AE Land and AI Issues [OUTDATED]

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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scott64
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RE: Admirals Edition Land Thread

Post by scott64 »

Tried searching for this...Found two 2nd Hyderabad Base Forces, Eng units...one at Bangalore and the other at Hyderabad. [8D]
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Blackhorse
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RE: Admirals Edition Land Thread

Post by Blackhorse »

ORIGINAL: pad152
Eastern command, it is sub to India Command or Far East Command? If I want to transfer a unit to the Eastern Command, it doesn't show up on the list? The same goes for the Combined Fleet Japan and others.

Eastern Command is an Army Corps HQ attached to India Command. Both are "restricted" HQs. What unit are you trying to transfer?
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Speedysteve
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RE: Admirals Edition Land Thread

Post by Speedysteve »

Aleutians Scenario.

87th Mountain Rgt arrives with no leader assigned and also has 2 support troop line entries...........

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pad152
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RE: Admirals Edition Land Thread

Post by pad152 »

ORIGINAL: Blackhorse

ORIGINAL: pad152
Eastern command, it is sub to India Command or Far East Command? If I want to transfer a unit to the Eastern Command, it doesn't show up on the list? The same goes for the Combined Fleet Japan and others.

Eastern Command is an Army Corps HQ attached to India Command. Both are "restricted" HQs. What unit are you trying to transfer?

I'm trying to transfer the 104 RAF Baseforce (6314) currently under Burma Command but when I try to transfer the unit, the Eastern command doesn't show up in the list of commands under India or anywhere else.



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witpqs
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RE: Admirals Edition Land Thread

Post by witpqs »

Main scenario - The static base forces at the off-map bases (Africa and Middle East - didn't check the others) are hording supplies into July 1942. Each unit has about 47-48,000 supplies in spite of requiring only a small amount.
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Sardaukar
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RE: Admirals Edition Land Thread

Post by Sardaukar »

Don't know it has mentioned here, but 70th Div in 8 Dec Campaign scenario does not have any infantry squads. 
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Andy Mac
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RE: Admirals Edition Land Thread

Post by Andy Mac »

70th Div is the HQ element only of the Div the inf are in the three combat Bdes 14th 16th ansd 23rd - this one is a weird one
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Sardaukar
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RE: Admirals Edition Land Thread

Post by Sardaukar »

Ah, thanks :)
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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witpqs
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RE: Admirals Edition Land Thread

Post by witpqs »

Had a situation where a small KB loitered near Columbo. During an attack it's bomber force was shattered. In spite of having basically no bombers left (and making no attacks thereafter), it stayed around for quite a while, sometimes going away for one or two turns and then coming back.

It seems lack of attack a/c should trigger a 'go home and get more' routine.
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AI & Wake Island

Post by Buck Beach »

In WITP there were times that Wake (with help from CV TF) would survive the Japanese assult and eventually wipe out all the attackers. In AE will the AI try to re-invade or try to withdraw the Japanese beaten down troops? How about other such invasion trys?

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RE: AI & Wake Island

Post by witpqs »

ORIGINAL: Buck Beach

In WITP there were times that Wake (with help from CV TF) would survive the Japanese assult and eventually wipe out all the attackers. In AE will the AI try to re-invade or try to withdraw the Japanese beaten down troops? How about other such invasion trys?

I've seen it re-invade Wake once.
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RE: AI & Wake Island

Post by Buck Beach »

ORIGINAL: witpqs

ORIGINAL: Buck Beach

In WITP there were times that Wake (with help from CV TF) would survive the Japanese assult and eventually wipe out all the attackers. In AE will the AI try to re-invade or try to withdraw the Japanese beaten down troops? How about other such invasion trys?

I've seen it re-invade Wake once.


In AE?
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witpqs
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RE: AI & Wake Island

Post by witpqs »

Yes, IIRC.
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RE: AI & Wake Island

Post by Buck Beach »

ORIGINAL: witpqs

Yes, IIRC.


Please explain IIRC (I think in means in real life). Also, if you know, what the hell is WAD.
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witpqs
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RE: AI & Wake Island

Post by witpqs »

IIRC = If I Recall Correctly

WAD = Working As Designed

[:D]
Buck Beach
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RE: AI & Wake Island

Post by Buck Beach »

ORIGINAL: witpqs

IIRC = If I Recall Correctly

WAD = Working As Designed

[:D]


Thank you very much.
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witpqs
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RE: AI & Wake Island

Post by witpqs »

Oh, and 'in real life' is IRL.
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Chad Harrison
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RE: AI & Wake Island

Post by Chad Harrison »

I am finding some more oddities in the editor with withdraw information on the Allies. This is all from Scen 1.

The following units have the 1st withdraw option selected, but no date imputed:

5129 - 93rd Coast AA Rgt
5249 - 47th Coast Art Rgt

Is this WAD? If so, what does it represent?

Also, as pointed out on the previous page nearly all Dutch base forces have the 2nd withdraw option selected, but no date inputed. Is this WAD? If so, what does it represent?

Also, I have found the following US units that have the same 'problem':

5169 - 9th Marine Def Bn
5177 - 12th Marine Def Bn
5183 - 10th Marine Def Bn
5186 - 14th Marine Def Bn
5270 - 17th Marine Def Bn
5295 - 52nd Marine Def Bn

Thanks in advance.

Chad


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BigJ62
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RE: AI & Wake Island

Post by BigJ62 »

Not sure what the oober intended but they will not be withdrawing.
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Blackhorse
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RE: AI & Wake Island

Post by Blackhorse »

ORIGINAL: Chad Harrison

I am finding some more oddities in the editor with withdraw information on the Allies. This is all from Scen 1.

The following units have the 1st withdraw option selected, but no date imputed:

5129 - 93rd Coast AA Rgt
5249 - 47th Coast Art Rgt

Is this WAD? If so, what does it represent?

Also, as pointed out on the previous page nearly all Dutch base forces have the 2nd withdraw option selected, but no date inputed. Is this WAD? If so, what does it represent?

Also, I have found the following US units that have the same 'problem':

5169 - 9th Marine Def Bn
5177 - 12th Marine Def Bn
5183 - 10th Marine Def Bn
5186 - 14th Marine Def Bn
5270 - 17th Marine Def Bn
5295 - 52nd Marine Def Bn

Thanks in advance.

Chad



It was/is an "editor" oddity. As we developed the OOB, and moved units around, once we set one of the withdraw/disband buttons there was no easy way to "clear" it. However, as BigJ points out, it is a harmless glitch -- as long as no withdraw date is set, the LCU won't withdraw.
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