New to the game - Basic Questions

A sub-forum for players new to WIF, containing information on how to get started and become an experienced player.

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Joseignacio
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Re: New to the game - Basic Questions

Post by Joseignacio »

Checked the file.

It is obviously a bug, all the units are clearly inside China (not in HK) or any place that could be mistaken in a border.

The only way 4 more units were able to stay in China with a HQ of a 3 reorg value would be if another HQ summed forces to Nimitz. It could have been the USA/Chinese Stilwell but he is in the production circle. They could have entered when he was in the map (and they can always stay even if the HQ leaves) but you say you did rebases, so no.

At the moment it is not letting me rebase any more units, even though you made a supercombined, but still there is one extra over the limit.

Then, if I undo your two last rebases and try to do them again, ..., it doesnt let me do any, even though one would be within limits.

IMO bug.
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paulderynck
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Re: New to the game - Basic Questions

Post by paulderynck »

This is a strange game. Looking at the game file, Nationalist China appears to be conquered and yet there are a couple Nationalist DIvs on the map. I suspect the game file has been edited and the program thinks Stilwell is there too.

I finally found Stilwell in the production que due to arrive in JF45.
Paul
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rkr1958
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Re: New to the game - Basic Questions

Post by rkr1958 »

paulderynck wrote: Tue Jul 09, 2024 2:21 am This is a strange game. Looking at the game file, Nationalist China appears to be conquered and yet there are a couple Nationalist DIvs on the map. I suspect the game file has been edited and the program thinks Stilwell is there too.

I finally found Stilwell in the production que due to arrive in JF45.
China hasn't been conquered or surrendered. The Nationalist were certainly hammered but they survived because Mao, his CCP forces survived and China survived. It got dicey at one point as China (CCP) was down to controlling 1 factory hex. But things have definitely turned around for them.

And by the way, this is probably one of the most fun games I've ever played. I have no doubt that the only reason it's continuing is because it's solo. If competitive I'm sure early on maybe the Soviet player might have resigned, and if not, certainly the Japanese and then likely the German player would have conceded.
Ronnie
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paulderynck
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Re: New to the game - Basic Questions

Post by paulderynck »

The only reason I can think of for exceeding FTC with the US is that somehow Stillwell's ability is being applied. If you still have a saved game and can configure a third US plane or land unit to arrive, or maybe RTB a US ship to a controlled port - that would be a way to check, perhaps.
Paul
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Joseignacio
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Re: New to the game - Basic Questions

Post by Joseignacio »

I downloaded his save and played it and it didnt let me move one more plane. I "undid all" and then it wouldnt let me make one rebase even though just one was within limits.

But you all know sometimes you do the same thing but get different results...
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rkr1958
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Re: New to the game - Basic Questions

Post by rkr1958 »

Joseignacio wrote: Thu Jul 11, 2024 9:29 am But you all know sometimes you do the same thing but get different results...
Funny thought here. That's the opposite of the definition of insanity, which is "trying the same thing but expecting a different result.". So maybe this is a mental health feature of MWIF. :D
Ronnie
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Orm
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Re: New to the game - Basic Questions

Post by Orm »

rkr1958 wrote: Thu Jul 11, 2024 3:03 pm
Joseignacio wrote: Thu Jul 11, 2024 9:29 am But you all know sometimes you do the same thing but get different results...
Funny thought here. That's the opposite of the definition of insanity, which is "trying the same thing but expecting a different result.". So maybe this is a mental health feature of MWIF. :D
Thank you for the smile. :) :lol:
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: New to the game - Basic Questions

Post by Orm »

"trying the same thing but expecting a different result."
I find that definition as somewhat overbroad, and unusable. Take professional athletes. For example, in baseball they expect a different result pretty much every time they swing after they suffered a strike.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Joseignacio
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Re: New to the game - Basic Questions

Post by Joseignacio »

I think that quote was by Einstein, or so I hear. And in the world of physics it would make sense. Everytime you freeze water you get ice, for example. Unless you introduce a different variable in the equation.

In the baseball batting example, the batter never hits with the same force and vector. If he did, caeteris paribus (wind, rain, materials of the ball and bat, ...) the ball would go exactly to the same place at the same speed. :D
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Courtenay
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Re: New to the game - Basic Questions

Post by Courtenay »

Actually, the quote is NOT by Einstein; that is a misattribution. The original quote seems to be from a Knoxville Alcoholics Anonymous meeting in 1981.

And physicists keep doing the same experiment many times, trying to get a different result.

Create a Bs meson. Look at its decay. Is it a pair of muons? No. Repeat. Still no. Repeat, repeat. Keep repeating. Finally, after one billion tries, you get a pair of muons.

There are many, many examples like this.
I thought I knew how to play this game....
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Metalist
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Re: New to the game - Basic Questions

Post by Metalist »

Is there a routine for airfield bombing to simulate, for instance, Luftwaffe's attack on the Soviet airfields during the commencement of Barbarossa?
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Centuur
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Re: New to the game - Basic Questions

Post by Centuur »

Metalist wrote: Mon Sep 02, 2024 11:42 am Is there a routine for airfield bombing to simulate, for instance, Luftwaffe's attack on the Soviet airfields during the commencement of Barbarossa?
You can ground strike aircraft during the surprise impulse, disorganizing them. And after breaking through the defensive lines, you can overrun them (any disorganized air unit is destroyed when overrun).

But to be honest: almost all Russian players make sure those airplanes are in safe places to prevent that from happening.
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Metalist
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Re: New to the game - Basic Questions

Post by Metalist »

Centuur wrote: Mon Sep 02, 2024 1:32 pm You can ground strike aircraft during the surprise impulse, disorganizing them. And after breaking through the defensive lines, you can overrun them (any disorganized air unit is destroyed when overrun).

But to be honest: almost all Russian players make sure those airplanes are in safe places to prevent that from happening.
Thanks, Centuur.

My forces occupied Murmansk unopposed, but they immediately became isolated and disorganized, why?
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Joseignacio
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Re: New to the game - Basic Questions

Post by Joseignacio »

Wow, man, if you don't know that you are really green. No offense, just if you dont know even the basics you will get fed up with the game very soon, you need to take a good look to the books unless you were an experienced board game player. Then, you will still have doubts, but they will be tens, not hundreds, that you will have otherwise. Or you will simply get stack all the time and not use the features (offensive points, engineers, CAPs, shore bombardment) efficiently.

One of the basic things in this game is supply. This is provided by own cities (primary sources), HQs and minor capitas which can trace to those. In general terms.

Petsamo is no city, just a port, so you cannot get supply for it, and so the only ways you could have it delivered would be through a friendly HQ being in range (check ranges depending on weather) or through sea. You have no HQ close and by sea they would need to trace through Artic, Norwegian sea, North sea and Baltic sea. There may be enemy forces blocking that.

Or if you have selected the optional rule Limited Overseas Supply, you'd need to have convoys/TRSs/AMPHs all the way to Petsamo.

If none of the former, it could be one of the bugs that the game still has. Supply is one of the issues.
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Orm
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Re: New to the game - Basic Questions

Post by Orm »

I suggest that you take a look at the instruction videos included. They answer plenty of questions. This way you may learn the basics of the supply rules and so on.

Anyway. This is a small, but helpful community, and I think they will help you out with all your questions.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Metalist
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Re: New to the game - Basic Questions

Post by Metalist »

A few more questions.

1) What is the difference between Out of Supply and Isolated?

2) In another thread I read that apparently convoys are not working as intended. What is the problem with them, and are there any other known issues that one should be careful about?

3) In manual I read that PBEM mode of play is planned for future, and it is aimed to ease the process "by the creation of Standing Orders (SOs) by both players. An SO is more or less a previously written set of instructions to MWiF from the non phasing player, for what to do when the phasing player does XYZ." (77) As this mode of play never implemented officially, so I wonder if there are commonly accepted "Standing Orders" to fasten PBEM play. I am playing PBEM (Barbarossa) with a friend right now, and came up with, for instance, this:

"Here's some guidelines to pick for destroyed/disorganized units in my behalf:

1) Divisions are picked first, unless they are armored.
2) If left between an infantry corps and armored division, the former is chosen if its combat factors are 5 or less. If more, then pick the armored division.
3) If there are non-German Axis units, they are picked first in accordance with the above points. When only German units are left, you can apply the above points for them again."

Thanks in advance.
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Joseignacio
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Re: New to the game - Basic Questions

Post by Joseignacio »

1 Out of supply, basically you cannot attack, and if you move you get disorganized (but you might get organized at the end of the turn if there is a supply line of unlimited distance to your source - the game reduces this to 10 hexes unfortunately, by now, you should edit the file if you want to implement it).

Isolated. You do not have that line and, if the turn ends like that, 1 you cannot attack and are flipped if you move as well but 2 you cannot be organized at the end of the turn.

2 Convoys do not work well. Some say that some experts (beta testers) can sometimes solve the problem but 100% of the normal users cannot. Some resources are always lost or you need to use more convoys than should be necessary to receive them. Or they simply arent (in our current game some resources never go to UK because the game doesnt "see" them), the ones from Venezuela may be. It is worse for those which come from trade agreements.This is one of the main reasons why a MWIF player needs to edit the game.

3- Dont like and dont play PBEM so I cannot tell
Angeldust2
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Re: New to the game - Basic Questions

Post by Angeldust2 »

Metalist wrote: Wed Sep 04, 2024 7:13 pm 3) In manual I read that PBEM mode of play is planned for future, and it is aimed to ease the process "by the creation of Standing Orders (SOs) by both players. An SO is more or less a previously written set of instructions to MWiF from the non phasing player, for what to do when the phasing player does XYZ." (77) As this mode of play never implemented officially, so I wonder if there are commonly accepted "Standing Orders" to fasten PBEM play. I am playing PBEM (Barbarossa) with a friend right now, and came up with, for instance, this:
"Here's some guidelines to pick for destroyed/disorganized units in my behalf:
1) Divisions are picked first, unless they are armored.
2) If left between an infantry corps and armored division, the former is chosen if its combat factors are 5 or less. If more, then pick the armored division.
3) If there are non-German Axis units, they are picked first in accordance with the above points. When only German units are left, you can apply the above points for them again."
No need for a pbem mode or "standing orders". Just send a screenshot to your opponent using any messenger like whatsapp, discord or similar, when MWIF asks for some decision from him during your turn and implement it for him. Start every game in solitaire mode instead of hotseat.
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Metalist
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Re: New to the game - Basic Questions

Post by Metalist »

Standing orders would be useful due to time zone differences.

Thanks for the replies, sad to see that editing is required.
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Orm
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Re: New to the game - Basic Questions

Post by Orm »

I've completed games that has not needed any editing. With that said, in some cases it sure does help if the game is edited. It might be the easiest way to solve an issue.

However, I must confess that I have been a tester for a long time now so I might be one of those 'experts' that Joseignacio talked about.

Standing orders would be nice for PBEM. However, I played several such games and you can use other methods of communications to solve the issues when they arrise. In some cases you can tell your opponent in advance what you will do.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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