Originally posted by Mike_B20
Fine, go ahead and hang around for a second day, launch your bombers against PH.
You KNOW the exact strength of remaining LBA and they are no threat, so you don't need to send much escort.
Heck, you even know the approximate location of each carrier, their airwings, their pilots names, morale and experience.
You could even divide your carrier fleet up and attempt to bushwack the individual US carriers as they flee in panic to safer waters.
Hi, I think I'm missing something here. In a PBEM game the IJN player will have no idea where the USN CV are. And the USN player will have no idea where the IJN CV are. (until, they are spotted by search planes, submarine contact or they launch strike)
This will only be incorrect in games where.
The IJN TF remains in the same hex
Where the USN player gives no orders to his CV TF.
However you will not know they have done so unless you spot them.
You are over rating.
The value of the second day of strikes.
The power of the USN CV
under rating
The need for the IJN to send escorts with a second day attack.
In short it is impossible for either player to win the game on turn one. (or two, or three.....)
Operational level versus tactical level means don't become to wrapped up in the little messages posted during combat. Don't get bent out of shape by what you think you are seeing. In every test I've ran the allies have launched strikes on the IJN CV on Dec 7th. As the Allies I just add these lost aircraft to the Japanese strike total. I know no strike was ever launched by the USA on Dec 7th. (I've even seen them score a hit now and then)
There is always the danger of a USN sub putting a torpedo into one of the IJN strike force ships. The USN player has to be concerned about all the IJN subs around PH. This is not a historical reenactment. The game will produce a new version of the war. The question is "Is it possible" and "how much influence on events do I have"