ORIGINAL: michaelm
Thinking about the mining missions ..
1. Creating a ESCORT taskforce should not switch to another mission. I have found that this happens if there are no damaged ships. Propose to skip this if it is a human created TF as player created the ESCORT TF for some reason.
2. As mines are a limited device, automatically replenishment on disbanding is probably not advisable. Propose to skip mine loading on disbanding.
You can still force replenish from port to load them.
That is what exactly happened. I created an Escort Mission with Minelaying ships only. No ship was damaged. I gave the TF a destination. I left the TF screen, ran the turn, and on the next turn the TF reverted to Minelaying mission and grabbed mines.
I created several such TFs on Java and completely depopulated the Dutch mine pool.
Actually, Escort Mission seemed the best choice. How would you move surplus Minelaying ships with no mines to another destiation? Surface Combat? Support Mission?