Quick Questions Thread

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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squatter
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RE: Quick Questions Thread

Post by squatter »

Is there any way to tell the AI air not to overstack at airfields with low supply/ammo?

Can you say: "don't base at fields with less than 50% ammo" or something similar?
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: squatter

Is there any way to tell the AI air not to overstack at airfields with low supply/ammo?

Can you say: "don't base at fields with less than 50% ammo" or something similar?

it should be avoiding them, or at least its meant to avoid low supply situations.

this might be a bug but some of it might be WAD. In effect, its the placement of aircraft at a base that triggers the supply routines but in the main it shouldn't be overstaking - so that might be worth reporting in the tech forum so it can be looked at
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Bamilus
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RE: Quick Questions Thread

Post by Bamilus »

How important is fatigue? I find myself not paying much attention to it. I know it can impact a lot of things but compared to CPP/TOE %/and supplies, where would you rank it in importance (if you can)?
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FriedrichII
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RE: Quick Questions Thread

Post by FriedrichII »

Thanks carlkay58 and MechFO.

They must have been evacuated through the Ventspils port. There has been circa 9 Units in the Kurland pocket. Parts of the Soviet 8th and 27th Army and also the Soviet 23rd Tank Division.
I did not anticipate that the AI would be such smart.

I am thinking of restarting the campaign and order some naval interdiction around the Ventspils port to avoid this big scale evacuation.

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RE: Quick Questions Thread

Post by teddybbeer »

What unit is this? and why its on Dago? and why has Soviet unit German/Swedish name?
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malyhin1517
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RE: Quick Questions Thread

Post by malyhin1517 »

ORIGINAL: FriedrichII

Thanks carlkay58 and MechFO.

They must have been evacuated through the Ventspils port. There has been circa 9 Units in the Kurland pocket. Parts of the Soviet 8th and 27th Army and also the Soviet 23rd Tank Division.
I did not anticipate that the AI would be such smart.

I am thinking of restarting the campaign and order some naval interdiction around the Ventspils port to avoid this big scale evacuation.

In my games, I always capture all ports on 1 turn so that no one can leave by sea! It is much more reliable and requires only one regiment of motorized infantry!
Sorry, i use an online translator :(
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: teddybbeer

What unit is this? and why its on Dago? and why has Soviet unit German/Swedish name?

its the Soviet garrison formation for the Estonian islands, there are a few on map regimental counters for the Soviets in 1941.

no idea why its named that way, perhaps its a grouping of various sub-units?
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Bamilus
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RE: Quick Questions Thread

Post by Bamilus »

What does the refit mean in the production ground element map? The number of elements that are to be replaced next turn? Same for manpower.


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Rosencrantus
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RE: Quick Questions Thread

Post by Rosencrantus »

1) Is there any way to switch the units from imperial to metric

2) in the logistic phase report what does "RepFr rec", "RepMn Rec", "RepFr Lost" mean?
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56ajax
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RE: Quick Questions Thread

Post by 56ajax »

Rep = Replacement, Rec = Received, FR = Freight and MN = Men
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
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RE: Quick Questions Thread

Post by Rosencrantus »

Thanks for the response [:)]
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Hardradi
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RE: Quick Questions Thread

Post by Hardradi »

1) Is there a way to see damaged planes destroyed when my land units overrun an enemy air base?

2) In the Road to Leningrad Scenario, as Germany with FOG on, I can see Soviet planes at Glubkoe, Polotsk and Daugavpils air bases. When I go to bomb them there are no planes. When I take off FOG these planes disappear. Does this represent false or misleading intel for the Germans with FOG on or is it some sort of glitch?
dudefan
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RE: Quick Questions Thread

Post by dudefan »

AUtomatic rail repair doesnt stay with Army HQs even if locked. automatically goes to army group. WAD or bug?
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MakeeLearn
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RE: Quick Questions Thread

Post by MakeeLearn »

ORIGINAL: dudefan

where are the savegames located?


Matrix Games\Gary Grigsby's War in the East 2\Dat\Save






dudefan
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RE: Quick Questions Thread

Post by dudefan »

thx. found it in the second i posted
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M60A3TTS
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RE: Quick Questions Thread

Post by M60A3TTS »

ORIGINAL: Hardradi

1) Is there a way to see damaged planes destroyed when my land units overrun an enemy air base?

2) In the Road to Leningrad Scenario, as Germany with FOG on, I can see Soviet planes at Glubkoe, Polotsk and Daugavpils air bases. When I go to bomb them there are no planes. When I take off FOG these planes disappear. Does this represent false or misleading intel for the Germans with FOG on or is it some sort of glitch?

On (1), not displayed on the map as the action occurs. When you open the aircraft tab of the losses screen (L) you will see the running total of aircraft destroyed on the ground. It's tedious, but that's the only way I know of.
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M60A3TTS
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RE: Quick Questions Thread

Post by M60A3TTS »

ORIGINAL: Bamilus

What does the refit mean in the production ground element map? The number of elements that are to be replaced next turn? Same for manpower.


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In your example, there are no German medium tanks required among all of those units that you have set to refit. Since you don't need tanks for them, you don't need manpower for them either.

Not in OB, I'm not sure what that is, but it is a separate column that usually doesn't contain much.
teddybbeer
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RE: Quick Questions Thread

Post by teddybbeer »

ORIGINAL: loki100

ORIGINAL: teddybbeer

What unit is this? and why its on Dago? and why has Soviet unit German/Swedish name?

its the Soviet garrison formation for the Estonian islands, there are a few on map regimental counters for the Soviets in 1941.

no idea why its named that way, perhaps its a grouping of various sub-units?

Better name would be Garrison of Baltic Fleets Baltic Area Coastguards Northern Defence Sector [:D] in russian: Береговая оборона Балтийского района Краснознамённого Балтийского флота Северный укреплённый сектор or БОБP КБФ СУС in short. Or atleast change Osel to Dago :) as Ösel=Saaremaa and Dago=Hiiumaa and that regiment is on wrong island.
carlkay58
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RE: Quick Questions Thread

Post by carlkay58 »

dudefan - the RR repair units should stay with a locked HQ. If the HQ is not locked then they move up to the Army Group level pretty fast. Make sure your HQ is locked.
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Bamilus
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RE: Quick Questions Thread

Post by Bamilus »

ORIGINAL: M60A3TTS

ORIGINAL: Bamilus

What does the refit mean in the production ground element map? The number of elements that are to be replaced next turn? Same for manpower.


Image

In your example, there are no German medium tanks required among all of those units that you have set to refit. Since you don't need tanks for them, you don't need manpower for them either.

Not in OB, I'm not sure what that is, but it is a separate column that usually doesn't contain much.

Thank you for clarification!
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