In many games, when the CV is sunk or damaged, but the units are in the air, the squadron is likewise considered "lost." How is this handled in UV?
a/c seem to be able to transfer to bases or other CV's within range. Not sure if this is only a/c in the air or whether there is a provision for emergency ops to get them off the carrier. Most of the time this has happened to me (like the Coral sea battle in June) I have been in the process of exchanging strikes with the AI so it is entirely possible that the a/c were still in the air and were diverted en-route.
Near as I can tell, flotation damage seems to be the critical factor. As soon as any flotation damage is sustained air ops become impossible. This would seem to be realistic.
? Also, you mentioned that it appears float recons can be forward staged where support may not be available, conduct a mission, then return to a supported base. Does this mean that there are not necessarily allocated support units specific to squadrons?
Support is allocated to base force units that stay at a particular base. Any a/c at that base can make use of it. This makes a/c quite mobile as they can operate in the same turn they transfer so when a juicy target shows up you can concentrate air groups quickly to take it on. I don't know if they suffer reduced effective ness because of the transfer.
You can operate from bases without any support (or without adequate support) the main impact is non-operational losses. If you operate without any support then no repairs will occur. This means the the number of available a/c drops quickly, but more perniciously, the damaged ones cannot be recovered until they are repaired. If you operate with poor support they rate at which a/c are repaired just drops.
					
					


