(Editor's note: CF said he doesn't think the loss will cripple him and we should have an interesting 1942...)

Moderators: Joel Billings, Sabre21






THanks very much for those formulas. Where do you find out how much these things cost? I'm not familiar with some of the production screens. The start of the turn's pool and loss numbers for T12 (which I have, but have not played) are as follows:ORIGINAL: Balou
1. I see your arms pool climbing, but your right, it’s going to be stressed again. To train myself in WitE logistics, and since I guess you like numbers and stats, I tried to figure out what a TOE reduction for artillery and rocket support units has to offer – a move that has been suggested in some threads.
The build cost for 10% of the hardware + support of all artillery and rocket support units (guns, howitzers, nebelwerfer) equals 21,878 arm points as per TOE of June 22, 1941, Germany alone. Half of these costs come from the very expensive, yet large number of 210mm M18 howitzers (build cost 346! for a single gun). In 41 you start with 31 Hwz Bns, each one equipped with 12 of those 210mm. Reducing their TOE by 10% would save 12,800 arm points.
I hope no one tells me I misunderstood the “production” chapter.
2. Btw, what’s CFs losses (death & captured)? From the map he has a lot of manpower left. Together with all arms factories saved, he still has the main ingredients for a terrific comeback at hand.

Where do you find out how much these things cost? I'm not familiar with some of the production screens
CF said he thinks there's 1 million in that pocket. That's pretty comforting, actually...ORIGINAL: Balou
Where do you find out how much these things cost? I'm not familiar with some of the production screens
Neither was I until last weekend, when I had a closer look at the production screen.
I thinks its very easy to get these numbers:
1. Go to production screen
2. find eg 210mm Howitzer
a) hit "210mm Howitzer" (in blue), and you get a new screen, telling you the "build cost" in armament points per piece.
b) go back to production screen and hit (again in blue) the row indicating the number of units that are equipped with that stuff. Now appears...
3) a list of all units that have this specific weapon and ...
4) the number of guns (highlighted in red) just beneath the number of units...
5) finally: Build cost x number of guns = overall costs in armament points.
At least that's how I did it. Hopefully right...
Thanks for the losses tables. Doesn't look very comforting, knowing he has 4,6 mio troops, 4k tanks, and all his arms factories evac.
... as much as I want to go into the Crimea. Maybe he’ll withdraw independently of my wishes…
