War in the East Q&A

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Ozz022
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RE: War in the East Q&A

Post by Ozz022 »

I'm trying this forum because no one seems to know definitely how a unit or HQ can draw supplies and or fuel from stocks in captured towns or cities. I've had HQ"s sitting on cities with supply stocks for multiple turns and even when they were isolated during the mud turns. The instructions state:
20.4.2.1. Receiving Supply from City and Urban Hexes
Units can draw supplies or fuel directly from a city or urban hex if they are in or adjacent to the hex. Units other than headquarter units may only do this in the second supply sub-segment, while headquarter units may do this in both supply sub-segments.
I've checked the levels at the start of my turns and there has been no drop in the captured city supply or fuel levels. Is there something that needs to done in order for HQ"s to draw supplies from cities with stocks that they are sitting on?
Ozz022
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RE: War in the East Q&A

Post by Ozz022 »

Alright. I've tried two forums and no one seems to know. I've tried searching the forums for anyone who may have brought this up ( which I find so hard to believe) but I have typed in anything I can think of down to the one word 'supply' and the search keeps coming up with nothing. What am I doing wrong in the 'Search Term' line?
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morvael
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RE: War in the East Q&A

Post by morvael »

Remember to change "Display topics from last:" from 365 days to All Topics. That will allow you to search through older posts.
Anyway, I remember that this should be working (for individual resupply, not through HQs), but there may be something that prevents this from working properly. Anyway, the effect would be small, it's mainly isolation penalty that kills units, not lack of supplies.
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AFV
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RE: War in the East Q&A

Post by AFV »

This seems like a silly question- but I have looked over the manual and the forums and cannot find the answer. On the Combat Unit Detail Window, the morale is listed as (for example): 40 (45). I am assuming that the 40 is the current morale, and the 45 refers to a base morale- a limit of sorts that can only be exceeded by combat victories, but not by simply being in refit mode 10+ hexes from the front. Is that correct?
Stelteck
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RE: War in the East Q&A

Post by Stelteck »

ORIGINAL: AFV

This seems like a silly question- but I have looked over the manual and the forums and cannot find the answer. On the Combat Unit Detail Window, the morale is listed as (for example): 40 (45). I am assuming that the 40 is the current morale, and the 45 refers to a base morale- a limit of sorts that can only be exceeded by combat victories, but not by simply being in refit mode 10+ hexes from the front. Is that correct?

Yes. 45 is your national morale.
Brakes are for cowards !!
Denniss
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RE: War in the East Q&A

Post by Denniss »

The (45) is the current national morale for this unit type, for several unit types like cav/arm it should include additional morale bonus given for these unit type
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ringhloth
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RE: War in the East Q&A

Post by ringhloth »

Do "defense scouted" results count for guards status, general win/loss effects, morale gains/losses, and other effects of victory/defeat? I got a lot of these results on a turn that was just ran, check my units win/loss record in the commander's report, and they didn't get any wins from the "defense scouted" results.
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AFV
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RE: War in the East Q&A

Post by AFV »

Scouted results count neither as a win or a loss. It's basically a good leader (or lucky die roll) turning a loss into a tie.
Aufklaerungs
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RE: War in the East Q&A

Post by Aufklaerungs »

You might want to refer to Chap 9 (9.1) in WITE-Manual-[US_LETTER].pdf located in subdirectory
Gary Grigsby's War in the East\Manuals. Manual included with update for Version 1.11 contains all the rule revisions to date (red text)
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martinsmit
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RE: War in the East Q&A

Post by martinsmit »

in ver 1.11.01 in german transport airgroup, aircraft do not transfer from the reserve (28 ас) to ready (9 ас), this happens not only in one mission. Supply OK. Is it bag?
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thedoctorking
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RE: War in the East Q&A

Post by thedoctorking »

ORIGINAL: martinsmit

in ver 1.11.01 in german transport airgroup, aircraft do not transfer from the reserve (28 ас) to ready (9 ас), this happens not only in one mission. Supply OK. Is it bag?

Yes. Intended to be fixed in an upcoming patch. Introduced in an earlier patch as an unintended consequence of an attempt to nerf German air supply, I think. Did a really good job.
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morvael
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RE: War in the East Q&A

Post by morvael »

Yes, it's a problem that will be corrected in next patch. You have to move them to reserve or have at least 100% fuel needs in an airbase to increase the speed of conversion from reserve to ready.
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morvael
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RE: War in the East Q&A

Post by morvael »

ORIGINAL: thedoctorking
Introduced in an earlier patch as an unintended consequence of an attempt to nerf German air supply, I think. Did a really good job.

Return from reserve to ready always required at least 100% fuel need in airbase, unlike return from damaged to ready (don't know why).
Earlier transports became damaged after flying air supply missions, but thinking it's too severe I changed this to becoming reserve.
This made the first issue very visible.
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uw06670
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RE: War in the East Q&A

Post by uw06670 »

I think morvael just said it was someone else's bug[;)]
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martinsmit
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RE: War in the East Q&A

Post by martinsmit »

hi!
in ver 1.11.02 the game does not work in PBEM mode (new game)
weinsoldner
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RE: War in the East Q&A

Post by weinsoldner »

Both players should have the same version of the game installed
martinsmit
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RE: War in the East Q&A

Post by martinsmit »

ORIGINAL: weinsoldner

Both players should have the same version of the game installed
both players have the same version. At the beginning of the game there is no password entry field
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Telemecus
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RE: War in the East Q&A

Post by Telemecus »

ORIGINAL: martinsmit

ORIGINAL: weinsoldner

Both players should have the same version of the game installed
both players have the same version. At the beginning of the game there is no password entry field
Does the save file have .sav suffix or .psv suffix?
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morvael
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RE: War in the East Q&A

Post by morvael »

I will check this ASAP.
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morvael
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RE: War in the East Q&A

Post by morvael »

I can confirm the problem, this is caused by a secret fix which prevented certain cheat from working. I will try to push a fix for this as soon as possible.
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