A World on Fire

Post descriptions of your brilliant successes and unfortunate demises.

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Orm
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RE: A World on Fire

Post by Orm »

ORIGINAL: Centuur

Snow isn't bad weather in winter. It's good weather! Next time, attack the French stack next to Lille in snow and see what happens. Rain, storms and blizzards are far worse weather type than snow. If things go wrong, Germany can stand to lose an INF and you simply reorganise the attackers. This you can do, because the winter turns will always be short ones, so don't wait, because there is a pretty high chance that the weather will be even worse next impulse and than you've lost momentum...

Since the weather roll was so very bad, waiting for good weather will mean waiting until M/J 1940 if the bad weather rolls hold. That gives the French time to recover and that's something Germany should never allow to happen...

And consider this too: suppose Germany would have been lucky? Wouldn't that have sealed doom on the French? It would, because it would have give you the possibility of gaining a hex on Paris. Now, if you than get really lucky and the skies do clear...
On such tiny front as the West front is I do not agree that snow is better than rain. The minus two odds shift is a harsh penalty. Last impuls the best odds I had was a 2-1 blitz and I didn't want to disorganize everything I got when i knew that there would be at least one more impulse. Germany do not have much reserves either.
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Orm
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RE: A World on Fire

Post by Orm »

The Stuka disorganize one unit, the AT. Meanwhile the Japanese pilots show how it is done.

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Orm
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RE: A World on Fire

Post by Orm »

Germany rail one militia to East Prussia.

Japan begins to outflank the Chinese units in the South. In the central part the Japanese concentrate once again on the Chinese Army in the Mufu mountains. In the North the Japanese remain a long distance from the Communists.

Italian 1st division debark in Olbia.

I surprise myself by ordering Rundstedt and the 1st Engineer division to lead the attack on the French forces. Before I begun moving both those units were in the reserve. But as I was about to begin moving the lack of German armored units was felt and it was not possible to get a blitz attack versus both hexes without the involvement from the HQA. Germany makes an attack on Warsaw as well and Japan attacks the offending Chinese in the Mufu mountains.


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Orm
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RE: A World on Fire

Post by Orm »

Rundstedt provide HQ support.

Both Germany and France send some air support and for the first time of the war the air combat is won by Luftwaffe.

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Orm
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RE: A World on Fire

Post by Orm »

Rundstedt failed miserable with the HQ support (10).

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Orm
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RE: A World on Fire

Post by Orm »





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RE: A World on Fire

Post by Orm »



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RE: A World on Fire

Post by Orm »



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Orm
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RE: A World on Fire

Post by Orm »

Could I have some new dices, please.

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RE: A World on Fire

Post by Orm »

I blame HMS Warspite for this complete failure. If not for that ship then there would have been four successful attacks and no BEF in France. [;)]

Edit: Now I need something refreshing to drink as I regroup. Tea would be nice.
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RE: A World on Fire

Post by warspite1 »

ORIGINAL: Orm

I blame HMS Warspite for this complete failure. If not for that ship then there would have been four successful attacks and no BEF in France. [;)]

Edit: Now I need something refreshing to drink as I regroup. Tea would be nice.
warspite1

[&o][&o] [:)]
Now Maitland, now's your time!

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Orm
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RE: A World on Fire

Post by Orm »

Germany rebase a fighter to the West front.

Umezu reorganize three units and von Bock reorganize two units.

Edit: I forgot to mention that von Leeb reorganized two units.

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yvesp
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RE: A World on Fire

Post by yvesp »

Prepare the Russians! This is their day!
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RE: A World on Fire

Post by Courtenay »

How many chits are in the Ge/It US entry pool? If there are four, then, indeed, the Russians might have their day.
In my group it was common for the Germans to not conquer Poland quickly because they were making an early attack on France, and the Russian player never declared war, worried about the US entry effect. (I know, because at least once I was the Russian player. [[:)] ) What is a game like with an early Russian DOW? Has anyone experienced it?
I thought I knew how to play this game....
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yvesp
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RE: A World on Fire

Post by yvesp »

I remember it happened to me once. But this was with an older version of Wif and different rules (notably production multiples.)

Germany did not correctly procecute the war against France (luck may change that) ; it had to split its reinforcements and France never fell.

You may have another story here...

But the Russian army isn't as small as it looks : declaring war on Germany will bring all reserves on board. And let you build your militias.

Note that Germany will also lose 4 resources, which is not unsignificant. There may be an interest in building a pipeline between France and Russia, so that France uses most of its factories with a larger production multiple. The 3 resources coming from Sweden are also at risk.

Furthermore, Germany fights alone : no minors to help. The front line is much smaller for Russia to maintain.
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RE: A World on Fire

Post by composer99 »

If USSR declares war on Germany in the present circumstances:

- Germany cannot align Finland.
- Germany has to declare war on Yugoslavia to align Hungary and Rumania (the good news here is that if Germany leaves Rumania neutral, USSR can't declare war on it)
- Germany has to control Belgrade or be at war with Greece to align Bulgaria

Of course, with the Red Army breathing down its neck, I can't see how the Germans would be in a position to attack Yugoslavia.

Germany's production will also take a nosedive, what with not having the French production on line while still having the Nazi-Soviet pact resources cut off.

(Incidentally, I played Germany in one game where I was one initiative roll away from having the USSR declare war on me in Jan/Feb 1940; thanks to a bad attack roll I didn't conquer Warsaw until Nov/Dec 1939, and the USSR didn't claim Eastern Poland, so the army clustered around Warsaw wasn't doing anything for garrison; only the fact that I got to go first kept it from happening.)
~ Composer99
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Orm
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RE: A World on Fire

Post by Orm »

How many chits are in the Ge/It US entry pool?

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RE: A World on Fire

Post by yvesp »

Why do you have one in the tension ?
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RE: A World on Fire

Post by Orm »

ORIGINAL: yvesp

Why do you have one in the tension ?
US interned Béarn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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RE: A World on Fire

Post by Orm »

No declaration of war.

France and CW select a naval impulse. I am not entirely happy with taking a naval with France but I feel that I want to get the Corps from Oran to France and if I send that unit to France then Oran is no longer a safe port for the French fleet so the Oran fleet must sail as well.

No Port Strikes. No naval air.

CW send out lots of convoy escorts and strengthen the convoy lines in order to provide resources to France. Queen Mary and Queen Elizabeth transport a garrison from UK to Cape St. Vincent.

France send out a few convoy escorts for future turns. The fleet in Oran patrol the Western Mediterranean and a transporter also sail to that sea area and load the Corps from Oran.

No strategic bombing. No ground strikes.

USSR rail a artillery to Leningrad.

USSR move a few land units toward the Polish partition line. China withdraw a couple of units a hex or two in order to avoid encirclement.

No land combats. No reorganization.

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