OT-Decision Games WitP
Moderators: Joel Billings, wdolson, Don Bowen, mogami
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: How to play
Hence, the sheet metal to mount on the wall.
We are all dreams of the Giant Space Butterfly.
RE: OT-Decision Games WitP
Those are the magnets I used for the SPI game. They stack pretty high 5 plus and stay on the map even when vertical.
RE: How to play
ORIGINAL: Terminus
And a divorce lawyer on speed dial.
I'm living proof of that[:D][:D][:D]
RE: How to play
Who needs women when you have beer and games like this that take 20 years to complete[;)]
RE: How to play
ORIGINAL: Miller
Who needs women when you have beer and games like this that take 20 years to complete[;)]
Actually as I recall it took 100- 150 hrs to set up and 500 hrs to play, solitaire of course[;)] Played mostly as Allies with the Japanese playing a very historical script with and without a Coral Sea, Midway and or a Guadacanal
- Jim D Burns
- Posts: 4001
- Joined: Mon Feb 25, 2002 6:00 pm
- Location: Salida, CA.
RE: How to play
ORIGINAL: Monter_Trismegistos
And those counter magnets are meant to be attached to definetely non-magnetic wall?
They are attracted to sheet metal behind the game maps. There are several options, you can mount the sheet metal directly to your wall, but the metal is heavy so necessitates heavy mounting bolts placed into your wall. You can simply lean the sheet metal against the wall, but the metal tends to bend due to its weight so it sometimes causes trouble when you use this option.
Probably the best solution is to mount your sheet metal onto plywood boards to give the metal some backbone so it won’t bend when you lean it against the wall. Also the plywood mounted sheet metal allows you to move the game surface out of the way when not playing to keep kids and pets from sweeping away the magnets. (Kids LOVE to mess with the magnets)
The key here is to carefully mount the maps so when you put the two 4’x 8’ plywood boards side by side, the hex rows line up well. After that the game map is pretty mobile when you consider its size.
Jim
RE: How to play
I think you should just take out a long term lease on the Astrodome and go with the overhead pully system. [:D]
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: How to play
Hmm, do hobby stores also carry the requisite sheet metal?
I'm still not sure where to set this thing up. I actually have more horizontal space than vertical, because my game room is in a spacious attic that has very short walls and then dormers that angle in. I suppose I could sorta lean the maps against a dormer, using the plywood backing that Jim suggests.
Has anyone actually started *playing* yet? [:'(]
I'm still not sure where to set this thing up. I actually have more horizontal space than vertical, because my game room is in a spacious attic that has very short walls and then dormers that angle in. I suppose I could sorta lean the maps against a dormer, using the plywood backing that Jim suggests.
Has anyone actually started *playing* yet? [:'(]

RE: OT-Decision Games WitP
Some places used to sell these long flexible strip magnets. IIRC the recommendation was to buy those, cut them down to counter-size and glue them to the back of the counters. (Not sure what you were supposed to do about double-sided counters.)
This game does not have a learning curve. It has a learning cliff.
"Bomb early, bomb often, bomb everything." - Niceguy
Any bugs I report are always straight stock games.

"Bomb early, bomb often, bomb everything." - Niceguy
Any bugs I report are always straight stock games.

- Mike Solli
- Posts: 16337
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: How to play
ORIGINAL: Grotius
Hmm, do hobby stores also carry the requisite sheet metal?
I'm still not sure where to set this thing up. I actually have more horizontal space than vertical, because my game room is in a spacious attic that has very short walls and then dormers that angle in. I suppose I could sorta lean the maps against a dormer, using the plywood backing that Jim suggests.
Has anyone actually started *playing* yet? [:'(]
You gotta be kidding. 9000 counters take awhile to cut out (assuming you want to take the time and not just punch them out - shudder). [:D]
Created by the amazing Dixie
- Mike Solli
- Posts: 16337
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: OT-Decision Games WitP
ORIGINAL: dtravel
Some places used to sell these long flexible strip magnets. IIRC the recommendation was to buy those, cut them down to counter-size and glue them to the back of the counters. (Not sure what you were supposed to do about double-sided counters.)
I can't even highlight a book and you want me to do that! [X(]
Created by the amazing Dixie
RE: How to play
ORIGINAL: Grotius
Hmm, do hobby stores also carry the requisite sheet metal?
Home Depot, I suppose? Failing that find a metal shop (Yellow Pages).
I'm still not sure where to set this thing up. I actually have more horizontal space than vertical, because my game room is in a spacious attic that has very short walls and then dormers that angle in. I suppose I could sorta lean the maps against a dormer, using the plywood backing that Jim suggests.
If you have room in that attic, you could set up the plywood & metal vertically in the middle of the room (build legs or fix it to the ceiling and floor). Then, use both sides of it - strategic map on one side, smaller maps, tables, etc. on the other side.
Just an idea.
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- Mike Solli
- Posts: 16337
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: How to play
Just for your info, there is more electronic stuff for WitP:
Rule Book 1 (old)
Marcus Island map (such that it is) (new)
Errata (new)
http://www.decisiongames.com/html/erules.html
Rule Book 1 (old)
Marcus Island map (such that it is) (new)
Errata (new)
http://www.decisiongames.com/html/erules.html
Created by the amazing Dixie
RE: How to play
just setting up a medium sized engagement of StarFleet Battles took a whole room. This game......aiee.
- Mike Solli
- Posts: 16337
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: How to play
"You must have sand for Brains to take this monster on...... " [:D]
-Gaara
-Gaara
- Mike Solli
- Posts: 16337
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: How to play
"You'll loose counters like Rroberson looses carriers"
[:D]
DISCLAIMER....APOLOGIES TO PEOPLE WHO DESPISE INTERNET SILLYNESS. INTERNET SILLINESS IS NO LAUGHING MATTER.
(we now return you to your regularily scheduled relevent thread)
[:D]
DISCLAIMER....APOLOGIES TO PEOPLE WHO DESPISE INTERNET SILLYNESS. INTERNET SILLINESS IS NO LAUGHING MATTER.
(we now return you to your regularily scheduled relevent thread)
- Kwik E Mart
- Posts: 2447
- Joined: Wed Jul 21, 2004 10:42 pm
RE: How to play
i see the avg bonus is alive and well...where's the zero bonus?!?!?!?!?!?! [:-][&:][;)]


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