Hairy Asian Experiences - GreyJoy (J) vs. Q-Ball (A)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
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JocMeister
- Posts: 8258
- Joined: Wed Jul 29, 2009 10:03 am
- Location: Sweden
RE: The time for compromise has now passed
A slight counter-perspective:
It is too easy as the Japanese to streamline R&D and PRD and you can get ridiculous advances. In my last game as Allies I was facing 1945 aircraft in late 1943 (admittedly this was the zero chain) and it doesn't need the old bug people keep referring to. Having multiple size 30 factories and 500 engines in the pool does wonders.
In my current game as Japan (mid-42 scenario 2) I have taken the view that streamlining should actually be avoided. I have the HR to not advance anything more than 6 months but I have also added the following:
I will never have just one model in production, e.g. I will always have Helens alongside Sallys and Tojos alongside Oscars. Tojo + Helen (for instance) = too easy co-ordination and tough to beat in 42/43.
I will always put every model in the chain into production; so, for instance, I will be allowing one of my Tojo IIa factories to product the IIb version even though it is awful.... Why? Because you need that feedback from the pilots to know that it is awful and lead that impetus to product the IIc version.
Just an alternate view that it is a little bit too easy to make things wonderful for the Japanese.... admittedly this is a scenario 2 perspective.
It is too easy as the Japanese to streamline R&D and PRD and you can get ridiculous advances. In my last game as Allies I was facing 1945 aircraft in late 1943 (admittedly this was the zero chain) and it doesn't need the old bug people keep referring to. Having multiple size 30 factories and 500 engines in the pool does wonders.
In my current game as Japan (mid-42 scenario 2) I have taken the view that streamlining should actually be avoided. I have the HR to not advance anything more than 6 months but I have also added the following:
I will never have just one model in production, e.g. I will always have Helens alongside Sallys and Tojos alongside Oscars. Tojo + Helen (for instance) = too easy co-ordination and tough to beat in 42/43.
I will always put every model in the chain into production; so, for instance, I will be allowing one of my Tojo IIa factories to product the IIb version even though it is awful.... Why? Because you need that feedback from the pilots to know that it is awful and lead that impetus to product the IIc version.
Just an alternate view that it is a little bit too easy to make things wonderful for the Japanese.... admittedly this is a scenario 2 perspective.
RE: The time for compromise has now passed
The jap player need all the help he can get. His life is hard enough already.
RE: Let's start!
ORIGINAL: Cap Mandrake
No BB's sunk at PH? If I were you I would jump up and exclaim , "I can't believe these ******* die rolls! You are SO lucky!"...and then scatter the board and the 7,600 counters all over the basement.
Why would he bother to do something that his cat can do for him...as mine has.[:-]
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
- ny59giants
- Posts: 9902
- Joined: Mon Jan 10, 2005 12:02 pm
RE: Let's start!
George is a great 4e bomber killer. 
Mr Tojo is great beacuse the SR of 1 means they get and stay on CAP through numerous passes. [&o][&o]

Mr Tojo is great beacuse the SR of 1 means they get and stay on CAP through numerous passes. [&o][&o]
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[/center]RE: Let's start!
thanks guys. You know how much i appreciate your comments.
Thanks to Micheal: that info about how to handle Tojo production is priceless!!!!
Kjnoel: i get your point mate. I am one of those unlucky bas***ds who had to face Shidens, KI-83, KI-84r, KI-201s and all that sort of late war stuff in early 44....so i feel your pain.
At the same time i think the auto-imposed rule of "max 6 months in advance" is enough to prevent any game unbalancing.
The rationalization of japanese production is something which is implied (sp!?) in the game mechanics.... they give Japan the chance to tweak its industry for one reason, imho...and that's because the allied steamroller, in 1944, can easily overcome Japanese industry products if they are not well thought and planned.
That's just my pov, obviously[:)]
Thanks to Micheal: that info about how to handle Tojo production is priceless!!!!
Kjnoel: i get your point mate. I am one of those unlucky bas***ds who had to face Shidens, KI-83, KI-84r, KI-201s and all that sort of late war stuff in early 44....so i feel your pain.
At the same time i think the auto-imposed rule of "max 6 months in advance" is enough to prevent any game unbalancing.
The rationalization of japanese production is something which is implied (sp!?) in the game mechanics.... they give Japan the chance to tweak its industry for one reason, imho...and that's because the allied steamroller, in 1944, can easily overcome Japanese industry products if they are not well thought and planned.
That's just my pov, obviously[:)]
RE: Let's start!
Need some screenies!!
Tojos service ratings are a must! 1 is great for Japan.
GJ you faced them with Corsairs/Hellcats/Mustangs etc... it wasn't like you were using Buffaloes [:D]
Tojos service ratings are a must! 1 is great for Japan.
GJ you faced them with Corsairs/Hellcats/Mustangs etc... it wasn't like you were using Buffaloes [:D]
Life is tough. The sooner you realize that, the easier it will be.
RE: Let's start!
ORIGINAL: jeffk3510
Need some screenies!!
Tojos service ratings are a must! 1 is great for Japan.
GJ you faced them with Corsairs/Hellcats/Mustangs etc... it wasn't like you were using Buffaloes [:D]
Well, the only two fighters the allied have that can fight at equal terms against hordes of KI-83, Shindens and KI-84r are the Thunderbolts (in sweep) and the Spit VIII (in CAP)....the rest is dead meat imho.... but the only advantage the P-47 has over jap late war fighters is the performance at high alt...but to do so you must fly above the stratosphere... and i lost thousands of fighters nonetheless sweeping japanese HI.... wasn't a piece of cake[:D]
The real problem was when i had to face 2000 Tojos during the battle for Karachi....if it wasn't for those Spits i would have lost india for good!
Screens will arrive as soon as things warm up a bit...These first turns are really slow[:o]
RE: Let's start!
Ok, that's what i've elaborated for my R&D (in brackets the arrival date i'd like them to arrive):
Fighters:
IJNAF
A6M2-N -> A6M5 (42/10)
A6M3 (42/04) -> A6M3a (42/09) -> A6M5 (42/10)
N1K1-J (43/1)
IJAAF
Ki-43 IIa (42/6) -> KI-43 IIb (42/11) -> KI-43 IIc (44/1)
Ki-44 IIa (42/4) -> KI-44 IIb (43/1) -> KI-44 IIc (43/9)
KI-84a (7/43)
Fighterbombers:
IJAAF
KI-45a (42/4)
KI-102b (44/5)
Nightfighters:
J1N1-S (43/4)
KI-46 III Dinah ( 44/4)
Level bombers:
KI-49 Ia (42/2) -> KI-49 IIa Will keep the KI-49 Ia in production for quite some time even when the KI-49 II will become available. These guys will be used for ASW
KI-67 T (43/11)
G3M3 (42/3) - will be kept in production untill 1944
G4M1
P1Y1
Dive and Torp bombers:
D4Y1 (42/7)
B7A2 (44/2)
B6N1 (42/9)
For my (limited) experience, these are the only planes that really make any difference and, imho, these are the only ones that need to be reasearched hard (always inside the limits of my HR). So to say, i'll only R&D second generation planes, keeping the arrival dates of most generation planes when they arrive.
Also i'm thinking of transforming some of these R&D factories, once they reach the desired plane, into mass production factories.
My idea is that, after a certain time-line, R&D isn't anymore usefull....
hope it makes sense...
Fighters:
IJNAF
A6M2-N -> A6M5 (42/10)
A6M3 (42/04) -> A6M3a (42/09) -> A6M5 (42/10)
N1K1-J (43/1)
IJAAF
Ki-43 IIa (42/6) -> KI-43 IIb (42/11) -> KI-43 IIc (44/1)
Ki-44 IIa (42/4) -> KI-44 IIb (43/1) -> KI-44 IIc (43/9)
KI-84a (7/43)
Fighterbombers:
IJAAF
KI-45a (42/4)
KI-102b (44/5)
Nightfighters:
J1N1-S (43/4)
KI-46 III Dinah ( 44/4)
Level bombers:
KI-49 Ia (42/2) -> KI-49 IIa Will keep the KI-49 Ia in production for quite some time even when the KI-49 II will become available. These guys will be used for ASW
KI-67 T (43/11)
G3M3 (42/3) - will be kept in production untill 1944
G4M1
P1Y1
Dive and Torp bombers:
D4Y1 (42/7)
B7A2 (44/2)
B6N1 (42/9)
For my (limited) experience, these are the only planes that really make any difference and, imho, these are the only ones that need to be reasearched hard (always inside the limits of my HR). So to say, i'll only R&D second generation planes, keeping the arrival dates of most generation planes when they arrive.
Also i'm thinking of transforming some of these R&D factories, once they reach the desired plane, into mass production factories.
My idea is that, after a certain time-line, R&D isn't anymore usefull....
hope it makes sense...
RE: Let's start!
ORIGINAL: GreyJoy
ORIGINAL: jeffk3510
Need some screenies!!
Tojos service ratings are a must! 1 is great for Japan.
GJ you faced them with Corsairs/Hellcats/Mustangs etc... it wasn't like you were using Buffaloes [:D]
Well, the only two fighters the allied have that can fight at equal terms against hordes of KI-83, Shindens and KI-84r are the Thunderbolts (in sweep) and the Spit VIII (in CAP)....the rest is dead meat imho.... but the only advantage the P-47 has over jap late war fighters is the performance at high alt...but to do so you must fly above the stratosphere... and i lost thousands of fighters nonetheless sweeping japanese HI.... wasn't a piece of cake[:D]
The real problem was when i had to face 2000 Tojos during the battle for Karachi....if it wasn't for those Spits i would have lost india for good!
Screens will arrive as soon as things warm up a bit...These first turns are really slow[:o]
Those Spits were angels over India. I remember.
Life is tough. The sooner you realize that, the easier it will be.
RE: Let's start!
ORIGINAL: jeffk3510
ORIGINAL: GreyJoy
ORIGINAL: jeffk3510
Need some screenies!!
Tojos service ratings are a must! 1 is great for Japan.
GJ you faced them with Corsairs/Hellcats/Mustangs etc... it wasn't like you were using Buffaloes [:D]
Well, the only two fighters the allied have that can fight at equal terms against hordes of KI-83, Shindens and KI-84r are the Thunderbolts (in sweep) and the Spit VIII (in CAP)....the rest is dead meat imho.... but the only advantage the P-47 has over jap late war fighters is the performance at high alt...but to do so you must fly above the stratosphere... and i lost thousands of fighters nonetheless sweeping japanese HI.... wasn't a piece of cake[:D]
The real problem was when i had to face 2000 Tojos during the battle for Karachi....if it wasn't for those Spits i would have lost india for good!
Screens will arrive as soon as things warm up a bit...These first turns are really slow[:o]
Those Spits were angels over India. I remember.
yes, days of glory and passion...
RE: Let's start!
I always remember a young and innocent warrior starting his first AAR always in good spirits way back yonder... sure was fun reading from day one. Glad youre back at it, even if you're on the wrong side. But that is ok.. Japs look fun for the first 6 months of the war... just blast the crap out of whatever they want.
Life is tough. The sooner you realize that, the easier it will be.
RE: Let's start!
I double checked.... reading the a/c destroyed screen, it seems that i only sunk CL Helena at PH....only 4 seagulls and not a single Kingfisher.... gotta say that i have hoped in something better...
Q-Ball is still on vacation....so turn should arrive by sunday... Then, hopefully, turns will be starting to flow with a good pace
Q-Ball is still on vacation....so turn should arrive by sunday... Then, hopefully, turns will be starting to flow with a good pace
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JocMeister
- Posts: 8258
- Joined: Wed Jul 29, 2009 10:03 am
- Location: Sweden
RE: Let's start!
mmmm....bad luck.
Brad confirmed that none of his BBs are sunk and most of them haven't enough damage to call them at risk of sinking...
AFTER ACTION REPORTS FOR Dec 08, 41
The war hasn't started under a good star....
We took Miri without any problem...just to find that the allies engineers have managed to damage 150 oil and 150 refineries....[:-][:@] A bad start!
His subs are already giving me headhaces... 1 AV sunk near Miri and several attacks against my shippings near Luzon...how did Rader manage to counter every single of my sub attack!?
His fleets are fleeing without much opposition. I have placed several subs near Manila and mined Bataan, positioning 2 flottillas of DDs right in front of Manila... all the ships managed to get out safely!
Same for HK....my DDs didn't find anyone and his ships are moving freely.... My Betties from Takao managed to score some hits but i had hoped to catch them mostly with my DDs.... it didn't happen.
Force Z is nowhere to be seen. Same for Boise and Houston.
We conquered San Fernando, Aparri in Luzon and Kota Bahru in Malaya,....but he's fleeing everywhere and reinforcing Mersin.... my ships are two days far from Mersing and the Aus units are already in place.... think i'll have to change my plans...
Adak and amichitka are invaded and will fall tomorrow...
Overall not a fantastic opening.... but at least no major disasters have happened (well, 1 CA badly damaged and 1 AV sunk by ducth subs....)
Brad will be a very tough opponent...
--------------------------------------------------------------------------------
Sub attack near Tandjoengpinang at 51,85
Japanese Ships
SS I-154
Allied Ships
CM Kung Wo, Torpedo hits 2, on fire, heavy damage *one of the little successes of the day*
--------------------------------------------------------------------------------
Sub attack near Miri at 63,82
Japanese Ships
AV Sagara Maru, Torpedo hits 2, on fire, heavy damage *sinks*
Allied Ships
SS O20
--------------------------------------------------------------------------------
Ground combat at San Fernando (80,74)
Japanese Deliberate attack
Attacking force 19875 troops, 166 guns, 66 vehicles, Assault Value = 663
Defending force 3654 troops, 57 guns, 0 vehicles, Assault Value = 99
Japanese adjusted assault: 343
Allied adjusted defense: 9
Japanese assault odds: 38 to 1 (fort level 0)
Japanese forces CAPTURE San Fernando !!!
Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
Attacker:
Japanese ground losses:
109 casualties reported
Squads: 0 destroyed, 11 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Allied ground losses:
2308 casualties reported
Squads: 59 destroyed, 27 disabled
Non Combat: 58 destroyed, 0 disabled
Engineers: 10 destroyed, 0 disabled
Guns lost 24 (24 destroyed, 0 disabled)
Units retreated 1
Defeated Allied Units Retreating!
Assaulting units:
47th Infantry Regiment
2nd Formosa Inf. Regiment
65th Brigade
3rd Ind Engineer Regiment
1st Formosa Inf. Regiment
21st Ind Engineer Regiment
8th Medium Field Artillery Regiment
3rd Construction Battalion
2nd Ind.Art.Mortar Battalion
9th Field Construction Battalion
9th Ind.Hvy.Art. Battalion
56th Const Co
28th JAAF AF Bn
15th Ind.Art.Mortar Battalion
40th JAAF AF Bn
Defending units:
11th PA Infantry Division
--------------------------------------------------------------------------------
Ground combat at Kota Bharu (51,75)
Japanese Deliberate attack
Attacking force 14269 troops, 120 guns, 6 vehicles, Assault Value = 516
Defending force 4051 troops, 39 guns, 1 vehicles, Assault Value = 117
Japanese engineers reduce fortifications to 1
Japanese adjusted assault: 270
Allied adjusted defense: 13
Japanese assault odds: 20 to 1 (fort level 1)
Japanese forces CAPTURE Kota Bharu !!!
Combat modifiers
Defender: leaders(+), leaders(-), disruption(-), preparation(-)
fatigue(-), morale(-), experience(-)
Attacker:
Japanese ground losses:
190 casualties reported
Squads: 0 destroyed, 26 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 11 disabled
Units pursuing 2
Allied ground losses:
1848 casualties reported
Squads: 61 destroyed, 4 disabled
Non Combat: 73 destroyed, 0 disabled
Engineers: 10 destroyed, 0 disabled
Guns lost 31 (31 destroyed, 0 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)
Units retreated 3
Defeated Allied Units Retreating!
Assaulting units:
55th Infantry Regiment
22nd Recon Regiment
12th Engineer Regiment
56th Infantry Regiment
23rd Ind Engineer Regiment
114th Infantry Regiment
II./143rd Infantry Battalion
32nd Field AA Battalion
202nd Ship Eng Coy
18th Mountain Gun Regiment
5th JAAF AF Coy
Defending units:
FMSV Brigade
8th Indian Brigade
3rd ISF Base Force
--------------------------------------------------------------------------------
Ground combat at Miri (64,87)
Japanese Deliberate attack
Attacking force 1213 troops, 7 guns, 0 vehicles, Assault Value = 41
Defending force 255 troops, 2 guns, 0 vehicles, Assault Value = 1 *how could 255 men do so much damage!?!?!!?!?*
Japanese adjusted assault: 10
Allied adjusted defense: 1
Japanese assault odds: 10 to 1 (fort level 0)
Japanese forces CAPTURE Miri !!!
Combat modifiers
Defender: terrain(+), leaders(-), preparation(-), experience(-)
Attacker: leaders(-)
Japanese ground losses:
19 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Allied ground losses:
126 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 3 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Units retreated 1
Defeated Allied Units Retreating!
Assaulting units:
I/124th Infantry Battalion
Defending units:
100th RN Base Force

Brad confirmed that none of his BBs are sunk and most of them haven't enough damage to call them at risk of sinking...
AFTER ACTION REPORTS FOR Dec 08, 41
The war hasn't started under a good star....
We took Miri without any problem...just to find that the allies engineers have managed to damage 150 oil and 150 refineries....[:-][:@] A bad start!
His subs are already giving me headhaces... 1 AV sunk near Miri and several attacks against my shippings near Luzon...how did Rader manage to counter every single of my sub attack!?
His fleets are fleeing without much opposition. I have placed several subs near Manila and mined Bataan, positioning 2 flottillas of DDs right in front of Manila... all the ships managed to get out safely!
Same for HK....my DDs didn't find anyone and his ships are moving freely.... My Betties from Takao managed to score some hits but i had hoped to catch them mostly with my DDs.... it didn't happen.
Force Z is nowhere to be seen. Same for Boise and Houston.
We conquered San Fernando, Aparri in Luzon and Kota Bahru in Malaya,....but he's fleeing everywhere and reinforcing Mersin.... my ships are two days far from Mersing and the Aus units are already in place.... think i'll have to change my plans...
Adak and amichitka are invaded and will fall tomorrow...
Overall not a fantastic opening.... but at least no major disasters have happened (well, 1 CA badly damaged and 1 AV sunk by ducth subs....)
Brad will be a very tough opponent...
--------------------------------------------------------------------------------
Sub attack near Tandjoengpinang at 51,85
Japanese Ships
SS I-154
Allied Ships
CM Kung Wo, Torpedo hits 2, on fire, heavy damage *one of the little successes of the day*
--------------------------------------------------------------------------------
Sub attack near Miri at 63,82
Japanese Ships
AV Sagara Maru, Torpedo hits 2, on fire, heavy damage *sinks*
Allied Ships
SS O20
--------------------------------------------------------------------------------
Ground combat at San Fernando (80,74)
Japanese Deliberate attack
Attacking force 19875 troops, 166 guns, 66 vehicles, Assault Value = 663
Defending force 3654 troops, 57 guns, 0 vehicles, Assault Value = 99
Japanese adjusted assault: 343
Allied adjusted defense: 9
Japanese assault odds: 38 to 1 (fort level 0)
Japanese forces CAPTURE San Fernando !!!
Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
Attacker:
Japanese ground losses:
109 casualties reported
Squads: 0 destroyed, 11 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Allied ground losses:
2308 casualties reported
Squads: 59 destroyed, 27 disabled
Non Combat: 58 destroyed, 0 disabled
Engineers: 10 destroyed, 0 disabled
Guns lost 24 (24 destroyed, 0 disabled)
Units retreated 1
Defeated Allied Units Retreating!
Assaulting units:
47th Infantry Regiment
2nd Formosa Inf. Regiment
65th Brigade
3rd Ind Engineer Regiment
1st Formosa Inf. Regiment
21st Ind Engineer Regiment
8th Medium Field Artillery Regiment
3rd Construction Battalion
2nd Ind.Art.Mortar Battalion
9th Field Construction Battalion
9th Ind.Hvy.Art. Battalion
56th Const Co
28th JAAF AF Bn
15th Ind.Art.Mortar Battalion
40th JAAF AF Bn
Defending units:
11th PA Infantry Division
--------------------------------------------------------------------------------
Ground combat at Kota Bharu (51,75)
Japanese Deliberate attack
Attacking force 14269 troops, 120 guns, 6 vehicles, Assault Value = 516
Defending force 4051 troops, 39 guns, 1 vehicles, Assault Value = 117
Japanese engineers reduce fortifications to 1
Japanese adjusted assault: 270
Allied adjusted defense: 13
Japanese assault odds: 20 to 1 (fort level 1)
Japanese forces CAPTURE Kota Bharu !!!
Combat modifiers
Defender: leaders(+), leaders(-), disruption(-), preparation(-)
fatigue(-), morale(-), experience(-)
Attacker:
Japanese ground losses:
190 casualties reported
Squads: 0 destroyed, 26 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 11 disabled
Units pursuing 2
Allied ground losses:
1848 casualties reported
Squads: 61 destroyed, 4 disabled
Non Combat: 73 destroyed, 0 disabled
Engineers: 10 destroyed, 0 disabled
Guns lost 31 (31 destroyed, 0 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)
Units retreated 3
Defeated Allied Units Retreating!
Assaulting units:
55th Infantry Regiment
22nd Recon Regiment
12th Engineer Regiment
56th Infantry Regiment
23rd Ind Engineer Regiment
114th Infantry Regiment
II./143rd Infantry Battalion
32nd Field AA Battalion
202nd Ship Eng Coy
18th Mountain Gun Regiment
5th JAAF AF Coy
Defending units:
FMSV Brigade
8th Indian Brigade
3rd ISF Base Force
--------------------------------------------------------------------------------
Ground combat at Miri (64,87)
Japanese Deliberate attack
Attacking force 1213 troops, 7 guns, 0 vehicles, Assault Value = 41
Defending force 255 troops, 2 guns, 0 vehicles, Assault Value = 1 *how could 255 men do so much damage!?!?!!?!?*
Japanese adjusted assault: 10
Allied adjusted defense: 1
Japanese assault odds: 10 to 1 (fort level 0)
Japanese forces CAPTURE Miri !!!
Combat modifiers
Defender: terrain(+), leaders(-), preparation(-), experience(-)
Attacker: leaders(-)
Japanese ground losses:
19 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Allied ground losses:
126 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 3 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Units retreated 1
Defeated Allied Units Retreating!
Assaulting units:
I/124th Infantry Battalion
Defending units:
100th RN Base Force

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RE: Let's start!
I thought the Miri oil and refinery start damaged?
Bad luck with the PH strike btw
Bad luck with the PH strike btw
RE: Let's start!
Hi,
Yes, Miri does start damaged. Both Oil and Refineries start at 150 (150).
Joe
Yes, Miri does start damaged. Both Oil and Refineries start at 150 (150).
Joe
RE: Let's start!
ORIGINAL: Encircled
I thought the Miri oil and refinery start damaged?
Bad luck with the PH strike btw
Really?? Oh, that's a relief [:D]
Yup, but i think it's enough to have those BBs out of the war for some months....
RE: Let's start!
I think i'll go for Mersing no matter what.... if he place there enough troops i could trap them when my 25th army comes down from the north...
RE: Let's start!
However....no opposition in the air today....i bet he's massing his best fighters (AVG?) at singa for countering the retarded Mersing gambit... should i risk?






