ORIGINAL: Curtis Lemay
ORIGINAL: ColinWright
ORIGINAL: Curtis Lemay
1. Bridges can only be repaired by engineers. Not so for roads.
Now (and for example, I simply to don't have the time to deal with each successive claim you make) this statement is simply and completely untrue.
It is completely true.
You're trying to create a distinction between bridges blown over militarily significant rivers and other forms of obstruction that simply isn't there. If I use a few sticks of dynamite to bring down a landslide on your road winding down an escarpment, you've got an engineering problem fully as formidable as if I've blasted the bridge over the Eel River at Three Forks.
No. It is not even an engineering problem at all, anymore that repairing a rail line is an engineering problem (how does the game handle that? Not with engineers). It could even be solved by manual labor. But any heavy equipment or explosives would be better. Building a bridge is real engineering. Repairing a road is not.
You do realize you're simply ignoring reality, don't you?
Actually, that's a tad unfair. However, you are distorting reality so that you can 'win' the argument. Since you've adopted an otherwise indefensible position, a whole lot of distortion's going to be needed.
Read any detailed campaign history. It is indeed the engineers who clear obstructions -- of any kind. Bridges that have been blown over rivers that are otherwise significant military obstacles. Bridges over rivers that aren't. Bridges that cross after the road has already been running along the bank for twenty kilometers. Mined roads. Roads that have had the cliff side under them blown out. Roads that have been artificially flooded.
Whatever. Whatever you may claim.
If a road winds its way down a cliff side, and I blow a chunk out of it, you're going to need an engineer. No foolin'.
But these points have already been made. You simply trample them underfoot so that you can 'win' the argument.
...and 'win' on behalf of this 'matrix' -- which you refuse to recognize does nothing more than just arbitrarily name some hexes 'bridges' and others not.
You might as well ordain that only roads on rivers in
even-numbered hexes can be blown. That would be just as reasonable -- and a hell of a lot easier on the designer.