I'm not sure I want to add a small craft launch facility to the Alliance BB, she's so over-gunned at this point it'll bring a tear to your eye
Offcourse, it is your project so your call. It already brings a tear to my eye - just the expectation to know that I will be flying it sometime soon.
Most heavy weapons in SS seem to be hard-point mounted, until I can get my hands on a list of weapons I may not be able to mount grasers in turrets, besides, I'm afraid if I did it would unbalance the BBs to much. I want the battleships to rely on it's battlegroup for cover, that is their weakness, almost has to be or they become to powerful, so...hardmounted grasers (a lot of them) to the front, I figure the best defense against these beasts has to be close up combat... heck the Nexus couldn't keep a Devistator cruiser in it's gun sights as it T passed her bow at 147 m/s at 27km.. perfect if you ask me...
Indeed Doctor Necromancer, and untill that changes (untill somebody sees the light and decides to make capital ship weapons on turrets - wich I think it would be smarter - specially for big ships from the cruiser onwards...) perhaps your idea is the ebst. Again it is your call.
I am already in extasy because you have decided to take this into your own hands, "litteraly".[&o]
And it is a good idea to have a BB rely on it's BG. It makes sense![:-]
I can see that with the Hegemony having more worlds they might be able to space a 'military' BB, so that's why I designed their BB this way, multi role, a wing of 6-12 fighters (not bombers) for close in work and cover, the standard massively devistating beam weapon compliment, a lighter array of both anti-ship and anti-fighter missiles than the alliance BB, with massive point defense for survivability and better command and control facilities. No, its not going to stand toe to toe with the Alliance BB (which was designed for pure fire-power), but outfit those fighters with ASM and whittle it down a bit before you get to the brute-fest portion of the battle....that to me is just sweet...
Indeed! It's so sweet! [:D][&o][8D] though 12 fighters and a few shuttles would make sense...
I donno if I can see the Zolon actually building a battleship, I see them as over-confident about their technology relying on the massive punch of their beam weapons as a way to beat down the ever-increasing size of the human vessels... donno...we'll see... imagine the suprise on that poor lone Zolon commander's erm...face... as he hits a human BB with everything he's got and it looks at him as though he were a fly....
Hmmm... the Zolon seems to be a big empire and they even seem to have the capability to devastate entire planets. The game manual suggests that the planet Nephrys on the Nephrys sector got to look like what it looks like now because of them.
I'd suggest you to go forward with the Zolon BB. By doing this you'll satisfy everybody as the Zolon are sure to have some fans among our community.
But then, it is already awesome to have a BB mod and it is your project, so your call.
But please note that Zolon ships have also kicked out human ass on Capital ship engagements so if there are BBs for the rest, there should be BBs for the Zolon as well.
hehe... sorry got carried away there....
Don't worry It all looked very credible and interesting! I got like that when I started seeing the results! [;)][:D][&o]
As I said before, it is a pleasure and an honour to receive those files (wich I am dying to try out).
For simplicity, I'd prefer to have them on the .dat format as it means only 1 file and it's very easy to use.
Nevertheless, I'll be gratefull to receive whatever you can send me![;)]
=S= and keep it up!!!