM billet. Mikami isn't so he gets an all expenses paid trip to a muddy Chinese airbase to go fight the AVG. The only other ace, with five kills is Doikawak P, with five kills, who made the magic 81 EXP mark and got a TRACOM billet.

Saburo Sakai is still kicking, having been sent to a Home Islands based training squadron to help speed training.

The IJA is lagging behind on the ace front. The closest they have is a Egashira K, who's flying an Oscar in China and managed to bag 4 Chinese bombers, shooting down three in one day. That's put him over the magic mark though, and with 81 EXP he's due a TRACOM billet soon.

The overall kill count is a runaway IJN affair, as expected given that I keep the Zero squadrons as the cutting edge in the air. Topping the list is the 3rd Ku S-1 with 52 kills overall. The Tainan and Yamada units are just behind them with 51 kills each. Behind them is the carrier squadrons. It's the 54th Sentai in China that makes the first IJA appearance, with 17 kills, four of which belong to the aforementioned Warrant Office Egashira.

mind_messing
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RE: Air Housekeeping

Post by mind_messing »

April 17th to April 28th, 1942

Absolute hilarity these past few turns for one main reason.

Luzon

The Allies look set to recapture much of Northern Luzon in mid-1942 thanks to an absolute howler of play on my part. After taking Clark and forcing the defenders back to Bataan, the IJA 48th Division, 65th Brigade and two garrison units are pretty beat up. The follow the retreating units to Bataan itself, but after a botched deliberate attack, a robust counter-attack from the Allied garrison in Bataan sends them running back to Clark...
Ground combat at Bataan (78,77)

Allied Deliberate attack

Attacking force 39099 troops, 618 guns, 407 vehicles, Assault Value = 1289

Defending force 26300 troops, 209 guns, 118 vehicles, Assault Value = 412

Allied adjusted assault: 1077

Japanese adjusted defense: 319

Allied assault odds: 3 to 1

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), fatigue(-)
experience(-)
Attacker:

Japanese ground losses:
8775 casualties reported
Squads: 264 destroyed, 35 disabled
Non Combat: 310 destroyed, 136 disabled
Engineers: 18 destroyed, 7 disabled
Guns lost 45 (18 destroyed, 27 disabled)
Vehicles lost 45 (22 destroyed, 23 disabled)
Units retreated 5

Allied ground losses:
971 casualties reported
Squads: 21 destroyed, 138 disabled
Non Combat: 0 destroyed, 50 disabled
Engineers: 0 destroyed, 11 disabled
Guns lost 21 (1 destroyed, 20 disabled)
Vehicles lost 36 (3 destroyed, 33 disabled)

Defeated Japanese Units Retreating!

Assaulting units:
194th Tank Battalion
41st PA Infantry Division
31st PA Infantry Division
71st PA Infantry Division
26th PS Cavalry Regiment
4th Marine Regiment
21st PA Infantry Division
91st PA Infantry Division
57th PS Infantry Regimental Combat Team
31st Infantry Regiment
14th PS Engineer Regiment
192nd Tank Battalion
11th PA Infantry Division
45th PS Infantry Regimental Combat Team
1st PA Infantry Division
2nd PA Constabulary Division
Subic Bay Defenses
Asiatic Fleet
Far East USAAF
1st PI Base Force
Provisional GMC Grp
PAF Aviation
Manila Bay Defenses
201st PA Construction Battalion
Bataan USN Base Force
Manila USAAF Base Force
88th PS Field Artillery Regiment
3rd/12th PA Inf Battalion
Clark Field USAAF Base Force
86th PS Coastal Artillery Battalion
51st PA Infantry Division
I Philippine Corps
803rd Engineer Aviation Battalion
202nd PA Construction Battalion
301st PA Field Artillery Regiment

Defending units:
48th Division
10th Garrison Unit
65th Brigade
11th Garrison Unit
14th Army

The mauled Japanese units are the only major combatants in the theatre, and they're pretty beat up. Thankfully, as dire as the situation is, I think it's manageable. Manila has some 170 AV behind Level 5 forts. The battered IJA troops that have been thrown out of Bataan consist of some 200 AV, so hopefully I can throw them into good positions at Manila and have the terrain and forts save the day.

Help isn't far off - the Imperial Guards is at Singapore after the Sumatra conquest and was gearing up to go to Burma while I've purchased out a Infantry Group from Honshu to quickly land on Luzon to help shore up the defences. A third division from China is taking replacements at Shanghai and should be good to go within ten days.

I find it absolutely hilarious that I'll likely be losing bases in Luzon during 1942 but it's my own fault for an absolutely terrible decision to attack Bataan with inferior units and AV. I just hope it won't be an expensive mistake in the long-run.

Currently there's no real long term ramifications - I feel confident in holding Manila at least until I can land reinforcements on Luzon south of Manila. Any units that move out of Bataan and past Clark will be exposed to heavy naval and air attacks. He's got no supply coming in (as far as I can tell from local search) and the majority of his units are Phillipine Army units which have no replacement squads left.

If he chases me to Manila and attacks there, things will be dicey for me. Losing Manila to a coup-de-main will be very costly, but I'm fairly confident that battered units behind level 5 forts and in x2 terrain can hold for at least a week to permit the Imperial Guards to get on the scene. If not, then things may be a little more touch and go...

Let that be a lesson: don't lose the KB on Day 1 and don't lose Luzon in mid-42!

Central Pacific

All quiet here. Starting to move floatplanes and aviation support in to position. Still need more stuff forward in the Gilberts, as well as way out at Canton Island, but we're getting there.

South-West Pacific

Engineers are starting work on our bases in the region. I've engineers and aviation support arriving at Rabual that are earmarked for Noumea, Ndnei, Luganville and Guadalcanal.

The development of Shortlands as an intermediate naval base and search airbase is underway. My overall plan is to turn Luganville into the IJN's forward operating base in the region, and have Shortlands, Guadalcanal and Ndeni as bases to protect the SLOC back to Rabaul. I like Luganville. With the IJA ashore on Fiji and Noumea in Japanese hands, it's a hard base to get to, but very close to the action.

On the ground, the stalemate at Fiji continues - the IJA still hasn't been able to beat the defenders, but there's more air support and bombers coming down the pipeline so it is a matter of time.

Search planes from Fiji also spotted a big US convoy on the 27th. Subs are vectored in, getting a torp on an xAK and a torpedo into the CA Pensacola later on. More subs en-route!

DEI

Moving units around here mostly. Need lots of stuff to bulk this theatre out, but the IJ OOB isn't quite at that stage yet. I'm focusing on the big airbases at Timor and the Eastern DEI at present, and then planning to work west. I'll need a couple of smaller bases set up for ASW work, but that's a bit off yet.

The artillery train that was used in the Java campaign has been earmarked for Burma, but with the recent events on Luzon I think they'll be making a swift detour there until that situation has stabilized.

Burma

Quiet at present. Bombing and bombardment of the Chinese defenders of Pegu continues, and I estimate that the majority of IJA units will be in position to assault Pegu by 15th May.

The entire slow battleship component of the IJN has been deployed here as well, and good work continues to be done at shelling the defenders of Pegu. I suspect that when the time comes to attack, their combat value will be much reduced.

China

The AVG has vanished, and regular bombing of Chinese troops resumes.

The ground situation has largely stalemated at present. The IJA stack outside Chungking has pinned down a roughly equal stack of Chinese troops. The front at Kweiyang is stalemated, but I hope that with some concentrated bombing I can effect a breakthrough.

My main hope to close down the China theatre is at Chihkiang - I have most of the Manchurian artillery train moving here from Hankow, and hopefully they'll be able to blast this base open and effect a breakthrough in short order, freeing up some 3k IJA AV for to close down the Chungking region.

North Pacific

Got some engineers en-route from Korea to Sakhilin. They'll get airbases on the go here before moving to Hokkaido. Got to be ready for '44!
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RE: Christmas Update

Post by mind_messing »

Conversions

Ise Class BB to BBV


Going to go with this one. Potentially 44 Rufes/Rex that can bulk out CAP over just about anywhere. Big reduction in surface firepower, but mitigated by much, much more AA in the later upgrade packages. Plus 180 of those 12cm rockets that are mostly useless.

Fuso Class BB to BBV

Going with this one as well. Same reasons as above.

Mogami Class CA to CA with 11 floatplanes

On the fence here. 11 floatplanes a pop is alright. That said, the IJN CA force always do some heavy lifting so there's a strong argument to keep them as pure surface combatants.

That said, going all in for the floatplane conversions across the board has value. The Ise/Fuso conversions can net an extra 88 float fighters on CAP. Combine that with the possibility to convert the four Mogami's, I could potentially add an extra 44 float fighters. 132 extra planes on CAP, even if they are Rufe or Rex, isn't half bad and something I'm seriously thinking about...

Tenryu Class CL to CLAA

Going for it, it's an easy choice. They're marginal ships at best, but with a bunch of 12.7cm DP guns they're positively decent.

Mizuho Class CS to CVL

Easy choice, nice CVL's.

Chitose Class CS to CVL

Ditto

Nisshin Class CS to CVL

Yeah floatplanes are good but proper carrier aircraft are better.

DD Conversions

Not bothering with any of the APD conversions. Just not worth the reduction in combat capacity.

D1 Class SST to D1 Class SS

Before, a useless transport sub.

After, a wonderous machine carrying 5 Kaiten! And radar!

Not arriving for at least two years though...


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Mike Solli
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RE: Christmas Update

Post by Mike Solli »

ORIGINAL: mind_messing

D1 Class SST to D1 Class SS

Before, a useless transport sub.

After, a wonderous machine carrying 5 Kaiten! And radar!

I never knew about this conversion! I've never tried to build them. Gotta try it now! This is stock, right?
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mind_messing
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RE: Christmas Update

Post by mind_messing »

ORIGINAL: Mike Solli

ORIGINAL: mind_messing

D1 Class SST to D1 Class SS

Before, a useless transport sub.

After, a wonderous machine carrying 5 Kaiten! And radar!

I never knew about this conversion! I've never tried to build them. Gotta try it now! This is stock, right?

Yup. They also carry the most Kaiten of any sub as far as I know. They're a marginal weapon by 44 or 45, but they're something. Japan never gets enough replacement subs and they're better than nothing.
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RE: Christmas Update

Post by mind_messing »

IJA Bomber Force

The first big rotation of IJA bomber pilots has been completed.

I've staffed out eight small IJA squadrons (20 planes or less) with crack ASW pilots - they'll be the ASW fire-brigades sent to eradicate the USN sub threat. Currently, I've three in the Home Islands, one in China, two on Luzon and two in the DEI. Should be enough for now.

The entire frontline strength of the IJA bomber corps has been reassigned.

The veteran 60+ plus EXP pilots are all now in the rear-areas, training naval bombing. I've approx 350 of them now working at hitting those funny things that the Navy use. I'm excited, as there are a lot of mid 70 EXP pilots that might jump into the 80s, but if not I'm going to have a solid core of high EXP NavB pilots to put into the Lily DB once it arrives.

The NavB retraining programme has eaten up all the great pilots, so the Burma front has been left with the middling 50 EXP pilots who've not seen much action or are just out of training. Given the fairly one-sided nature of the air war in Burma, I'm happy to take that risk.

China is stuck with the left-overs. Mostly 40 EXP pilots who didn't get enough training. There's not enough pilots in the reserve to get all squadrons to full rosters, so I've pulled the remaining 1E bomber squadrons off the frontline to form a backup training programme for IJA ground bombing. The rest of the rookies will fly 2E's on milk runs over China and learn "on the job".

Overall, I'm quite happy with the situation as it stands. Having no pilots in the IJA bomber reserve is a scary proposition for me, but worst-case scenario will involve me drawing down the NavB training programme by a squadron or two in order to free up some frontline pilots.

If I'm able to get away with this going forward towards 1943, I'll be able to jump well ahead of the pilot game and start seriously building a trained pool of GrdB/NavB pilots for 1943 and beyond. I'm dreaming of elite Lily DB squadrons getting hit after hit on USN CV's in night naval attacks... [:'(]
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RE: Christmas Update

Post by Zorch »

ORIGINAL: mind_messing

I'm dreaming of elite Lily DB squadrons getting hit after hit on USN CV's in night naval attacks... [:'(]
What are you smoking? I want some!
mind_messing
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RE: Christmas Update

Post by mind_messing »

ORIGINAL: Zorch

ORIGINAL: mind_messing

I'm dreaming of elite Lily DB squadrons getting hit after hit on USN CV's in night naval attacks... [:'(]
What are you smoking? I want some!

Some of the fumes that run the Japanese war machine!

In all seriousness, I expect the actual value of night raids in general to be pretty slight. I have some hope for good results from high EXP pilots against non-warship targets and CVE's as they're so slow, but the main benefits of such a night oriented strategy isn't really sinking ships. The attraction for me is in forcing the Allies into a few tactical corners:

- Night naval attacks force the defending ships to fire flak. A Lily DB going from 15k down to 3k to release will get everything from the 5 inch to the 20mm Oerlikon and Browning MG's to fire. That's a lot of flak, but the Lily is the best IJ dive bomber to take punishment: it's the only one with arnour and the highest durability (at 32 points). Over several attacks over multiple nights, that ammo expenditure can add up. An Allied task force without AA ammo has its defensive capability severely reduced.
- Forces the Allies to dedicate fighters to night CAP. The Allies do better than Japan in terms of night fighters, but they get very few of them. It's an additional pressure on the frontline air war if there's IJ aircraft attacking at night.
- There are no Allied carrier capable night fighters before late 1943. That forces the Allies to either draw down daytime carrier CAP to create a night CAP or let dive bombers have a free pass to bomb the task force. That's a win for Japan either way.
- Night naval attacks will generate reasonable intel on task force composition above and beyond what you normally get during a replay.
- Helps to push up Japanese pilot EXP in a reasonably sustainable way.

That's how I think it will work in theory. In practice is always different, however.

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RE: Christmas Update

Post by mind_messing »

April 29th to May 5th, 1942

North Pacific

Engineers are ashore at Toyohara, and have expanded the port to it's maximum size of 4. They're now working on building a level 9 airbase here.

To staff the airbase, I've flown the 11th Air Flotilla (a restricted IJN Air HQ) out to Toyohara, and in a few turns I'll move a couple of Zero squadrons on training duties out to Toyohara. Hopefully this will make the region look busy, and if there's any bother I can just throw some trained pilots in the squadrons and they're good to go.

A bunch of small 40 AV IJA infantry battalions arrived. They're intended for the Kurile islands, but I might send them to China to help with garrison requirements there...

Colonel Ichiki's crack unit has arrived. In keeping with tradition, I'm sending them to Wake Island. Last game with Loka, they were instrumental in defeating an Allied assault on the atoll. Maybe they'll be as fortunate this game!

Central Pacific

Not much going on here. I've pulled all the IJN subs out of the Marshalls and rebased them to either Truk or Rabaul. I don't like using the Marshalls as a forward base for anything as I feel it's just too exposed to a US carrier raid throughout the war. It also simplifies my logistics by not having to haul fuel out here.

Image

I would like a lot more aviation support in the big airbases at Roi-Namur, Wotje and Maloelap, but it will need to wait for now.

Token garrisons are occupying Tabiteuea and Tarawa, but I've no plans to do much with the Gilberts.

IJN paratroopers from Fiji landed at Funafuti in the Ellice Islands, but that's just a clearing up exercise at present.

South-West Pacific

I've managed to run some more supplies into Fiji, bringing the troops back there up to a healthy stockpile. An Allied task force has ran NW from the Tonga Islands to intercept, but I've disbanded the ships into Nadi port and pulled out all the non-essential aircraft. If the stars are good, maybe I can generate an intercept from Noumea.

Image

The first of several big reinforcement convoys have landed at Noumea, carrying an Air HQ and additional aviation support. The Air HQ will remain in Noumea, but I'll send some of the aviation units to Koumac on the north-west tip of New Caledonia to set up a secondary airbase for operations in the region. I won't expand it too much, as it's within 4E range of the Australian mainland. FWIW, Noumea is too, but it's 20 hexes from Noumea to Brisbane which is extreme range for nearly all the US Army bombers. Koumac, at 17 hexes from the mainland, is a bit less safe.

Koumac will serve as a search airbase for keeping an eye on Allied movements in the Coral Sea, as well as a field for recon planes to take a peek at the Australian East Coast bases.

A second influx of reinforcements is landing at Luganville. Mostly engineers, along with an Air HQ and a Naval Guard unit, these troops are the inital investment I'm making towards turning Luganville into my forward base in SWPAC and the home of the KB. I intend to build out its port and airbase and use it as a backstop to my positions on Fiji. It also has the advantage of being in an Allied search dead-zone: only Allied planes from Fiji can reach the base, but hopefully that island will be in my hands before too long. Once the first round of expansion is completed, I'll move forward some fuel and sub tenders and start operating the IJN's submarine fleet from Luganville instead of Rabual.

Islands further north are not being neglected either. I've a couple units at Ndeni in the Santa Cruz Islands developing that base to anchor Luganville's northern flank. Units are en-route to Guadalcanal as well, to develop an airbase on that region to control the Lower Solomons from Japanese incursions. There's currently a bunch of engineers at Shortlands also, to complete the final link in the chain back to Rabual. Alongside these bases, plans are underway to set up several floatplane stations to provide solid naval search into the Coral Sea and protect IJN communications back to Rabual.

Nor is New Guinea to be neglected. Buna is being developed into a formidable airbase to defend Port Moresby, and work on Hansa Bay and elsewhere will commence once the engineers are free from other projects.

DEI

This theatre is starting to die off, beyond a few IJA units running around the wasteland of Northern Australia. Darwin is probably off the cards for the present, but the island of Timor is being developed into a formidable airbase complex well in advance.

I've started mopping up the leftover dot hexes, but this will take some time.

Out with construction works on Timor, Japanese engineers are taking a south-to-north approach to the rest of the DEI. Work has started on Soerabaja to expand the port and airbase, and once that is complete, engineers will move to develop the inland bases on Java to their maximum size. There's much better bases on Java to expand, but the three inland bases on Java (Bandoeng, Soerakarta and Madioen) have amazing defensive terrain (mountain, jungle rough and jungle rough respectively) so they're well suited to supporting Batavia and Soerabaja if the Allies advance towards Java.

With Palembang in Japanese hands and at full operational capacity, the fuel and oil is starting to flow.

Luzon

Image

After the hilarious farce that was my units being forced to retreat from Bataan, the situation seems to have stabilized. My units have ran back to Manila, and now there's 700 AV sitting behind level 4 forts. An extra 250 AV is about four days away, and the Imperial Guards are about five days away, so provided the defenders of Manila can hold out for a few more days, we should be stable here. It's still embarrassing, but it's the price I pay for my cheapskate approach to reducing Bataan. Thankfully, there's not much distruption to my other plans, as I've just pulled excess units meant for Burma to deal with this problem. There's already a big hammer en-route to Burma.

Burma

We're still not ready for operations here, despite my best efforts. I want to bring the hammer, and currently the hammer is marching overland from Thailand into Burma. Four divisions will join the three already present in Burma, but the tail division is about a month out. Too long, so I'll need to move with what I have.

Image

Massive air strikes on Allied positions at Pegu have been a regular feature of the war, completely unoppossed by Allied air power. Long may this continue. Signs indicate that it may not, however. Allied units have expanded the airbase at both Cox's Bazaar and Akyab and Chittagong and the Allies have a modest force of bombers and fighters based at Chittagong.

China

The KMT now appear to be on their last legs in China, but they're putting up a solid fight.

Image

The 27 unit stack that fled from the Sian front looks set to make it into the Chungking perimiter. This is unfortunate, but I'll almost certainly get one last good shock attack off at them before they go. I'm annoyed, as it's 100k men and (more importantly) almost 500 guns, but they're only worth about 1800 AV. Still, I'd rather that 1800 AV out in the open than behind forts, but such is war.

Elsewhere on the Chungking plain, the Chinese made a mad dash bid to recapture Kienko, which has been operating as a Japanese rest station and fighter/recon airbase for some time. Thanks to units airlifted from the Sian front, this bid was easily stalled. Beyond that, it's the usual case of sweeping up units and flipping hexes for the Japanese until the siege begins.

Further south, things are not so bright for the IJA. The IJA bid to capture Chihkiang has been abandoned in favor of a flanking motion to the east, while the 23rd Army is making reasonable progress towards capturing Kweiyang. The good progress in recent days is due to the development of Tuyun, to the south, as a major airbase and the efforts of 150 fighters, aircraft and bombers in putting down Chinese resistance.

The biggest disapointment for Japan in this theatre was at Tsuyung. A successful drop by IJN paratroopers from Thailand captured the undefended base and looked set to hold it. Additional reinforcements in the form of a Naval Guard unit was flown in. The inital outlook was promising after the first Chinese counterattack was knocked back, but a massive Chinese corps was moved up and forced the IJN units to retreat. They're now fleeing east towards IJA lines outside Chungking.

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RE: Christmas Update

Post by mind_messing »

May 6th to May 8th, 1942

North Pacific

Got a couple more Jake squadrons and a ASW Lily squadron operational up here.

Nothing else to note

Central Pacific

Nothing significant to report.

South-West Pacific

The real show.

That Allied TF running to intercept my supply convoy was actually the advanced guard of a major reinforcement convoy into Suva.

It's the works here. Force Z, the USN cruiser fleet and even a carrier, which I assume to be either a British carrier or the Long Island.

I'm caught unable to intercept - the KB is low on fuel after a xAK convoy at Rabual stupidly soaked much of that bases reserve, and I don't want to fight forward with the KB on low fuel.

IJN subs make a good go at intercepting, but they do awfully. A dud on a CA, followed by stupid target selection. My favourite was the CM Abdiel, which is something like the fastest large ship in game...

On the ground, the Allies have put ashore another division. In a poorly judged move, I ordered a deliberate attack to assess respective combat strengths. It went poorly.
Ground combat at Suva (132,160)

Japanese Deliberate attack

Attacking force 26791 troops, 258 guns, 42 vehicles, Assault Value = 788

Defending force 38829 troops, 680 guns, 623 vehicles, Assault Value = 1144

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 217

Allied adjusted defense: 1159

Japanese assault odds: 1 to 5 (fort level 1)

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: fatigue(-)

Japanese ground losses:
4035 casualties reported
Squads: 15 destroyed, 488 disabled
Non Combat: 1 destroyed, 49 disabled
Engineers: 0 destroyed, 59 disabled
Guns lost 72 (1 destroyed, 71 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)

Allied ground losses:
228 casualties reported
Squads: 2 destroyed, 27 disabled
Non Combat: 0 destroyed, 9 disabled
Engineers: 0 destroyed, 3 disabled

Assaulting units:
16th Division
4th Division
62nd Naval Guard Unit

Defending units:
41st Infantry Division
24th Infantry Div /1
8th NZ Brigade
8th Marine Rgt /1
27th Infantry Division
Americal Infantry Div /1
8th Marine Defense Battalion
9th Australian Brigade
115th USAAF Base Force /1
1st RNZAF Base Force
131st Field Artillery Battalion
147th Field Artillery Regiment
148th Field Artillery Battalion
114th USAAF Base Force /1

Costly, but I've another 400 AV resting at Nadi. We also knocked the forts down to level 1, which is something - provided I can keep the Allies from re-digging it.

We're up to three US Army divisions, about a brigade of Marines and another NZ brigade. Allied fighters have appeared in Suva as well. Provided I don't get bounced out of Suva and Nadi, I reckon I can stabilize the situation.

Work is underway to develop Luganville into my forward port, tenders are on route, and fuel is about a week to ten days out from Rabual. A couple of other engineer and airbase units are moving up closer to the action, especially at Anatom - it's within extended range of Suva for the Zeros to sweep.

The KB is headed to Truk to top up from fuel stocks there before swinging by Suva to sweep away the fighter defences and hit the airbase. In the meantime, I've set the Nells at Noumea to attack the airbase at Suva at night at low level. I don't expect amazing results, but hopefully it will force Loka to split his CAP between day/night.

Force Z and the rest of the USN CA fleet smashed Nadi airbase in bombardment missions, but AFAIK the only nearby port they can reload at is Auckland. KB will visit that base in due course.

I send the CL Yura and Abukuma on a high speed run at Suva in the hopes of maybe getting in among the transports. The end up tangling with Force Z and a US cruiser force over a couple of days, which leads to the Yura getting sunk and a bunch of minor damage to other Allied ships. A IJN CA force is en-route, seeing as the Allied BB's will almost certainly need to retire to reload.

These developments are very interesting. Tracker tells me that Loka is down three carriers - York, Sara and Ent:

- Ent is a confirmed scuttle after the DEI clash with MKB.
- Sara took two torps near French Frigate Shoal on Feb 3rd, and was reported sunk a turn later. Maybe.
- York took a torp and a fuel explosion back in January, so I suspect that she's back in action by now.

My plan (thanks Bullwinkle) is to park the KB at Luganville and start the siege of Suva. This is my 1942 offensive. There's a nice haul of Allied units that I want to destroy, and I have the means to do it.

DEI

Nothing to report.

Luzon

As expected, the Allied troops poured out of Bataan, took Clark Field and blundered right into the IJA's prepared position at Manila.

The result wasn't pretty:
Allied Deliberate attack

Attacking force 33479 troops, 433 guns, 362 vehicles, Assault Value = 1185

Defending force 41304 troops, 393 guns, 234 vehicles, Assault Value = 782

Allied adjusted assault: 342

Japanese adjusted defense: 2025

Allied assault odds: 1 to 5 (fort level 4)

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1342 casualties reported
Squads: 1 destroyed, 64 disabled
Non Combat: 2 destroyed, 31 disabled
Engineers: 1 destroyed, 49 disabled
Guns lost 16 (3 destroyed, 13 disabled)

Allied ground losses:
3247 casualties reported
Squads: 104 destroyed, 271 disabled
Non Combat: 6 destroyed, 77 disabled
Engineers: 8 destroyed, 52 disabled
Guns lost 58 (14 destroyed, 44 disabled)
Vehicles lost 52 (4 destroyed, 48 disabled)

The Imperial Guards, a brigade and a regiment all arrive this week, so we'll see and end to this theatre shortly, with some luck. I'm keen to get this ended, as I've earmarked all the troops currently on Luzon for Suva.

Burma

Nearly ready to throw the Allies out of Pegu…

Just a few more days...

China

We get our chance to smash the big Chinese stack outside Chungking, but we can't stop it fleeing into the city. In a horrible battle, the IJA shock attack over the river, getting a bloody nose. The Chinese then respond in kind and shock attack back. The result is mutually destructive, but very favourable to the Chinese...
Ground combat at 77,44 (near Chungking)

Japanese Shock attack

Attacking force 66704 troops, 634 guns, 175 vehicles, Assault Value = 1914

Defending force 92926 troops, 480 guns, 0 vehicles, Assault Value = 1850

Japanese adjusted assault: 616

Allied adjusted defense: 811

Japanese assault odds: 1 to 2

Combat modifiers
Defender: experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
6782 casualties reported
Squads: 89 destroyed, 1009 disabled
Non Combat: 1 destroyed, 51 disabled
Engineers: 10 destroyed, 77 disabled
Guns lost 94 (3 destroyed, 91 disabled)

Allied ground losses:
7156 casualties reported
Squads: 396 destroyed, 353 disabled
Non Combat: 15 destroyed, 248 disabled
Engineers: 9 destroyed, 39 disabled
Guns lost 52 (13 destroyed, 39 disabled)

--------------------------------------------------------------------------------

Ground combat at 77,44 (near Chungking)

Allied Shock attack

Attacking force 77266 troops, 468 guns, 0 vehicles, Assault Value = 1460

Defending force 60378 troops, 630 guns, 239 vehicles, Assault Value = 1061

Allied adjusted assault: 760

Japanese adjusted defense: 446

Allied assault odds: 1 to 1

Combat modifiers
Defender: disruption(-), supply(-)
Attacker: shock(+)

Japanese ground losses:
3552 casualties reported
Squads: 129 destroyed, 55 disabled
Non Combat: 4 destroyed, 46 disabled
Engineers: 2 destroyed, 24 disabled
Guns lost 39 (2 destroyed, 37 disabled)
Vehicles lost 9 (2 destroyed, 7 disabled)

Allied ground losses:
5057 casualties reported
Squads: 102 destroyed, 410 disabled
Non Combat: 5 destroyed, 33 disabled
Engineers: 5 destroyed, 10 disabled
Guns lost 26 (10 destroyed, 16 disabled)


A couple of IJA units are trashed, but the survivors are cheered to hear that they've won all expenses paid trips to a luxury Pacific island resort, so that should make the bitter pill of over ten thousand casualties much easier to digest.

VP Situation

17177 IJ to 9192 Allied.

Ration of 1.869:1

I expect that to be much higher by the end of the year. I've still big VP banks to take - Bataan, Burma, Chungking and hopefully Suva [:D]
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RE: Christmas Update

Post by Mike Solli »

Something just dawned on me. Do you get VPs for surrendering troops?
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mind_messing
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RE: Christmas Update

Post by mind_messing »

ORIGINAL: Mike Solli

Something just dawned on me. Do you get VPs for surrendering troops?

Yup.

Troops surrendered count as devices destroyed, and they're subjected to the 1 VP per 3 items destroyer (or the 1VP for 12 for the Philippine and Chinese devices).

The complete destruction of a US Army division is worth about 355 VP's. For reference, a Yorktown-class CV is worth 349 VPs...

I did the rough maths a few days back for Japan, their divisions are worth about 150-200 VP completely destroyed.

With both the IJA and Allied units, however, the unit VP's are divded roughly into three parts:

- Frontline squads
- Artillery/AFV's
- support units

In any normal combat, the first two tend to take the brunt of losses, but it's generally disablements rather than destroyed squads and disablements generate no VP's. When surrenders happen, the squads ALL get destroyed and that leads to a great deal of VP harvesting.

It's actually a very forgiving system for Japan.
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RE: Christmas Update

Post by mind_messing »

I've been messing around with testing the capabilities of Nick fighter-bombers against late-war Allied AA in the Downfall scenario. The results have been interesting.

The Nicks take grievous losses to flak as you would expect, but they do a good job generating hits even with moderate EXP and LowNav skill. The cannons don't do squat against ships beyond maybe starting the occasional fire or knocking out an AA mount or two. The 2x250kg bombs do most of the leg work, even if they have a habit to bounce of proper warships.

One interesting factor is that flak damage seems to translate into a lot of last-ditch kamikaze attacks - something about the low altitude and lots of flak seems to encourage the Nick pilots to engage in ramming attacks and given that the Nick is a very durable and armoured IJA plane its well suited for it.

I'll play around a little more but I don't expect to find anything amazing. Would be nice to turn them into US Army style attack bombers, but that's not happening.

On another note, I've decided on keeping a production line of G3M3 Nells going for the entire war. The phenominal range, combined with radar that becomes active on 6/44 will make them well-suited to being the core IJN night bomber. The Frances and Betty are better airframes but range-limited.

I've also been looking closely at the IJA airframes. Debating keeping a production run of Helen Ia's for the MAD device that activates on 6/44 as well. The IJA get no radar equipped bombers other than the Helen Ia - I'd like to know if anyone has had good experiences using the Helen Ia with the MAD device active? Is it worthwhile?
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