Good to hear. As for not having heard of this one before, I'd like to think that anyone who plays this game, no matter how much or for how long, will still have things left to learn about it when they breathe their last. [:D]
Best of luck in Calcutta!
There is only War... Castor Troy vs Mundy - DBB Scen 28
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- WriterNotViking
- Posts: 94
- Joined: Sat Aug 07, 2010 6:13 am
- Location: The Netherlands
RE: There is only War... Mundy vs Castor Troy DBB Scen 28
Calm down, dear boy! We're writers, not Vikings...
RE: There is only War... Mundy vs Castor Troy DBB Scen 28
You should probably write off all the ships around Calcutta and Diamond Harbor.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”

RE: There is only War... Mundy vs Castor Troy DBB Scen 28
I'm leaning that way, but I do have a goo CAP up now.
I could always create 600 different TFs to send them back.
Hoping it'll sting.
I could always create 600 different TFs to send them back.
Hoping it'll sting.

RE: There is only War... Mundy vs Castor Troy DBB Scen 28
The full speed between off-map locations is a well-known exploit. Most PBEM players will not use it.ORIGINAL: WriterNotViking
Good to hear. As for not having heard of this one before, I'd like to think that anyone who plays this game, no matter how much or for how long, will still have things left to learn about it when they breathe their last. [:D]
Best of luck in Calcutta!
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
RE: There is only War... Mundy vs Castor Troy DBB Scen 28
Guess I'm not reading the forum enough.
I've got TFs disbanding into DH, so hopefully I can save a bunch.
I've got TFs disbanding into DH, so hopefully I can save a bunch.

RE: There is only War... Mundy vs Castor Troy DBB Scen 28
23 January 1944,
Troops pretty much landed, though shipping paid the price. Troops making their first attack at Calcutta next turn. Bunches more troops arriving after that.
How do I fight this...?
Over 500 in CAP over KB. Another 200 escorting strikes. I may have to wait until '46 to take them on.
One perk is that I did get my carriers away. KB is roughly directly south of Calcutta, while mine just departed Colombo, so they're free. I'm routing them back across the Atlantic and back to Pearl.
He told me KB was based at Singapore at the time, which explains their quick arrival. Intel did me zero favors regarding their location.
Doing it over again, I would have landed at a quiet west coast base. I'm hoping I have any shipping for future ops at this point. Lots of transports are disbanded at Diamond Harbor, however, so I've salvaged something. Two battleships are docked there also, to fend anything off.
Troops pretty much landed, though shipping paid the price. Troops making their first attack at Calcutta next turn. Bunches more troops arriving after that.
How do I fight this...?
Afternoon Air attack on TF, near Vizagapatnam at 44,47
Weather in hex: Clear sky
Raid detected at 79 NM, estimated altitude 25,000 feet.
Estimated time to target is 27 minutes
Japanese aircraft
A6M5 Zero x 522
Allied aircraft
B-24J Liberator x 6
Japanese aircraft losses
A6M5 Zero: 1 destroyed
Allied aircraft losses
B-24J Liberator: 1 destroyed, 3 damaged
Japanese Ships
CVL Nisshin
Aircraft Attacking:
5 x B-24J Liberator bombing from 25000 feet
Naval Attack: 10 x 500 lb SAP Bomb
CAP engaged:
Ominato Ku S-1/A with A6M5 Zero (0 airborne, 17 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 30000.
Time for all group planes to reach interception is 16 minutes
Ominato Ku S-1/B with A6M5 Zero (0 airborne, 17 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 30000.
Time for all group planes to reach interception is 16 minutes
Ominato Ku S-1/C with A6M5 Zero (0 airborne, 16 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 29000.
Time for all group planes to reach interception is 14 minutes
6th Ku S-1/A with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 30000.
Time for all group planes to reach interception is 31 minutes
6th Ku S-1/B with A6M5 Zero (0 airborne, 18 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 26000.
Time for all group planes to reach interception is 19 minutes
6th Ku S-1/C with A6M5 Zero (0 airborne, 16 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 29000.
Time for all group planes to reach interception is 15 minutes
Akagi-1 with A6M5 Zero (0 airborne, 24 on standby, 0 scrambling)
12 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 28000.
Time for all group planes to reach interception is 25 minutes
Kaga-1 with A6M5 Zero (0 airborne, 25 on standby, 0 scrambling)
12 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 30000.
Time for all group planes to reach interception is 31 minutes
Shokaku-1 with A6M5 Zero (0 airborne, 22 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 30000.
Time for all group planes to reach interception is 31 minutes
Zuikaku-1 with A6M5 Zero (0 airborne, 23 on standby, 0 scrambling)
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 29000.
Time for all group planes to reach interception is 29 minutes
Ryujo-1 with A6M5 Zero (0 airborne, 24 on standby, 0 scrambling)
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 29000.
Time for all group planes to reach interception is 30 minutes
Shoho-1 with A6M5 Zero (0 airborne, 20 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 32000.
Time for all group planes to reach interception is 21 minutes
Zuiho-1 with A6M5 Zero (0 airborne, 21 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 31000.
Time for all group planes to reach interception is 28 minutes
Ryuho-1 with A6M5 Zero (0 airborne, 17 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 30000.
Time for all group planes to reach interception is 26 minutes
Hosho-1 with A6M5 Zero (0 airborne, 14 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 28000.
Time for all group planes to reach interception is 14 minutes
Taiho-1 with A6M5 Zero (0 airborne, 22 on standby, 0 scrambling)
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 28000.
Time for all group planes to reach interception is 32 minutes
Chitose-1 with A6M5 Zero (0 airborne, 20 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 27000.
Time for all group planes to reach interception is 25 minutes
Chiyoda-1 with A6M5 Zero (0 airborne, 19 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 15000 and 29000.
Time for all group planes to reach interception is 29 minutes
Over 500 in CAP over KB. Another 200 escorting strikes. I may have to wait until '46 to take them on.
One perk is that I did get my carriers away. KB is roughly directly south of Calcutta, while mine just departed Colombo, so they're free. I'm routing them back across the Atlantic and back to Pearl.
He told me KB was based at Singapore at the time, which explains their quick arrival. Intel did me zero favors regarding their location.
Doing it over again, I would have landed at a quiet west coast base. I'm hoping I have any shipping for future ops at this point. Lots of transports are disbanded at Diamond Harbor, however, so I've salvaged something. Two battleships are docked there also, to fend anything off.

RE: There is only War... Mundy vs Castor Troy DBB Scen 28
You can use your carriers to get a little closer and fly off their air groups to be used as CAP and attack aircraft and then head to the east coast and pick up new air groups. It was very common for the US to rotate air groups via whatever carrier was available once the war got going. So fly off all the groups now and leave them behind and pick up new ones when you reach the US.
RE: There is only War... Mundy vs Castor Troy DBB Scen 28
03 March 1944
Picking up the pieces...
Carriers have reached Pearl. I've got about 4 CVLs, 3 CVs with another on the way, and about 12 CVE present there. The Jeep carriers have all converted their fighters to F6Fs, since I have like 800 of them in the pool. Fleet carriers have 40 F4U-1As each (nice boost to their numbers) and I'm keeping Hellcats on the CVLs. I could probably defend against a KB attack at this point.
My only holdup right now is a lack of troop transports, so I have to wait it out a bit. I plan on grabbing the Marshalls next, about 9 months behind schedule. We'll see.
My troops at Calcutta managed to disengage to the SE. Everyone there plus the support forces at Diamond Harbor are heading east to the swamp SE of Calcutta. Hopefully I can break them out to the north towards the Delhi area where I'm still holding out.
Out west, I've been moving troops in from Ceylon onto the subcontinent and have been taking most of the minor bases in south India. I'm gathering up enough forces to challenge the heavy armored presence in Poona. Don't think I can handle Bombay or Madras yet.
My first B-29 unit arrived a couple days ago and is enroute to Colombo. A nice hit on his refineries at Rangoon would start things off nicely. Have to be careful with them, since nothings in the pools for awhile.
Bubbletop P-47s are hitting the pool this month. I think about 130 per month. They've got the range to reach Madras from Ceylon.
It's been a depressing war, and I'm hoping to salvage something out of it. A Pacific offensive won't help me much as far as victory points go, but I don't take those too seriously anyway. I've probably made every bad move possible in this game. My game against Sierra Juliet is the near opposite of this one and has gone mostly well, except for the Marianas.
Picking up the pieces...
Carriers have reached Pearl. I've got about 4 CVLs, 3 CVs with another on the way, and about 12 CVE present there. The Jeep carriers have all converted their fighters to F6Fs, since I have like 800 of them in the pool. Fleet carriers have 40 F4U-1As each (nice boost to their numbers) and I'm keeping Hellcats on the CVLs. I could probably defend against a KB attack at this point.
My only holdup right now is a lack of troop transports, so I have to wait it out a bit. I plan on grabbing the Marshalls next, about 9 months behind schedule. We'll see.
My troops at Calcutta managed to disengage to the SE. Everyone there plus the support forces at Diamond Harbor are heading east to the swamp SE of Calcutta. Hopefully I can break them out to the north towards the Delhi area where I'm still holding out.
Out west, I've been moving troops in from Ceylon onto the subcontinent and have been taking most of the minor bases in south India. I'm gathering up enough forces to challenge the heavy armored presence in Poona. Don't think I can handle Bombay or Madras yet.
My first B-29 unit arrived a couple days ago and is enroute to Colombo. A nice hit on his refineries at Rangoon would start things off nicely. Have to be careful with them, since nothings in the pools for awhile.
Bubbletop P-47s are hitting the pool this month. I think about 130 per month. They've got the range to reach Madras from Ceylon.
It's been a depressing war, and I'm hoping to salvage something out of it. A Pacific offensive won't help me much as far as victory points go, but I don't take those too seriously anyway. I've probably made every bad move possible in this game. My game against Sierra Juliet is the near opposite of this one and has gone mostly well, except for the Marianas.




