Ok to Jap Fanboys (and girls) How far will you go!

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Mr.Frag
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RE: Ok to Jap Fanboys (and girls) How far will you go!

Post by Mr.Frag »

And that is my point exactly! You can land anywhere and anyhow just don't take advantage of the turn one rule. Give the allies some small smidgeon of a chance (remember they can't muster much anyway).

Yep, pretty much everyone agrees to this ... Japan has more then enough combat ships to counter what is in the Malaya/PI/SRA area, all people are asking is give the Allies a chance to actually fight some naval engagements. They do not have to be on fair terms [;)]

Overdoing turn one results in the Allies having to sir "robin" their way out due to air torpedo threat which is beyond realistic. The range of the Nell/Betty is long enough without it being plunked down at a base right in the middle of the SRA on turn 1. [:D]
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Charles2222
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RE: Ok to Jap Fanboys (and girls) How far will you go!

Post by Charles2222 »

ORIGINAL: Mr.Frag
KB's planes were noticed anyway, but they were wrote off as the US's own planes .

Remember that the earth rotates around the sun ... Dawn at Pearl Harbor is not the same time everywhere.

So a dawn attack at PH is almost half a day different then a dawn attack at lets say Khota Bharu. Expecting everyone to be sleeping 6 hours *after* the news of PH is expecting a lot. Memory serves, PH = GMT+10, Singapore = GMT-8. Even Wake would have 2 hours advanced notice (not that they could do much about it).

I was strengthening the argument that just because a force is detected, there's not the slightest guarantee that the right thing is done. Besides, in game terms, all these attacks all pretty much happen at the same time don't they? I mean there's no time zone in this game. There's no daylight attacks that have to take place in the east first. The user could argue that the PH attack on his non-historical 1st turn actually occured simultaneous or even after the others.
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Mr.Frag
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RE: Ok to Jap Fanboys (and girls) How far will you go!

Post by Mr.Frag »

I was strengthening the argument that just because a force is detected, there's not the slightest guarantee that the right thing is done. Besides, in game terms, all these attacks all pretty much happen at the same time don't they? I mean there's no time zone in this game. There's no daylight attacks that have to take place in the east first. The user could argue that the PH attack on his non-historical 1st turn actually occured simultaneous or even after the others.

Oh, no one is ever saying that just because they are detected that the right thing will be done. We have plenty of reason to know that is utter nonsense!

All we are saying is if you want to go deep into enemy territory, don't do it with the turn 1 move as you are bypassing the ability of the other player to *choose* to try and do something or not. It doesn't mean they have to do something. It just means you are not exploiting the first turn move to prevent them from doing something.
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