PAW 1941-45 me (Axis) vs warspite1 (Allies)

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larryfulkerson
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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

I've sent my email....maybe we'll hear back sometime tomorrow or so.

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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

I'm fighting the Chinese for the railroad that goes through that area and they don't want to give it up. So I'm still having to push and shove and repair the rail as I advance and I'm making slow progress but so far the supply levels are okie dokie except at the fringes and away from the rails and roads. I'm going to have to rotate the divisions to allow some of them to replace the tired ones frequently.

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Szilard
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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by Szilard »

Thanks, Larry.
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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

Hot Dog...I found the AVG at last. they are hiding in the north of China and so I need to bring in some of my Mavricks and disappear that squadron. I think if I gang up on it and do some airfield strikes it might eventually go away. And then when it spawns I'll probably have to rinse and repeat but that's about a month after the first kill, and they might be replaced with rookies instead of veterans. I'll take az look around and see if I can't find some suitable squadrons for this little task.

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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

It turns out that I have 5 squadrons that would love to disappear the AVG. Unfortunately most of them are employed on a carrier and are therefore busy. I may have to drop back to the second line to replace the best ones briefly. Give some experience to the 2nd line people for a while. It might take a couple of turns to get these squadrons assembled in China because the ships are out of port right now and last I heard they were chasing a Commonwealth TF that included a CV in it and that's got priority over the AVG unless I can't find the TF, then the fighters would probably be available.

EDIT: Okay, I'll admit that I'm listening to Lynryd Skynrd in the background and it's playing "free bird" and yes I DO reset it to play the guitar solo over and over.

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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

Here's a full report on the best fighter squadron in the air force on the Jap side. It's a mixed group air unit with 33 of the Zero's and 76 Claude's which are obsolete and should be used for training only and the best part is that it's available for use. It's parked in the south Celebes right now but I'm going to fly it up to northern China for the Red Flag games just prior to committing them to combat. I'd like them to get their first five missions under supervision so that when they go out for the real thing they will have a better idea what to do. It saves lives.

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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

Here's what Thomas Harvey had to say about the replacement squadron in the air units:

Hi Larry

The replacement plane is in all air units to ensure that the air unit will be replaced. The replacement plane has no significant combat value. You will note that usually it is in the first position and is only 1 in volume. The game engine looks at the first piece of equipment in the unit to see if there is enough of that type of equipment in the pool to replace the unit. The pool has plenty of replacement aircraft to ensure the unit replaces since it only requires one. The game engine will add equipment of the other types if available. When you have more than one type of equipment like aircraft in a unit it is essential that all the equipment in the pool is made available. New types of aircraft are brought in to the same unit as they become available over time and the old ones fade away. It is not practical to keep bringing in different air units under the same unit designation for each type of new equipment. If there is little combat it does result in some duplication on an aircraft carrier air unit but in all other instances the old equipment is still available so should still be included.

A similar system is used for ground units. It should be standard procedure for all scenarios that have more than one type of equipment in the unit and you want it to be replaced and make use of what ever equipment is still available. A ground unit might have over two dozen types of equipment assigned to a division. In testing it works perfectly in all scenarios that have a ground or air unit replaced. Sea units do not need that since they usually have only one "BB New Jersey" in the inventory. Once it is sunk that is it. Some DD units can replace but they usually have one type of DD and some DD units do not replace if their types have none in inventory.

Tom


edit: Yeah, I know. I've read it twice now and I think it's sinking in. The unit itself has to have enough equipment in the pools to re-constitute it and it only needs one replacement squadron so it's automatically reconstatuted everytime it has an opportunity to do so because there's always ample replacement squadrons in the pools. Once the unit has reconstituted it tries to fill up the other equipment rows from the replacement pools ( "THE pools" ) as it is able. I think that's how it goes.
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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by Szilard »

ORIGINAL: larryfulkerson

The replacement plane is in all air units to ensure that the air unit will be replaced. The replacement plane has no significant combat value. You will note that usually it is in the first position and is only 1 in volume. The game engine looks at the first piece of equipment in the unit to see if there is enough of that type of equipment in the pool to replace the unit. The pool has plenty of replacement aircraft to ensure the unit replaces since it only requires one. The game engine will add equipment of the other types if available.


Thanks - interesting.
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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

We're in the final stages of the mop up on the PI and all those units will be available for Rangoon or India or China, where ever they are needed at the time. I suppose I COULD let them rest for a turn first.

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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

At first my goal(s) for northern China was just to grab the railroad from the Chinese and repair it and protect it thereafter, but I'm thinking right now that it might be better to just clear out all that territory once and for all and then when all the Communists are gone I can use the troops in India, where the fighting will probably already be going on.

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PaW 1941-1945 v.3.63 me Japs no warspite1 please

Post by larryfulkerson »

EDIT: I have reviewed page 6 and I think it safe to let Rob see it now.

I spy a "light naval" ship near New Zealand and I'm wondering now much trouble it would be ( or cause ) if I mounted a raid on New Zealand and tried to sink that ship. I see airfields near the ship, that will allow him to fly some more fighters down there for an even bigger CAP and they may be on their way already. So I might ought to take two carriers with me. I'll need something that can shoot farther than the "light naval" ship can shoot and that suggests a BB or two, at least one, and of course all the assorted lighters, oilers, replenishment ships, and the DD's as a ring around the TF to chase away all the Allied subs. You know, I might ought to take all four of the carriers just in case he has his grouped together. Since the beginning of the game there's been no radar contact with any Allied carriers.

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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

Okie dokie....I've moved everybody and I'm ready to pull the trigger on the attacks. Some of these attacks are taking place relatively late in the turn so I'll probably get only this one round of combat.

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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by larryfulkerson »

Nothing in the attacks was remarkable so I sent the turn off to Rob. Also, Rob tells me that he's having
problems with the Dutch ship group between Borneo and Sumatra, it won't move more than two hexes. He
says that he'll move it out of the way as far as he can and we'll just ignore it the rest of the game.
I'll see if I can't find a picture to show you guys when I get the turn back from Rob.
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RE: Pacific at War 1941-1945 v.3.63 me Japs

Post by MikeJ19 »

Larry,

Very interesting.

Just a note, when I have a bunch of attacks spread out over the whole turn, I usually cancel the later/longer ones and then hit attack. I then plan the attacks for the next round. This gives me more chances at attacking. In the end, likely ends up with the same number of attacks and sometimes I forget some ..

All the best,
Mike

Retired Gunner
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PaW 1941-1945 v.3.63 me Japs no warspite1 please

Post by larryfulkerson »

ORIGINAL: MikeJ19
Larry,

Very interesting.

Just a note, when I have a bunch of attacks spread out over the whole turn, I usually cancel the later/longer ones and then hit attack. I then plan the attacks for the next round. This gives me more chances at attacking. In the end, likely ends up with the same number of attacks and sometimes I forget some ..

All the best,
You're doing it the way you're supposed to do it, I'm just in a hurry and figured that I could get only one attack out of everybody anyway. Supply is low almost everywhere in China. Everything in China happens in slow motion because of the low supply. I want to be rid of that theater ASAP. I'm looking forward to doing something in India.
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RE: PaW 1941-1945 v.3.63 me Japs no warspite1 please

Post by larryfulkerson »

I just now received some moves from Rob and I'm watching the playback and this time it's not ships out in the middle of the ocean somewhere, we actually have a terrain feature and it looks like to me it's the lower west coast, maybe San Francisco ( SFO ) and it looks like CV Lexington and some escorts are enscounced on the west coast. Maybe Rob doesn't want a fight. It might be time to take the fight to him.

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RE: PaW 1941-1945 v.3.63 me Japs no warspite1 please

Post by larryfulkerson »

Here's the PI currently I'm still in mop up mode for the three hexes around Manila and one partisan I need to round up yet and then it'll be done. I'm going to start shipping troops out to the smaller islands around the Celebes and finish up the take down south of the PI and then concentrate on Java and Sumatra and then maybe India. Or at least Rangoon.

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RE: PaW 1941-1945 v.3.63 me Japs no warspite1 please

Post by larryfulkerson »

I was planning on making the trek around the horn on the NE corner of Borneo but now that I've actually got people there on the ground I'm not seeing enogh supply for the march. I'm thinking it ought ot be done via the sea and save the wear and tear on the regiment.

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PaW 1941-1945 v.3.63 me (Japs) warspite1 (Allies)

Post by larryfulkerson »

Near Pieking I'm trying to round up the Communist Chinese and they are escaping to the west into the hinterland and I'm not real sure I want to venture forth into that part of China because the supply levels are probably very low. Although, the overextended threashold is 1 so it's not too terribly a problem.

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RE: PaW 1941-1945 v.3.63 me (Japs) warspite1 (Allies)

Post by larryfulkerson »

I'm having a problem with partisans on Mindano. There must be at least four known partisan units on the island. I'm probably going to find more yet. So moppin up operations are being carried out and the island will soon be clear.

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